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Name: Inflation
Map name: Inflation
Two-level map: yes
Number of players: 6
Size: XL
Difficulty level: Hard
Map author: Kird
Map description: A classic map for six players. Each player has two cities, one capital, and one unbuilt "underground outpost." Almost all "cheating" methods of movement are not prohibited but are difficult to access.
Kird, welcome back! I was just thinking about what good map to play after I finish the current one. This one looks suitable: XL+U - "I'm lovin' it!" ;)
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)
I made a mistake here – there are 7 players, not 6. The seventh, yellow player, was initially just a computer-controlled ‘difficulty enhancer’ in the early versions, but then I made him playable too, why limit things?). This faction is different from the others – it has favorable starting conditions, a hard-to-reach piece of the Dungeon, and ‘assault’ teleporters to the enemy base. The downside is that the assault team is unlikely to return home.
Added 9 minutes later
By the way, I conceived this map as a response to this topic – forum.heroesworld.ru//topic/9378/, it really resonated with me, it was like a challenge. But I doubt I managed to meet the challenge.
Or maybe he did – let's see! :) By the way, a question: what difficulty level should this map be played on? (you have "normal" set) Or is it up to the player?
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)
The map is quite good. It took a relatively long time to play (5 months) because there was no Portal in any of the cities, so I had to run around the entire map chasing down a bunch of different enemies. Then, towards the end, I found an Earth book and also took a wizard's hat from the wizards. No problems or glitches were noticed with the map. Thank you for the map.
Yeah, without the Book of the Earth, it's impossible to defeat everyone. I would make building the Grail a win condition. Or have the Book of the Earth located somewhere in a known place. The map is decent at the beginning, but the constant running around gets tiresome, and there's a lack of quests.