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Posts from How do I revert the city portal back to its original state after it was changed to fire magic?

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12 years ago
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Recently, I decided to revive my tradition of playing my favorite Heroes 3 game.
Currently, I have Heroes 3.5 WOG - TE 1.03q.
I started playing through some pre-made scenarios and noticed that the town portal doesn't work properly, even though I have the "Earth Expert" skill.
In the second scenario, I saw that it was already associated with the "Fire Magic" skill.
Well, I thought, "Never mind, it's annoying, but maybe it was changed specifically for the scenario."

Recently, I sat down with a friend to play a random map, and lo and behold, I upgraded the town portal, and it was again associated with "Fire Magic."

This is very annoying.

Can you tell me how to change it back to "Earth Magic"?
I don't want to go through a lot of experiments or install older versions. The current version of Heroes is error-free and completely satisfies me.

The town portal is now in "Fire Magic" – how can I change it back to "Earth Magic"?
12 years ago
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Reinstall a clean version of WoG. It seems that the Town Portal was moved to the Fire Magic school by the Town Editor.
12 years ago
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That works for me; I just need to change the setting for this spell. How do I do that?

Added 2 hours and 1 minute ago
P.S.:
I tried changing the cross to earth in the Sptraits.txt files
and in the TE_v1_03q.wdn and te_v1_03q_rus.wdn archives,
but it didn't work...
I also tried repatching with the changes in TE_v1_03q.wog and te_v1_03q_rus.wog,
but that didn't work either...
I didn't restart the computer after that, though.
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12 years ago
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You're an interesting person; you installed a DIFFERENT VERSION of the game and want it to be "like it was before." But it won't be "like it was before." There's not just a portal in the fire; there's also a dimensional door in the water, a slowdown on the second level, an increase in Phoenixes to 3, and many, many other things – it's impossible to list them all.
12 years ago
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Yes, that's how it should be. ))
The dimensional door is in the air, as it should be.
Everything else is fine too.
But I want to move the portal back.
So I'm asking how...
In reply to AYDEN555
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12 years ago
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AYDEN555
Yes, that's me...
A husband and wife are walking through a forest. The wife says: Oh, honey, I'm scared!
The husband replies: Yes, I am.
They continue walking. The wife says again: Oh, honey, I'm scared!
The husband replies: Yes, I am.
They exit the forest. The wife says: If I had known you were such a scaredy-cat, I wouldn't have taken off my underwear! :D
Anyway, keep it up – keep playing Heroes of Might and Magic...
12 years ago
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What does everyone think?
In reply to AYDEN555
12 years ago
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AYDEN555
What can you say about it?
Don't be an idiot...
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12 years ago
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AYDEN555, try contacting the mod creators or other modders for Heroes of Might and Magic III (for example, the creator of HotA).
In reply to Ment
12 years ago
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Ment
AYDEN555, try contacting the mod creators or other modders for the third game (for example, the creator of HotA).

Thank you. I'll try.

Added 4 hours and 8 minutes ago
They say that TE is no longer supported.
TE developers haven't even launched the game for a long time.

In general, the question remains open, if anyone knows, please help....
In reply to AYDEN555
12 years ago
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AYDEN555

I tried changing the cross to the ground in the Sptraits.txt files
of the TE_v1_03q.wdn and te_v1_03q_rus.wdn archives,
but it didn't work....
I repatched with the modified TE_v1_03q.wog and te_v1_03q_rus.wog files,
but it still didn't work...
The last method should work.
As a last resort, delete the Data folder, take the original one from Shades of Darkness, reinstall WoG, and then patch it with the TE_v1_03q.wog file with the modified Sptraits.txt.
Before installing TE, I moved the cross to the ground in this file, and the town portal remained on the ground.

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