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What other options could there be? We start playing in the morning and continue until the end. Everyone will be warned before the tournament that this is what awaits them in case of a game on an 8x6 map. + there will be no incentive to rush across the entire map. It's like in tennis - with a weaker opponent, it makes sense to play a 3-set match because the chance of losing over the distance is even smaller, but only fatigue can accumulate before the next match. Strategy, damn it.
This is all great for one game. For 4 rounds, it's nonsense. Everyone will quit the next day. And I'm more than sure of it. For now, the only reasonably sound option I see is to expand the pool of templates only for the final. Everything else looks good only in words.

