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Posts from Black Ice

5.0 (3 ratings)
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#168
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I need to draw faster, otherwise everyone will have already filled out their character sheets, and the Mafia of Revnya has already begun.
А, вот почему.

??+⛓️♿=?
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#169
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I've counted six applications so far. Not enough. ;)

В тихой однообразной жизни всегда так бывает: каждый отдельный день бесконечно долог, но месяцы и годы мчатся с непостижимой быстротой.

I wanted to offer you some flowers, but a crown would suit a princess like you much better

Смысл жизни в том, что жизнь на тебе не заканчивается
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#170
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There’s a little thing sticking out on the right side of the cut piece.
My sword, my trusted ally, unphased by my aspect.
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#171
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I agree, it was poorly cropped.

Whatever
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#172
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Several artworks. Maybe you'll like them. Although they don't quite fit the description.





Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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#173
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Berserker is pretty good.

Whatever
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#174
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Against whom?
My sword, my trusted ally, unphased by my aspect.
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#175
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on the last "Berserk" map, at the bottom left.

Whatever
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#176
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Is that how it is? I see.
My sword, my trusted ally, unphased by my aspect.
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#178
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Thanks for the artwork, guys. I took the view from the back and the front.
From the back, there's a shield, a yataghan, and a banner (a hint at the commander). From the front, there's a belt, and it's clear that the hero isn't wearing armor. And the bow... the bow... "I swear, I don't smoke, they just let me hold it." :)

В тихой однообразной жизни всегда так бывает: каждый отдельный день бесконечно долог, но месяцы и годы мчатся с непостижимой быстротой.

I wanted to offer you some flowers, but a crown would suit a princess like you much better

Смысл жизни в том, что жизнь на тебе не заканчивается
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#179
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OH, THE EXPANSION IS A BUMMER.
My sword, my trusted ally, unphased by my aspect.
In reply to Небо
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#181
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Lugus, son of Thurinn



Biography: Lugus was born in a land of free people, but at the age of five, he was deprived of his home and family, finding himself in the grim and cruel Vaironia. He remembers very little of those days and what happened, or why he ended up alone in a foreign country. But he knew one thing for sure: strange people were involved, one of whom was named Sidmon. They brought him here. But to what end? This question still haunts him, and he hopes that someday he will be able to find an answer and find his way home.
Life in Vaironia was harsh. At first, Lugus begged, but it didn't bring much income, as there were already enough homeless people in the city. However, he had a roof over his head, which many others did not have. The workers at the shelter for vagrants treated their job conscientiously, so they primarily accepted children, women, and the elderly. If there were any places left, then others were also taken in. As the boy grew older, he began looking for other ways to earn money, but he was rarely hired for odd jobs because most of them were hard work, and more adult young men were in demand. After some time, he certainly became physically stronger and could handle even heavy labor, despite poor health due to bad living conditions. But until that moment, he needed to do something else, and Lugus found nothing better than associating with local thieves, who taught him the basics of theft and burglary. He worked with them for a while, and then their paths diverged. Lugus understood that it was best not to cross these people, so he tried not to appear on their territory. Safety was paramount, and everything else came after. For this reason, he carefully chose his victims. Stealing from the rich and well-off was dangerous because they were influential and had connections; the city guard thoroughly investigated such cases, and some even had guards at home, so Lugus rarely visited such clients. It was safer and easier to rob a poor person, whom no one would bother with. And although the loot was significantly less in this case, there was no threat to the life of the young thief. Besides, the task itself seemed easy to him, perhaps thanks to his natural dexterity, he managed to enter other people's homes very easily and silently. However, not everything depends on the performer in such matters; some details cannot be foreseen in advance, so you have to rely on chance. One night, when Lugus broke into a house, he was caught by the owner, an elderly man. The guy didn't want to harm anyone, but safety comes first, so he had to kill the homeowner. Although there were no witnesses, he was still afraid to stay. That same night, Lugus took what he needed and left the city.
He did not dare walk along the road, so he walked along the forest. After a day and a half, the food ran out, and the fugitive decided to hunt, but it was unsuccessful, so he had to limit himself to berries and plants that he could find. The next day, the water ran out. Lugus knew that a river flowed through the forest and headed to look for it. But he didn't reach it, noticing a wooden hut along the way. It wasn't very big, but there was enough space for one person, and although the house looked dilapidated from the outside, it turned out to be quite sturdy inside. The thief quickly realized that the dwelling was not empty and had an owner. Initially, he wanted to take advantage of the hermit and steal something, but he failed. First, because the owner unexpectedly appeared, apparently returning from hunting. Second, he turned out to be large and armed. So Lugus had to resort to a trick that life had taught him: if your opponent is stronger than you, make friends with him. Lying came easily to the thief; he was good at it and played his role convincingly, so after telling his story, the forester felt sorry for him and took him in. Zanaris turned out to be a good man and an excellent hunter who knew not only how to track and kill animals but also communicate with them. In addition, he oriented himself perfectly in the forest and understood herbs, knowing how to brew potions. Lugus liked the potion that strengthened the body, increased metabolism, and promoted immunity to various ailments best. With its help, he could improve his poor health. Of course, he wanted to learn how to make it, as well as everything else, so he asked Zanaris to teach him, and he agreed. Time passed, training went successfully, the student quickly mastered everything necessary and showed good results. After some time, Lugus could already take care of himself in the wild, but there were still things he had yet to learn. Perhaps this would have happened if one rainy day a group of four strangers hadn't arrived.

Inventory: druid's dagger, nine throwing spears, a wooden amulet in the shape of a Celtic cross, a set of lockpicks, a bag for herbs and other things needed for brewing potions, rope, some coins (I did not describe the rest of the camping gear or clothes).

Skills:

Forest Warden


I (2) Allows you to use longbows and throwing spears.
II (3) The skill of herbalism is acquired, allowing you to collect ingredients and brew potions from them.
III (3) The character can summon animals to help him.

Scoundrel

Lockpicking (3). The character gains the ability to pick locks.
Camouflage (5). Makes the character invisible to enemies. Used both during and outside of combat.
Stealth Kill (5). Opens up the skill that allows attempting an unnoticed kill.

Ranger

I (5) The scouting skill is acquired, thanks to which any information search, even in a vast area, is carried out much faster. It becomes possible to track living creatures by their tracks.

5+5+5+5+6=26.
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Be strong. Believe
In reply to Небо
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#182
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Name:
Aurora Skylight
Homeland:
Land of Clouds
Biography:
Aurora was born into a rather ordinary middle-class family. The girl grew up as a quiet and reserved child; she had almost no friends and spent most of her time listening to stories from her grandmother, who had spent much of her youth below. Aurora always felt sorry for creatures that couldn't fly, and she preferred listening to tales about exotic herbs and flowers that never grew in the Land of Clouds. Our heroine's grandmother studied the secrets of plants throughout her youth, and now she willingly shared them with her inquisitive granddaughter.
Even as a child, Aurora dreamed of becoming a doctor like her father. She often helped him, cared for patients, and sometimes even used the knowledge passed down by her grandmother, struggling to find the necessary herbs. The more she learned about being a doctor, the more acutely she realized that the knowledge and skills of even the best physician were not enough to heal severe wounds. That is when she learned about powerful healing magic. Her family warned her about all the dangers associated with studying witchcraft, but Aurora stood firm, and her loved ones decided not to restrain her. Of course, she could have studied magic at home, but the young woman had long wanted to see the mysterious big world, and under a plausible pretext, she set off on a journey. After many hours of flight, miraculously avoiding getting lost in the clouds, she reached one of the human cities. At first, Aurora was treated with suspicion; the graceful and airy winged girl could not help but attract unwanted attention. But soon, she managed to find housing, some work, and a person who taught her the basics of magic for a reasonable fee.
One day, while collecting medicinal herbs in the forest, Aurora witnessed a battle between a warrior in full combat armor and a terrible monster, as if it had crawled out of the worst nightmares. The fight was coming to an end, and the warrior won, but he was seriously wounded. The girl provided him with the necessary assistance and, forgetting caution, helped herself with magic. The stranger was clearly not thrilled with the newly-minted sorceress, but good deeds do not go unrewarded, and instead of life imprisonment, Aurora received an invitation to the Order. After some hesitation, she agreed. In battle, Aurora is of little use – she is not very physically strong, does not know how to wield weapons, and dislikes the idea of causing anyone pain, and will only resort to harming someone if cornered and left with no other choice. However, thanks to her mobility, experience, knowledge, and skills, she is an excellent support unit. And if it weren't for her foolish and dangerous habit of sympathizing with captured wizards and healing their wounds, Aurora would be worth much more.
Character:
Modest, quiet, shy, caring, responsible, kind, responsive, usually passive and somewhat "slow," but quickly comes alive when she gets down to business.
Inventory:
  • Belt pouch:
    • Essential medicines, tools, bandages, etc.
    • Bottle of alcohol for disinfection
    • Medicinal herbs
    • Mixture for making herbal tea - a delicious and healthy tonic drink
    • Notebook with useful recipes
    • Scalpel, can be used for self-defense
    • Flask of drinking water
    • A small amount of money for minor needs
  • Other:
    • Clothing and shoes
    • Earrings
    • Wide, long, sturdy belt
    • Very long scarf, light and warm; during flight, it is often tied around the body so as not to interfere
Skills:
  • Doctor I (6)
  • Magic I (4)
    • Energy Surge (1)
  • Healing Magic II (3+3)
    • Use in combat (2)
6+4+1+3+3+2=19 (bonus point from GM)
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А, вот почему.

??+⛓️♿=?

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