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Posts from Terra dei Demoni

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In reply to Javdet
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Javdet
Javdet (red, Inferno, Ash, Tazar) def aka.Ward3n (blue, Inferno, Xyron, Gosha) 125, TDD

Ghostly Ones, and judging by the map, my opponent has a passage through the portal. I decided not to rush, gathered 60 demons, another 30 are on their way, but the opponent concedes on the 2nd Ghostly Ones.

Thanks for the game.
Confirmed. Somehow, I ended up with fewer than 200 bones. With a few losses on morale, it was around 220. He immediately closes the portal, blocking the passage to the Inferno Castle; I thought about asking for help, but it turned out there was a passage through the rough terrain. No more rests left, we were playing on luck. I see that my opponent has a Consul on the Inferno respawn point. On turn 123, I save, look in the tavern, and there are Angels... but the Consul wasn't taken. I realize that the prospect of being crushed by a press of Angels under Tazar is quite real, so I decide to speed up and go to the center on turn 125. Since one of my castles was also blocked, I could only make 38 demons. 38 demons, 188 skeletons, 5 ifrits, some units for meat, and 3 Rust Dragons were defeated without much trouble, but 13 Archons gave me a hard time. Thanks for the game, and good luck in the future.
P.S. Thanks also to Vika for the tournament and for the new, quite interesting template. It's a pity to lose twice on double Ghostly Ones, but nothing can be done about it.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

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01.12.13 Alexey-omsk(red,castle,valeska,valeska) def Yegor Korobeinikov(blue,fortress,tazar,goshann) 134 TDD

Respawn without secrets, the entrance to inferno is guarded by double-stacked 50-99 hobbits and 20-49 gremlin archers. As a result, Valeska loses about 6 archers. Then I capture inferno and the citadel. At home, I first build everything for cavalry, but then realize I can build angels, which I do. In inferno, there are pits and efreet. On the second day, I demon, take a level 4 griffin conservatory, Valeska levels up very poorly — no offense, no defense, no earth. Air, artillery, tactics. On day 131, I hit a dragon utopia of 20 ancient bears, which on morale wipe out the pits, and then the archers. Got upset, I break through the second dragon utopia with magic elementals. Next, a dragon utopia with +4 attack and plate armor. The opponent arrives, takes the bracers, I check that the bracers are equipped and attack. I have 8 archangels, 50+ demons. The opponent has 100+ demons, 30 wyverns. But there is little mana and a stat difference of +10, and I also have a shooter at 250.
Thanks for the game!
In reply to Alexey-omsk
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Based on the Vatya-Mar match...

If one of the players notices a bug in the road network (missing road where it should be, or a road where it shouldn't), they should inform their opponent so that they can jointly decide whether to use an objective restart or continue playing this generation.

And if the decision is made to continue the game, they should immediately agree on which roads can be used and which cannot. The situation of continuing a game with a buggy generation is not covered in the rules, so it is not possible to resolve disputes strictly according to the rules.

I thought that what was written above was obvious to all players, but it turns out that it wasn't.

P.S. This post can be considered an official supplement to the rules.
In reply to Wicc
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Wicc
Based on the Vatya-Mar game...

If one of the players notices a bug in the road network (a road is missing where it should be, or a road exists where it shouldn't), they should inform their opponent so that they can jointly decide whether to use an objective restart or continue playing this generation.

And if the decision is made to continue the game, they should immediately agree on which roads can be used and which cannot. The situation of continuing a game with a buggy generation is not covered in the rules, so it is not possible to resolve disputes strictly according to the rules.

I thought that what I wrote above was obvious to all players, but it turns out that it wasn't.

P.S. This post can be considered an official supplement to the rules.
It's quite simple, really. If there's a buggy path, why bother going there? The spawns are standard; the only potential issue might be when transitioning from a ramp castle.

Now, because of the lack of clarity in the rules, we'll have to replay after turn 125. The main thing is that I liked the opponent's response.
when you're playing on a timer, you don't pay much attention.
In reply to Alexey-omsk
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Alexey-omsk
01.12.13 Alexey-omsk(red, Castle, Valeska, Valeska) def Yegor Korobeinikov(blue, Fortress, Tazar, Goshann) 134 TDD

Respawn without nooks, the exit to Inferno is guarded by double 50-99 hobbits and 20-49 gremlin archers. As a result, about 6 archers from Valeska are killed. Then I capture Inferno and the citadel. At home, I first build everything for cavalry, but then I realize that I can build angels, which I do. In Inferno there are pits and efreets. On the second week, I summon demons, take the level 4 Griffin Conservatory, Valeska levels up very poorly — no offense, no defense, no earth. Air, artillery, tactics. On day 131, I hit a GO of 20 ancient bears, which, due to morale, wipe out the pits and then the archers. I got upset. I break through the second GO of magic elementals. Then a Dragon Utopia, which provides +4 attack and plate armor. The opponent arrives, takes the bracers, I check that the bracers are equipped and attack. In the final battle, I have 8 archangels, 50+ demons. The opponent has 100+ demons, 30 wyverns. But there is little mana there and a stat difference of +10, and I also have a shooter with 250.
Thanks for the game!
On day 121, I switched the main hero (Tazar was without earth), because without earth I was afraid to hit GO (although in the end I hit it without it — facepalm). On the 4th Goshann, they gave earth, but I couldn't give up attack and pathfinding (why need earth after GO?)... If I hadn't started picking up hives, I would have killed the opponent's demons and efreets, and in the final battle I wouldn't have been able to handle things with just archangels, that's how it is) Thanks for the game, running into the darkness on the break is sometimes a plus, although in the tavern the main hero showed up and I thought the entire army was with the main hero).
icq - 470286448
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01.12.2013 Juristis (blue, Conflux, random, Enian, Labeth) def BISHOP (blue, Castle, Valeska, Marius) 127 TDD
We decided to play the 3rd round of losers with Bishop right away. Following the example of Father Stinger, I took blue Flax. Bishop took both rests, I didn't spend mine. It gave me Enian with 1 stack and an unbuilt 2nd level, but I immediately found 2 external dwellings of faeries and an air external dwelling, so the army was fine. A Griffin Conservatory also appeared. Labeth as main. On the secondary mine there was a small block of 10-19 king cyclopses, which I had to bypass in the first week. I captured all secondary mines in a week, built bird dwellings in the fort, found an external market under the tower, cleared another faerie external dwelling and a demon external dwelling. There are 3 Griffin Conservatories, Labeth with earth expertise and basic air, slow is in the inferno. Cleared a shield +3, sp+2, crown +4.
121 - broke through the cyclopses, at the market there are gloves of speed and cape of speed. Didn't buy them yet. Started building a Mage Guild in the tower, gave up on the demons.
122 - mini Griffin Conservatory on the lava with Ciele, then medusa dwelling on 8 and a 3rd-tier Griffin Conservatory with Labeth.
123 - messed up the chain, Ciele can't take the Griffin Conservatory at the castle respawn and return in 2 turns. Bought the gloves of speed for Labeth. From the max crypt Ciele got a battle axe.
124 - with mass blessing, Ciele clears the 3rd-tier Griffin Conservatory, a bird falls to morale. I build Mage Guild level 4 in the tower, get chain lightning, teleport Labeth there and back.
125 - Ciele clears a fly scroll on the way back. I build Mage Guild level 5 in the tower, implosion! Labeth clears 47 Gargoyles and Nagas, no problem, but on the other side red dragons. I fly over them and stop to replenish mana in the inferno.
126 - Marusya clears her GO (horde of cats), then my dragons, kills my secondary hero Septienna with faeries (spends 5 mana on a lightning bolt, meaning no magic at all) and attacks me in the castle.
1 FB:
Marius 11-11-12(29), 1+3 archangels, 1+1+1+68 demons.
Labeth 5-6-10 (165), 3 birds, 7 angels, 4 faeries, 35 storms, earth and air expertise.
Chain lightning exactly 500 damage, I hit the catapult, kill an archangel and 4 demons with retaliation. In response, a lightning bolt deals 310 damage to angels +2 archangels hit them, another -1, but 5 angels retaliate with luck against -archangel. One archangel killed the faeries.
Round 2: the catapult hits another wall, archangels fly away, I finish off the catapult with chain lightning (-archangel and a few more demons), relax. Another lightning bolt into the angels, -2.
Round 3: lightning bolt into the archangel, they take down 5 storms with a shot and surrender.
126 - I retreat into the tower, learn implosion there and earth elemental summoning from the library, as well as blind from a shrine. Scout a treasure with peasants, there are 3 hives and a Dragon Utopia. Labeth replenishes mana in the central inferno.
127 red - Marusya attacks.
127 blue -
2FB: I attack Marusya, 2 implosions into the demons: -53 units, I lose 2 birds and 26 storms from lightning bolts. Marusya surrenders again. I hit the Dragon Utopia with elementals, minimal damage, leave 1 black, finish it off immediately, necklace of swiftness +3 to all, shield +3 attack-defense, sword +3. Opponent surrenders. Thanks for the game!
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
In reply to Juristis
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Juristis
01.12.2013 Juristis (blue, Conflux, random, Enian, Labetha) def BISHOP (blue, Castle, Valeska, Marius) 127 TDD
We decided to immediately play the 3rd round of losers with Bishop. Following the example of Father Stinger, I took blue Flux. Bishop took both rests, I didn't spend mine. Enian spawned with 1 stack and an unbuilt 2nd level, but I immediately found 2 external dwellings of fairies and an external dwelling of air elementals, so the army was fine. A Griffin Conservatory also appeared. [Invested] in mother Labetha. On the secondary [mine] there was a small block of 10-19 king cyclops, which I had to bypass in the first week. Captured all secondary mines in a week, built bird dwellings in the fort, found an external market under the Tower, cleared another external dwelling of fairies and an external dwelling of demons. There are 3 Griffin Conservatories, Labetha with Earth expertise and basic Air, Slow is in the Inferno. Captured a Shield +3, Spellpower +2, Crown +4.
121 - broke through the cyclops, [found] Gloves of the Golem and Cape of Velocity in the market. Didn't buy them yet. Started building a Mage Guild in the Tower, gave up on Demonize.
122 - mini-conservatory on the lava [with] Ciele, then a Medusa dwelling on 8 and a level 3 conservatory with Labetha.
123 - messed up the chain, Ciele doesn't make it in 2 turns to take the conservatory at the Castle respawn and return. Bought the Gloves of the Golem for Labetha. Ciele knocked out a Battle Axe from the max crypt.
124 - with Mass Blessing, Ciele hits the level 3 conservatory, a bird drops [from it] on morale. I build Mage Guild 4 in the Tower, get Chain Lightning, disband Labetha back and forth.
125 - Ciele captures a Fly scroll on the way back. I build Mage Guild 5 in the Tower, Implosion! Labetha hits 47 Grand Nagas, no problem, but on the other side are Red Dragons. I fly over them and land to replenish mana in the Inferno.
126 - Marusya attacks her Garrisons [observatory?], then my dragons, kills my Septienna the Lombard with fairies (spends 5 mana on Arrow, so no magic [left]) and attacks me in the castle.
1st FB:
Marius 11-11-12(29), 1+3 Archangels, 1+1+1+68 Demons.
Labetha 5-6-10 (165), 3 birds, 7 Angels, 4 Fairies, 35 Storm Elementals, Earth and Air expertise.
Chain [Lightning] exactly 500 damage, I hit the catapult, kill an Archangel and 4 Demons with the recoil. In response, Lightning for 310 on the Angels + 2 Archangels fly into them, -1 more, but 5 Angels retaliate with luck -1 Archangel. One Archangel killed the fairies.
Round 2: the catapult hits the other wall, Archangels fly away, I finish the catapult with Chain Lightning (-1 Archangel and a few more Demons), I relax. Another Lightning into the Angels, -2.
Round 3: Lightning into an Archangel, they shoot down 5 Storm Elementals and surrender.
126 - I disband into the Tower, learn Implosion and Summon Earth Elementals from the library there, as well as Blind from a shrine. I scout a Treasure with cheap units, there are 3 Hives and a Dragon Utopia. Labetha replenishes mana in the central Inferno.
127 red - Marusya runs to attack.
127 blue -
2nd FB: I attack Marusya, 2 Implosions into the Demons: -53 units, I lose 2 birds and 26 Storm Elementals to Lightning. Marusya surrenders again. I hit the Dragon Utopia with elementals, get the minimum, leave 1 Black [Dragon], finish it off immediately, get a Necklace of All +3, Shield +3 Attack/Defense, Sword +3. The opponent concedes. Thanks for the game!
I confirm!
I want to post a dialog from ICQ, hope Juristis doesn't mind ;) In the first FB, I attacked him outside the city, in theory I could have won the battle if the catapult hadn't been destroyed, and I had to surrender with a stack of Demons.

201539747 (01.12.2013 22:30)
btw in the castle I only realized in round 3 that you broke my catapult))

201539747 (01.12.2013 22:30)
I'm thinking why didn't it fire :Laughs:

201539747 (01.12.2013 22:30)
and it's already splinters :Roars with laughter:

201539747 (01.12.2013 22:31)
I look, a teapot for 500

Juristis (01.12.2013 22:31)
:Laughs: you're on fire

201539747 (01.12.2013 22:31)
killed 1 Archangel

201539747 (01.12.2013 22:31)
I think, that's strange)

Juristis (01.12.2013 22:32)
:Roars with laughter:

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
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Yura, ban Necromancer.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Wicc
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Wicc
Inspired by the Vatya-Mar match...

If one of the players notices a bug in the road network (missing road where it should be, road where it shouldn't), they should inform their opponent so that they can jointly decide whether to use an objective restart or continue playing this generation.

And if the decision is made to continue the game, they should immediately agree on which roads can be used and which cannot. The situation of continuing the game with a buggy generation is not covered in the rules, so it is not possible to resolve disputes according to the letter of the law.

I thought that what I wrote above was obvious to all players, but it turns out I was wrong.

P.S. You can consider this post an official supplement to the rules.

You're a comedian, Yura... Kostya Lizard thought the same thing in VT until my match with Papik...
By the way, where is my opponent?! Crazy Duck, make yourself known!


In reply to ColdRain
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ColdRain
How can I contact Yvain?
Yvain
Yvain
I want to participate.
655946008

..........
In reply to Wicc
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Knock, I'll play:smile17:
ICQ: 564224919
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I can’t find Tvarina’s report anywhere; I confirm the defeat.
http://ru.twitch.tv/alexkuznec
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What is ColdRain’s ICQ number?
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I've added the asexual flag numbers to the first post.

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