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Respawn without nooks, the exit to Inferno is guarded by double 50-99 hobbits and 20-49 gremlin archers. As a result, about 6 archers from Valeska are killed. Then I capture Inferno and the citadel. At home, I first build everything for cavalry, but then I realize that I can build angels, which I do. In Inferno there are pits and efreets. On the second week, I summon demons, take the level 4 Griffin Conservatory, Valeska levels up very poorly — no offense, no defense, no earth. Air, artillery, tactics. On day 131, I hit a GO of 20 ancient bears, which, due to morale, wipe out the pits and then the archers. I got upset. I break through the second GO of magic elementals. Then a Dragon Utopia, which provides +4 attack and plate armor. The opponent arrives, takes the bracers, I check that the bracers are equipped and attack. In the final battle, I have 8 archangels, 50+ demons. The opponent has 100+ demons, 30 wyverns. But there is little mana there and a stat difference of +10, and I also have a shooter with 250. Thanks for the game!
On day 121, I switched the main hero (Tazar was without earth), because without earth I was afraid to hit GO (although in the end I hit it without it — facepalm). On the 4th Goshann, they gave earth, but I couldn't give up attack and pathfinding (why need earth after GO?)... If I hadn't started picking up hives, I would have killed the opponent's demons and efreets, and in the final battle I wouldn't have been able to handle things with just archangels, that's how it is) Thanks for the game, running into the darkness on the break is sometimes a plus, although in the tavern the main hero showed up and I thought the entire army was with the main hero).