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Posts from Favorites, to battle! - 6 - The Battle of Favorites! - 6
Played well during the first week, and the second, but in the third week, it was like she was playing under the influence, and in the fourth week, her nerves gave out. Thanks for the game!
Group B 25.11.2013wowa (red, Necro, Gosh) def Sevan_80 (blue, Fortress, Taz, Crag) Jebus Cross@126
Opp picked all the rest, I still had some left, but got tempted by the red color, ~150 skeletons from the start (3 stacks from Gosh + 40 Troglodytes transformed right away), as well as a 3rd Necro and the revealed 3 experience pillars yet again! For the future, there was also an external Dragon dwelling near the castle behind a stack of Mages (guarded also a Cyclops pen and a +1 to all resource pile) But that's where the goodies ended, only 1 Hive among the revealed respawn locations, as well as a 2nd external Dragon dwelling and the only level 2 Griffin Conservatory, at least something)) I take it on day 115 already with Haste, and Gosh in general leveled wonderfully -- also Logistics, and then Pathfinding :) After the Griffin Conservatory I go into the previously cleared Hive, then into the 2nd Dragon external dwelling and on day 116 I break home for mana, planning to fight the Mages and run to the ГО At home 1-2, 4-7 in the Fort On day 121, thanks to rich respawn and a roadside marketplace, I manage to buy everything except Vampires and Zombies -- 8 Dragons, 4 Cavalry, 10 Liches, (there was an external dwelling), 2 Angels, 6 Wyverns, skeletons only got necromanced up to two and a half hundred due to the glaring scarcity of Hives and Griffin Conservatories and the complete absence of accessible Dwarf Cottages or Imp Cottages ГО in 2 directions -- either a double LotS of Hydras/horde of Cyclops to the left, or a LotS of Angels downward Suffered the whole game without scouting the terrain, but having decided to hit the double LotS, I guessed the direction and reached the central road network (the road through the Angels immediately led to the ГО of the neighboring respawn) The Hydras fell easily, but I had to suffer against the Cyclops -- 98 in a stack, they killed 3 Dragons, and all the Liches and Wyverns, the skeletons also took a bit of damage -- I move Pathfinding and take Wisdom And then the fail -- I run down the road, and see a Pandora's Box and a +2 Attack/Knowledge Cloak behind a stack of Power Liches, and further behind a horde of Harpies a Prison, with nothing lying around nearby Wisdom is basic, I decide not to spend moves on the Pandora, but to clear the Prison and take the Pandora with the hero from there, if it's a mage Indeed, Solmyr level 30 and with even better combat stats than Gosh, and also with Armorer, though that's the only useful skill, the rest is complete junk! But a Fortress-Dungeon is revealed, Gosh needs to sit there, but moves are at the limit -- as a result, Solmyr takes the town and the Pandora is conveniently ignored :smile04: turned out to be a mistake -- there was all the magic (:eek: !!!) and blue Crag devoured it right before the Final Fight In the meantime, I took another Castle-Fort, cleared the blue Cap, a Torso +10 Attack, a Shield +12, a Speed Cloak, and prepared to crush the blue guy at any moment -- the exit from his respawn had been revealed long ago On day 126 I break Gosh into my own town-Dungeon for double mana (also took Intelligence in the 8th slot), and then into the recently cleared through Dimension Door central Dungeon, and from there I reach Crag -- his parameters are many times smaller, the army is nothing special either, but he has Haste-Mass Haste and a 2++ Magic Cloak Nevertheless, the skeleton stack with 20+ Defense is unkillable and Gosh has 500+ mana!! If there were more gold, I could have bought out and done some partisan fighting with full control, but all the gold went to the heroes that fled from the Dungeon, revealing complete poverty except for that ill-fated Pandora)))
gg, thanks for the game :)
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"
Group B 25.11.2013wowa (red, necro, Gosh) def Sevan_80 (blue, swamp, Taz, Crag) Jebus Cross@126 GG, thanks for the game :)
Confirmed, thanks for the game
Ася 581706700, Скайп Sevan_80
Lim4
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Group N 27.11.2013 Lim4 (red, Conflux, random Inteus, Monere) def Chemist_HP (blue, Necropolis, random Clavius, Galthran) 8mm6a 123
In the first week, I killed a neutral dwelling that had managed to build a Wyvern and a Thousand. Birds were recruited through trading. A +3 sword was retaken at a respawn, and I had two rings from the Lexir of Life (one still unclaimed due to saving for the birds and the resulting shortage of heroes in the chain). Monere runs around in boots with Earth Magic and Armorer. I took Earth Magic as the second skill :D Spells include both Bless and Slow, as well as a spell book purchased from a neutral, since I forgot to buy it in my home castle on 111)). I was heading towards the orange Dungeon and the turquoise Castle with 4 birds, 10 Air Elementals, Fairies, and 6 Wyverns along a convenient path. Everything seemed fine, if only the blue player weren't playing necromancers :)
Chemist spent the first week demoralizing me by showing off his dream team through the tavern, consisting of: Clavius, who of course appeared as the starting hero on random selection, Galthran :confused: , Kyrre :smile27: , Gunnar :mad: , Crag Hack :confused: . Unbelievable. Only Monere with his skill progression, a convenient 19th zone, and a lucky charm kept me from writing GG. Turns out there was also Vidomina, who grabbed Expert Necromancy, breaking the rules. Chemist decided not to take the auto-win and conceded defeat. His game was going well, except that Galthran still had neither Air Magic nor Earth Magic, but had Expert Offense. He already had two Angels, a decent army, boots as well, and a Necromancy Cloak :) Uncaptured Griffin Conservatory with Dragon Fly Hive, and a +4 shield.
It turns out, there was also Vidomina, who snagged the expert Necromancer, violating the rules. The Chemist decided not to take the auto-win and acknowledged the defeat.
Snagging the expert Necromancer isn't a violation; the violation was Vidomina not criting in this instance. They could have simply removed her.
Dima Surmay
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it didn't even need to be removed; it just couldn't be attacked.
Lim4
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I don't know, I'm not an expert on Necropolis; I suggested an auto-pilot, but he didn't want it; he has the right to choose. What else could I have done?
they didn't even need to remove it; she just couldn't fight.
I agree, but it could have raised some questions...
Lim4
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If it were as you say, then I would see this Vidomina with an expert necromancer, and immediately ask if he's handling her properly or not, starting from the second week and up to, let's say, the second month on 8mm6a:confused: Should I check every day...?