Posts from DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
The hardest battles are fought in the mind
I hope the tournament organizers will consider this and make a sensible decision!
Весна 2012.
I agree with Kobra on this issue.
And will you agree the same easy way with 1 min timer for the fights ?
And will you agree the same easy way with 1 min timer for the fights ?
No, but depending on times for start and round I can agree with 2 min.
For tournaments, it would be good to make a chess-based rule mandatory. Otherwise, many players enjoy spending 5 minutes thinking about existential questions before making a move, or if they have 8 minutes per turn, they'll only make a move after 4 minutes, refusing to play until the time runs out, and so on...
I hope the tournament organizers will consider this.
лето 2012.
Those who play chess use it and display it, but for those who don't play, what difference does it make what kind of chess timer it is? So, why include this in the rules when everyone already understands!
To promote its wider adoption. Ultimately, we all understand that things are slowly moving towards mandatory chess timers everywhere; I'm just advocating for accelerating this process.
Let's, before talking about any mandatory aspect of this, propose some specific timer options for different map templates. Otherwise, it might turn out that we have to play with a one-minute battle timer, which is not something I'm planning for. And that's why I'm against it in advance.
The idea is to make the timer an option, find optimal timers for all templates, and not force you to play with a one-minute battle timer :D

