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Posts from DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

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#1924
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With mutual consent, you can play for even just a minute, and no one will interfere. What's the point of adding chess rules? So that later there will be a fuss, with one person shouting "I want chess rules," and the other wanting regular rules. That way, nothing will work out. The rules shouldn't have an "or." Either regular rules or chess rules, but not both.
#1925
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No, it's just that an optimal chess timer should be implemented, just like a regular one. Of course, no one is forcing anyone to use it; it's just for information.
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The hardest battles are fought in the mind
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#1926
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For tournaments, it would be good to establish a mandatory chess clock. Otherwise, many players enjoy the following: entering a battle and spending 5 minutes contemplating the meaning of life, or if they have 8 minutes per turn, but they make their move in 4, they won't make another move until their time runs out, and so on...
I hope the tournament organizers will consider this and make a sensible decision!


#1927
I agree with Kobra on this issue.
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#1928
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I disagree. Real life sometimes interferes with the game – for example, a phone call. And what then? The seconds tick by, and you have to choose – either sacrifice the timer and possibly the whole game, or completely shut yourself off from the outside world for the duration of the match. But now, when you can see the timer, stalling during a turn is easily noticeable after the game.
296524052
Весна 2012.
In reply to Maretti
#1929
Maretti
I agree with Kobra on this issue.

And will you agree the same easy way with 1 min timer for the fights ?
https://www.twitch.tv/grando__
#1930
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I don’t think it should be mandatory, but it would be a good idea to add a chess timer option next to the regular timer. At the very least, it won’t make things worse for anyone.
Наполеон в Москву тоже на 133 пришёл ;) (с)
In reply to Myxomoar
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#1931
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Those who play chess set it up themselves, and for those who don't play, what difference does it make what kind of chess timer is used? So, why include this in the rules when everyone already understands it!
In reply to Grando
#1932
Oldboy
And will you agree the same easy way with 1 min timer for the fights ?

No, but depending on times for start and round I can agree with 2 min.
In reply to KobRa_RR
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#1933
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KobRa_RR
For tournaments, it would be good to make a chess-based rule mandatory. Otherwise, many players enjoy spending 5 minutes thinking about existential questions before making a move, or if they have 8 minutes per turn, they'll only make a move after 4 minutes, refusing to play until the time runs out, and so on...
I hope the tournament organizers will consider this.
It's about time, but the chess-based rules should also be chosen carefully. Sometimes, they are so extensive that by the end of the game, there are 2 hours of time remaining, while the game itself ends on turn 145.

лето 2012.
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#1934
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I also support the mandatory switch to a chess timer; it's time to put this to a vote.
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
In reply to Heroin_HP
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#1935
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Heroin_HP
Those who play chess use it and display it, but for those who don't play, what difference does it make what kind of chess timer it is? So, why include this in the rules when everyone already understands!

To promote its wider adoption. Ultimately, we all understand that things are slowly moving towards mandatory chess timers everywhere; I'm just advocating for accelerating this process.
http://heroes3.tv/aiwe
#1936
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I'm also in favor of the chess-based approach.
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#1937
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Let's, before talking about any mandatory requirements in this matter, propose some specific timer options for different map templates. Otherwise, it might turn out that we need to play with a one-minute battle timer, which is not something I'm planning for, for example. And that's why I'm against it in advance.
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In reply to Sanin
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#1938
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Sanin
Let's, before talking about any mandatory aspect of this, propose some specific timer options for different map templates. Otherwise, it might turn out that we have to play with a one-minute battle timer, which is not something I'm planning for. And that's why I'm against it in advance.

The idea is to make the timer an option, find optimal timers for all templates, and not force you to play with a one-minute battle timer :D
http://heroes3.tv/aiwe

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