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Y11 (Agrath, Orc) defeated Noom (Narghiz, Mage) on map M3, scores 1-4-5.
Both players restarted the game.
The starting positions were 1, 2, and 3; the Mage probably had a slightly better position (suited for Haffa or Razazak).
The map was elongated, and the last portal was 2.5 turns away from the castle; there was only a single monster guarding it.
Throughout the game, there wasn't enough money for all the units, and I also had to save money for bribes.
I built up to 1-3-1, broke through one main town, and collected almost the entire center. Then, with 1-4-1, I retreated back to my main town and broke through to the second main town, where the Mage was, having just taken his own outpost with cats and titans.
The third week was dominated by titans.
Seeing this mess, I defended, regained some money, bought out some units (except for three geese), and then went to attack the Mage.
The Mage was good, but he didn't have a mass perk. Spellcasting was banned until turn 3, but he did have defense and a bonus of 17 points in it.
Meanwhile, the Orc easily won in the castle battle.
Thanks for the game, and good luck in the future.
Confirmed. I decided to give Yura the Orcs, hoping he wouldn't be able to manage the third main town on map M3. In the end, Agrath, arriving on turn 142, disrupted all my plans and forced me to retreat. The Nefar gremlins-saboteurs turned out to be an unpleasant surprise (my 250+ gremlins couldn't disable the catapult), but it shouldn't have fundamentally changed the outcome of the final battle. Thanks for the game.