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Posts from Season: "Autumn 2013". Online games for rating (reports, discussions).

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In reply to Dark
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12 years ago
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darkello
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01.11.2013 darkello(Red, Rampart, Kyrre, Kyrre) def Graf_Bananov(Fortress, Tazar, Tazar) J 8mm6a 127

Tazar was hot on Kyrre's heels on 126, Kyrre captured a tower with a built Castle that day and hid there, Tazar carelessly attacked while Kyrre had 4-6 in parameters, 37 Elves, 5 Unicorns, 7 Pegasi, 3 Dendroids, 2 Nagas, 17 Dwarves and 30 Centaurs against 5-11-2-2 2 Hydras, 4 Wyverns, 103 Gnolls, 44 Lizardmen, 1 Angel, 3 Serpents and 3 Basilisks
gg
thanks for the game
maybe it was wrong to attack.
In reply to Graf_Bananov
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12 years ago
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07.11.13 Toganash (red, random Conflux, Labetha, Kyrre) def rebellious (blue, random Castle, Christian, Dressa), 6lm10a, 214.

I had one unused restart left, but despite my dislike of Conflux, due to the weak week 1 army and the later immunity to "Resurrection" of most Castle recruits, as well as Kalt, who came with water elementals instead of the needed air elementals, I didn't use my last chance. I didn't, because on my respawn I saw an external dwelling of air elementals, two experience stones, a Dwarf Cottage, a Medusa Hive. There was no money lying around on the respawn except for a couple of piles, but it should have been enough. Moreover, Kyrre was recruited from the tavern, and for XL size that's a decent bonus.
Week 1 results:
Losses: 4 air elementals (1 in a fight against 80 hobgoblins for the external dwelling of air elementals and another 3 for the external dwelling of fire elementals from 21 air elementals with a grand stack), about 30 pixies and 5 water elementals.
Respawn: I see 4 Dwarf Cottages, 2 Medusa Hives, 1 Naga Hive, 1 Cyclops Hive, 2 Crypts — all on my respawn and part in the Dungeon where I broke through. Near my respawn there's a roadless pass to snow with a village, but I didn't go there. Also in the Dungeon via roadless terrain I see a Conflux village, if I break through 50-99 thieves. One external dwelling each of air elementals, fire elementals, and earth elementals. Took all except the earth elementals, and only broke through the fire elementals, didn't have enough money to hire. No specials like cons or Dragon Fly Hives yet, let alone Dragon Utopias, although I took two view obelisks, above and below ground.
Town: Built levels 1-7. I didn't think to build birds, although I left 3 air elementals near the fire elemental external dwelling for a day for the mercury needed for birds. But on the last day Kyrre luckily stumbled upon 2 piles of gold and a leprechaun behind 20-40 goblins on her last moves. In the end I barely had enough money, like at a pharmacy, which decided it: better to have 4 birds with no money than 1-6 in the Citadel. I'll scrape up the money anyway, but it's so convenient with shooter guards.
Roads: From the respawn they fork into different corners and both hide in the metro. I break through the first, immediately see an exit behind grand harpies above, but don't go in. I don't hit the second metro from the respawn: orcs 20-49, I felt sorry for the troops. Right next to that an unpleasant exit from a red monolith.
Heroes: Hired 6, saved on the 7th, hoping birds would become available, which they did. Kyrre lvl 6 (Expert Archery, Basic Logistics, Wisdom and Basic Earth), Straker lvl 3 (Expert Necromancy and Basic Resistance), the rest aren't worth mentioning.
Week 2 ends with taking 3 Dwarf Cottages (2 pre-mini and 1 maxi), a maximum Imp Hive and a minimum Naga Hive. In one of the Dwarf Cottages I burned 8 of my air elementals with Phoenixes and gave up all the fairies. The dwarves there were cursed with moralizing luck. Just as I placed a Phoenix next to an air elemental, before I could even think that the dwarves would surely hit them with morale, burning the air elementals, it happened. Some kind of obsession. Broke through the lower metro into a Conflux village; along the upper road I reach a Dungeon village. No more roads lead away from me, except for an exit from a one-way monolith near the metro: a dead end. On 6lm10 I encounter a dead-end of roads for red for the first time; usually that fate is determined for blue on this template. In the Dungeon I set up a portal — air elementals. Kyrre only leveled up two more levels, somehow she didn't get chains going. Even Straker leveled better, getting Offense, but still without magic schools. A Necromancy Cloak was picked up for this purpose and Isra was bought, though on level-ups I got Literacy and Learning. Skeletons around 200, two Dragon Utopias are being prepared for them, one near each village.
On turn 133 Straker has 125 skeletons, Isra has 280, but in different ends. I could go for a Dragon Utopia, but I'm not rushing yet, no proper skills and stats are still low. Taken: a Pandora's Box with 20 grand medusas, 19 horses, a shield "+3+3" behind 8 green dragons. The bad side — no wood at all, I could have already started building the Conflux village up to birds this week, considering I'll break the Dragon Utopia by the end of the week as well. Week 3 ends with capturing a Tower off-road, home of a level 4 Mage Guild with Town Portal and Berserker. Skeletons on two sides 500+. Didn't reach the Dragon Utopia; with the combination of splitting and buying I simply didn't have enough money, and I still needed to get at least some meat. Kyrre was wandering in chains, not even fighting, so at the end of the week I decided to break a Pandora's Box on snow for experience: level 3. On turn 137 I stood in the Conflux village to take the Dragon Utopia on turn 142. Kyrre has Expert Earth, Labetha has 2 Town Portals per day, also a plus.
By turn 143 I take two Dragon Utopias with 1 and 2 black dragons respectively. In the first I luckily get КВ, and in the second a "Teapot" with a "level 5 cap". Kyrre, Straker, and Isra are all level 13-14, all have Air, only Isra doesn't have Earth, didn't get it at home yet. Then everyone scatters in 3 directions with the goal of gobbling up everything from nearby treasures as fast as possible and managing to attack blue on turn 147 or 211 — his respawn is neighboring beyond the mountains — a view obelisk spotted his wood mine.
On turn 147 we continue leveling heroes. I pick up a cloak "+2 speed", buy "Boots of Speed" and "Gloves" from a trader. Straker takes the Dungeon village underground. I gather all troops and on turn 147 take the opponent's main, killing a scout hero with an angel in it. I see three more Dragon Utopias, two of which can be taken next. The only thing I worry about is Dessa, the Logistics hero. Stats grew, became equal to mine. The opponent still has a double. I've always been amazed how the opponent can both build a Capitol and buy everything in the castle. I took 2 Dragon Utopias, didn't build a Capitol, and still don't have enough money to buy all the troops in the castle.
Then the running around for castle capture started again, so I won't describe it, except that Straker stupidly died in a castle with artifacts, the "level 5 cap" was there too. But then Dessa attacks Kyrre in the castle (I left her there too, god knows why, with a small army), but forgets to remove the "Cloak of Renunciation" taken from Straker a turn earlier. As it happened, Kyrre had no mana. But the power was about even, however Kyrre is leveled to the last skill, has all combat skills and Archery with a Golden Bow. Overall I blundered a bit at the end, but fate was merciful.
Thanks for the game.
ICQ: 564224919
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12 years ago
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07.11.2013. Roger-ua (blue, Dungeon, Shakti) def cuc9ctblu (red, Swamp, Tazar) . skirmish. 121.
On the first [map] 12346 in the Citadel, 2 external dwellings of Troglodytes, Necro secondary hero, 1 gold mine. On 121, Scorpicores and a 2nd gold mine are planned. But Tazar didn't make it. GG.
Thanks for the game!

Added after 12 minutes
06.11.2013. Roger-ua (blue, Dungeon, Shakti) def Ihtiandr (red, Tower, Solmyr) skirmish. 124.
On the first [map] 1234 and a portal, external dwelling of Minotaurs. But Shakti was weak and there was no gold. On the second one, things went more smoothly. On 124, the opponent lacked 3 [resources? stones?] for Shakti's attack. And he surrendered??? The opponent took one auto on 116.
Thanks for the game!
Весна 2013.
In reply to Toganash
12 years ago
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Toganash
07.11.13 Toganash (random Conflux, Labetha, Kyrre) def rebellious (random Castle, Christian, Dressa), 6lm10a, 214.
Looks like I rushed to finish this tedious game. At the start, Rion-Christian and the archers weren't built. And the starting area was a narrow valley, almost a day's journey to the adjacent zone, with a branch leading to the backyards. In short, I couldn't catch up with Kyrre. I was planning to deal as much damage as possible and then run away; the opponent had 45 mana left, and Dressa had around 150. But I forgot to remove the Cloak of Negation, which I had looted the day before from a defeated enemy Necromancer and had placed in an empty slot (I'm still not used to it). Thanks for the game.
Summer 2013


In reply to Juristis
12 years ago
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Juristis
05.11.2013 Juristis (blue, Conflux, random, Ciele) def shpilenger (red, Tower, Solmyr), Skirmish, 135
Fast roads, Shakti comes with 3 stacks and an air external dwelling under the castle, decided to play. Decided to level Ciele, first week ran through the stat boosters, took the necro secondary skill, gold mine, broke through the trolls on the road to the treasure zone, but there was a block of 50+ orcs guarding a prison. Turned back. At home 1-3 in the Citadel.
On 121 upgraded Storm Elementals, bought them all and broke through off-road past 40 Evil Eyes with Haste into another treasure zone, on lava. Cleared it during the second week, took a dwelling of 8 Wyverns, a swamp village, a quest for 60 gnoll packs, a couple of stat boosters. Also there were shackles for 100+ elves, a box for 20+ Sharpshooters, and another quest for 50+ Evil Eyes, all left for later. At the end of the week went from this treasure zone into a third one for the quest helmet +2 behind 50+ orcs. On 126 took the helmet, a prison with Zubin level 5, then a box for 30 Magogs and a Devil external dwelling (for the much needed first strike). At home in GM3 gave me Anti-Magic, Ring of the Cold, and Teleport. Ciele with Intelligence and Earth magic, for the helmet got 25 Demons.
On the third week revealed Solmyr with a very small army (fewer than 100 Gremlins, about 20 Gargoyles, several Mages), realized there had been a throw, and having learned Anti-Magic went on the attack. Took all enemy towns except the main one, Solmyr attacked and bought back, cutting my Magogs and 4 Wyverns. Also lost 2 Devils, they fell to the upgraded opponent's Chain Lightning. Also took the maximum dwelling. On 135 Ciele was attacked on snow by Solmyr, and thanks to the Ring of the Cold kills him in 2 rounds. Thanks for the game!
I confirm. Made the wrong decision, on 124 attacked 16 green +3 gold dragons guarding a prison and an artifact +4 to attack and defense, killed them in 2 attempts but lost all the army. Should have just gone for contact, had the meat advantage (quest for 25 Swordsmen), and Solmyr was running around strong.
Thanks for the game!
icq 614755496
In reply to Roger-ua
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12 years ago
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Roger-ua
07.11.2013. Roger-ua (blue, Dungeon, Shakti) def cuc9ctblu (red, Swamp, Tazar) . skirmish. 121.
On first 12346 in Citadel, 2 external Troglodyte dwellings, Necro secondary hero, 1 gold mine. On 121 Scorpicores and 2nd gold mine in plans. But Tazar didn't work out. GG.
Thanks for the game!

Confirming
07.11.2013. cuc9ctblu (Red, Citadel, Crag Hack, Crag Hack) def Be4st (blue, Dungeon, Shakti, Shak) Jebus cross 132.
Rigged hard - 6 external bear dwellings at respawn, Dwarf Cottages 5000+7500 and about 4 Medusa Hives, on 122 came out with 16 Beholders, collected artifacts in treasure zone and on 131 caught opponent at respawn, 30 monsters punished, thanks for the game.
:smile13:
07.11.2013. cuc9ctblu (Blue, Conflux, Ignissa, Ignissa) def rockmachine (Red, Citadel, Crag Hack, Crag Hack) 2sm4d(3) 123
Got double on roadless terrain, at home external Air Elemental dwelling, even though Lorelei came with 4 Harpies, I play, first days cleared entire respawn and recovered money, on 113 I break through to secondary hero, later found another external Air Elemental dwelling there, right on the road a portal - apparently to opponent, on 121 exhausted shops, built Mage Guild 2 - there's Lightning Bolt with Advanced Air and 5th spell, I burst into opponent's respawn - on the other side of the portal guards of 16 Snipers, I take the beehive with 6 Wyverns and on 123 attack the town. Ignissa 6 8 5 4 vs Crag Hack 5 1 1 1, there's a stack of Orcs, Ogres, 2 Bears and 7 Roc, with Lightning Bolt no problems, gg. Thanks for the game
In reply to cuc9ctblu
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12 years ago
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cuc9ctblu
Confirmed
07.11.2013. cuc9ctblu (Red, Citadel, Crag Hack, Crag Hack) def Be4st (Blue, Dungeon, Shakti, Shakti) Jebus cross 132.
It was a crazy spawn - 6 external dwellings of bears on the respawn, dwarves 5000+7500 and about 4 medusa huts, on day 122 I came out with 16 gray-beards, collected some artifacts in the treasure zone and on day 131 I ran into the opponent on the respawn, 30 monsters punished them, thanks for the game.
:smile13:
07.11.2013. cuc9ctblu (Blue, Conflux, Ignissa, Ignissa) def rockmachine (Red, Citadel, Crag Hack, Crag Hack) 2sm4d(3) 123
It was a double spawn without roads, at home an external dwelling of air elementals, even though Lorelei showed up with 4 harpies, I start playing, cleared the entire respawn in the first days and recovered the money, on day 113 I break through to a secondary town, later found another external dwelling of air elementals there, right on the road a portal - apparently to the opponent, on day 121 I bought everything, built Mage Guild level 2 - got Lightning Bolt with Advanced Air and spell 5, I burst into the opponent's respawn - on the other side of the portal a guard of 16 snipers, I take a beehive with 6 Vivi and on day 123 I attack the town. Ignissa 6 8 5 4 vs Crag Hack 5 1 1 1, there's a stack of orcs, ogres, 2 bears and 7 rocs, no problem with Lightning Bolt, gg. Thanks for the game

Confirmed. Thanks for the game.
12 years ago
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07.11.2013 Akella (red, Rampart, Kirr, Kirr) vs. Graf Bananov (blue, Swamp, Tazar, Tazar) 8xm8a, 125

The map generation was buggy; on the first turn, I captured a company and a village within the first week. Haven didn't do well, and I surrendered on turn 125.
Thanks for the game.
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12 years ago
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Akella
07.11.2013 Akella (red, Rampart, Kirr, Kirr) deg Graf Bananov (blue, Swamp, Tazar, Tazar) 8xm8a, 125

Created a buggy generation; on the first turn, I captured a company on the very first week, and also a village. Things didn't go well for Haven, and I surrendered on turn 125.
Thanks for the game.

Everything is blocked, no money, no troops (first attempt was a failure).
In reply to Graf_Bananov
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12 years ago
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07.11.13 Sanin (Red, Tower, Nila) def zoog (Blue, Rampart, Ivor) Diamond 143


In the first week, I captured four villages and a castle, with Naga dwellings in the castle. Three Griffin Conservatories and a couple of tasty slow guards were revealed. Nila with the Log of Attack and high Attack.

On day 121, I cleared a Pandora's Box with 35 gr. Gargoyles, bought all the Grems (barely scraped together almost 80), Mages, and six Nagas; built the Blacksmith, bought a War Machine, and attacked 99 gr. Ogres the same turn. The opponent, watching this from scouting range, wished me luck. Well, with luck, morale, decent terrain, and mana spent on Slow, I managed to break through, losing three Grems and five Gargoyles. Behind them was the Collar of the [Alliance of Light] and a Pandora's Box for 5k experience. Nila kept being offered Water Magic, which she would eventually have to take and which would greatly help in the endgame.
Then I cleared some Crypts for the Dragon Fly Hive dropping six Wyverns, upgraded the Nagas, and went on to take the Griffin Conservatories. At the end of the week, I claimed a Sword of +5 All Stats and a Golden Bow, another Pandora's with Gr. Gargoyles, and the maximum Dragon Fly Hives. Nila now had Water Magic, Ice Bolt from Alagar, and Prayer from Loynis.

On the third week, I took the Papal Dragon Utopia with Boots of Levitation, Necklace of Ocean Guidance, a Bag of Gold, and the Blackshard of the Dead Knight.
On day 133, Ivor stood within reach; stats and army were comparable. I wanted to attack but couldn't resist grabbing the Shield of +5 and the nearby Library, and in the end, I didn't have enough movement points to attack. The opponent checked with a scout hero, turned around, and fled back through the portal he came from. I sent scout heroes there; there was a conveniently located Tavern through which I could reach the enemy's capital, but that wasn't with Nila anymore. Nila herself settled in the orange conflux; I built a University there and bought Earth Magic. I planned to level her on the Tree of Knowledge the next turn so I could properly use Resurrection, learned from Jedite. But Ivor attacked the same turn. He had 45 Elves, 50+ Wyverns, 3 Angels, and some miscellaneous units. I had 7 Angels, 11 Wyverns, 82 Gr. Gargoyles, 8 Gr. Nagas, etc. The opponent used the Cloak of Abdication, so I couldn't cast Prayer. With Towers and Bolt, I took out the Elves immediately; then came Mass Weakness, the opponent cast Mass Slow, I cast Mass Cure and went on the offensive. In the end, the opponent surrendered on two Wyverns, leaving me with 28 Gr. Golems. By the way, if not for the Ice Bolt dealing 490 damage, Ivor would hardly have killed anything of Nila's...
Then there was some running around; I took the opponent's capital, got 30 Gr. Harpies from a quest, and decided to clear the green dungeon—there were unrecruited Manticores and Harpies, an external dwelling of Beholders, a couple of Dragon Fly Hives along the way—in short, I could start snowballing. At home, I finally built Giants.
On day 137, the opponent took the Rampart.

On day 142, I recruited and upgraded all the Harpies and Beholders; at home—Grems, Mages, Nagas, and Golems (which totalled 44) + 12 Wyverns, and all this army, through a long chain of villages and the aforementioned Tavern, reached the Rampart. I recruited Nila there and caught Ivor while he was running, but he escaped using Tactics. However, the enemy army was left somewhere in a treasure zone on scout heroes.
The next turn, I got a View of the area, saw a lot of tasty things still unclaimed, but managed to reach Astral with the main army, after which the opponent conceded.
Thanks for the game!
ICQ 423164784

12 years ago
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07.11.2013 Tovariщ(Blue,random,Rampart,Mephala,Mephala) def Scorpiona(Red,random,Swamp,Stig,Gunnar) Jebus cross 123.

Massive respawn with 4 Water Elementals. There is a leak on ГО.

07.11.2013 Tovariщ(Red,random,dungeon,Alamar,Crag Hack) def RA_Ge(Blue,random,castle,Rion,Moner) jebus cross 116.

Also a large respawn, with 5 Water Elementals! It didn't work out there.

Thanks for the games!
icq - 630493876

Лето 2013.
In reply to Tovariщ
12 years ago
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Tovariщ
07.11.2013 Tovariщ(Blue,random,Rampart,Мефала,Мефала) def Scorpiona(Red,random,Fortress,Стиг,Гуннар) Jebus cross 123.

A very fat respawn with 4 drowners. That's a loss at ГО.

07.11.2013 Tovariщ(Red,random, Dungeon,аламар,крэг хэк) def RA_Ge(Blue,random, Castle,рион,монер) jebus cross 116.

Also a big respawn, with 5 drowners! That one didn't work out.

Thanks for the games!

Initially, I didn't want to play random. In the end, I never got into the right mindset. Sorry for the wasted time.
In reply to Graf_Bananov
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12 years ago
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07.11.13 Graf_Bananov (Blue, Swamp, Tazar, Gundula) def Akella (Red, Rampart, Kir) 145 8mm6a Stronghold

stats after 20 turns, after 4 drownings.
thanks for the game!
In reply to Sanin
12 years ago
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Sanin
11/07/13 Sanin (Red, Tower, Nila) def zoog (Blue, Rampart, Ivor) Daimond 143


Alas... On turn 11, I scouted 7 hives and a resource node behind earth elementals, but I only took them until the end of turn 2. I saw an opponent with comparable stats and a noticeably smaller army; however, the magic advantage was significantly in their favor. I thought, "Should I try?" There were still 3 hives, a +4 all stats artifact, and Utopia within 2 days' travel – but the timer... I quickly lost due to a +10/-2 armor and attacked, hoping to overwhelm the weak Nila with meat and now stronger magic... but the blue magic just doesn't break through at all(( With Utopia, at least there would have been money for a tribute, but now there isn't(s). I started the march with a hundred skeletons and some minor units behind the hives, but again, because of the timer, I missed my main turn, which allowed the opponent to counterattack.
In reply to zoog
12 years ago
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08.11.13 Shlots, red (Castle, Sorcha, Gundula) def GoeDendag (blue, Castle, Adelaide, Kaitlin) 123 Skirmish 200%.

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