Posts from The Final Battle 7
NL 2orgam, of course.
Ok. Let's imagine a situation where you're playing in a tournament and contending for the win. Alex the Great signed up and beat you in the first round, then withdrew. Why on earth should the remaining 8 participants get free wins against a strong player whom they could lose to? Is that fair? That's exactly why the 50% games threshold was introduced.
If a person has played at least 1 game, they have already started in the tournament, you can't turn a blind eye to it and say it never happened.
And now let's imagine that I beat Alex, and then he withdrew. Maybe that was the best game of my life, and some "uncertain rule" is stealing that achievement from me. The rule "protects" the interests of the losers from the fact that a person might beat them and then withdraw. It's more fair to "protect" the interests of those who won, I think.
if it doesn't suit you, don't participate in the offline battles so you don't end up in the final stage.
лето 2012.
I think the problem is that after a certain round, people lose their chance of winning. This is a drawback of the round-robin system; the same thing happened in OFB, but nobody cared.
Please name a system where players don't lose their chance to win after a "certain round." By the way, OFB was conducted using the Swiss system.
That's why I hold all my tournaments in a "double elimination with a floating bracket" format – there are more games than in an Olympic-style tournament, and all active participants retain a chance of winning.
Please name a system where players don't lose their chance to win after a "certain round." By the way, OFB was conducted using the Swiss system.
What is meant is that they should play, even if they are losing, so as not to spoil the results for others. I'm not right about OFB; everything is fine with that, but in the group stage, you can simply replace someone.
P.S. Double elimination is closest to what I'm looking for.
A double-elimination bracket with a floating grid is essentially a Swiss-system tournament with elimination after a certain number of losses. Of course, all remaining players still have a chance to win :) because those who have no chance of winning are eliminated.
In an Olympic-style tournament, the factor of chance is simply higher – a strong player can accidentally lose to a weaker player or meet another strong player early on.
But in the format mentioned, the probability of this is significantly lower, and at the same time, the number of rounds, due to the optimized bracket, is usually less than in a full double-elimination tournament – saving time.
It's not possible to hold all tournaments in the same format, and there isn't an ideal format either; every format has its drawbacks.
The point is that if a round-robin format was chosen for such an important tournament, then people need to be motivated to play all the matches.
For example:
1-3 = qualification for the next FB (Faction Battle)
4-7 = qualification for the second stage of the qualifier for the FV (Faction Versus)
Players who do not finish the tournament are not allowed to participate in the next qualifier for the FB.


