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5.0 (6 ratings)
In reply to NİKOLAY
12 years ago
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NİKOLAY
Tactics are needed in battles. The most important thing is to prevent them from reaching you in the first turn.

I understand that. But if there are four squads, with 80 units each, it becomes quite difficult. Someone is bound to reach you in the first turn.
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12 years ago
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Oops, I think I wrote yesterday’s post about something completely different. You guys are talking about some dragons...)
In reply to Heroist
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12 years ago
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Version released
v1.0.2
- Before entering the hall with the dwarf garrison, the key locations of the "Destroy the Barrier" quest are displayed.
- Added the Amazing Quiver

There are no other changes. If someone can manage without hints and the quiver, there is no point in replaying.
12 years ago
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I'm not a very good Heroes 5 player, and I found it very difficult to complete the map, even on "Recruit" difficulty, and I couldn't finish it without cheats. But overall, it was quite interesting, thank you.
12 years ago
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I tried it on Recruit difficulty as well. I went down into the dungeon and encountered a gnome with some crazy army and stats, and that's where it all ended...
I don't understand how it's possible to complete it – there's nowhere to get magic for Varen, and you can't rely on just one achievement...
I'll try to figure it out, but I'm not really in the mood to play this map anymore...
12 years ago
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The map is interesting, but the large number of monsters in the dungeon only slows down the game and reduces the fun. After capturing the second Dwarven city, you encounter huge armies of Necropolis creatures near the Portal. With a well-developed hero, you can defeat them, but you still have to wait a couple of weeks for your army to replenish, which is tedious and boring – just sitting and waiting for caravans. On the one hand, these masses of "meat" help you gain experience, but on the other hand, they become quite annoying.
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12 years ago
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Are they going to simplify it again?
In reply to RedHeavenHero
12 years ago
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RedHeavenHero
Are we going to simplify it again?
I don't think it's worth simplifying the map just because of 3 people who are simply not very good at Heroes :rolleyes: The rest of the players managed to complete the map without any issues.
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12 years ago
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Yeah, they're not very good. Especially two of them. Polubas doesn't play well... I didn't have time to play again. But I think, since the others are saying it's difficult, we can make it easier.
In reply to RedHeavenHero
12 years ago
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RedHeavenHero
Are they going to simplify things again?

The top part doesn't need to be simplified, but it should be in the basement. No one complained about the difficulty in "The Haven." Besides, when armies start appearing with hundreds of dragons and thousands of vampires, the interest fades. It's better to put a powerful hero there with a normal army. They actually deal more damage than hordes of monsters.
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12 years ago
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yes, it's not that hard to break through the portal there. what's much worse is killing the rune guardian.
In reply to Heroist
12 years ago
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Heroist
It's not that hard to break through the portal there. The real challenge is killing the rune guardian.
I have a question about the beginning of the Dungeon campaign. How can I defeat Helmar, who has the same stats as Varen and an army that far surpasses Varen's? He's the one who greets me at the entrance to the dungeon.
Option 1 - only with good magic, which Varen has no way of obtaining. I didn't offer him random magic, by the way...
Option 2 - if you take the first town and encounter the dwarf there. But that requires luck.
Option 3 - cheat.
I played on Recruit difficulty and didn't drag out the time: Varen started his journey into the dungeon before the month allotted for the siege was over. Logistics and boots were present.
I can agree that I'm a weak player, but I don't believe in miracles...
By the way, judging by the forum, the number of players who have completed the map and those who haven't is roughly equal...
In reply to vadim_t
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12 years ago
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vadim_t
I have a question about the beginning of the Dungeon. How can I defeat Helmar, who has the same stats as Varens and an army that far surpasses Varens' army? Is it him who meets me at the entrance to the Dungeon?
Option 1 - only with good magic, which Varens has no way to obtain. I didn't offer him random magic, by the way...
Option 2 - if you take the first town and meet the Dwarf in it. But this requires luck.
Option 3 - cheat.
I played on Recruit difficulty and didn't drag out the time: Varens started his journey into the Dungeon before the month allotted for the siege was over. Logistics and boots were present.
I can agree that I am a weak player, but I don't believe in miracles...
By the way, judging by the forum, the number of people who have completed the map and those who haven't is approximately the same...
My Varens didn't have much magic either. But certain knowledge helped him get out of battles without losses. Empathy + Prayer + Regeneration actively affected all units. Fortunately, Varens had extremely high Leadership, and he moved faster than any mage, with developed Spellcasting. Storm Wind prevented flying creatures from getting too close. The tactic of the first turns of ranged combat worked well. Archers + Adepts + the joined Monks silenced the enemy archers and strong units. Then, the Knights and Seraphs attacked the stunned enemies. And the Adepts (sometimes the Seraphs) cast Punishing Strike on them. With a shortage of troops and spells, each battle was fought with a well-thought-out tactic, taking into account all the features of his troops and the enemy's troops. And this is no longer an ordinary "meat grinder". If at least one warrior died in battle, the battle was replayed. It could have been avoided, but there was no confidence that more troops could be hired. Therefore, reaching the transformable dwellings, I was incredibly happy. Yes, and the studied dark magic came in handy. "Fallen Knight" + "Light and Darkness" turned Varens into a decent spellcaster. By a miracle, I received Slow and Weakness from random spells before reaching the Dungeon. And in the first town, I also got Haste. And when I found the Tome of Darkness, life seemed like paradise :) but not until I met the Guardian. There, after the first three replayed battles, I needed corvalol and valerian :) And cheats, cheats don't give you complete satisfaction from the game in the end. The map is designed for a game with full use of the brain, all the skills and knowledge in this game.
Perhaps the author should make two versions: Hard and Light:rolleyes: Then the game will be comfortable for players of all levels. Good luck to everyone!)
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12 years ago
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The first dwarf is still manageable. But the second one should, in theory, attack after you capture the city. Well, after that, everything becomes easy. Nikolay outlined a very effective tactic. And the hero's special ability helps – two, or even three, enemy units are guaranteed to miss two or three turns if you just shoot at them. There's also the Lion's artifact on the map.
The battles with the outpost and the necromancer guard aren't the most difficult – the enemy doesn't have a hero. Moreover, the faster you break through the outpost itself, the easier it will be overall. However, there seems to be some kind of bug with the necromancers – or rather, not a bug: they somehow noticed and actively destroyed the crystals of secrecy, even though I placed them correctly; I don't know why. But you can also win that battle with brute force – which is what I ended up doing.
The last battle on the map is relatively easy – fighting a weak human with your upgraded human isn't that hard.
I think the most difficult battles are the fight with the Guardian before the nerf – without Darkness, it's impossible; he has huge resistance. And yes, the fight with Helmar requires you to try and win without losses.
In reply to Heroist
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12 years ago
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Heroist
However, there seems to be some kind of bug with the Necromancers – or rather, not a bug: for some reason, they noticed and actively destroyed the Secret Crystals, even though I placed them correctly; I don't know why that happened. But you can also win with brute force – which is what I eventually did.
Heroist, thank you! Yes, I completely forgot about the Secret Crystals! They are very helpful! Even when enemies destroy them, they take damage. And if the "Varenik" moves quickly, he can re-place the crystals in time.

Added 2 minutes ago
Heroist
I think the most difficult battles were against the Guardian before the nerf – without Dark magic, it was impossible; he had enormous resistance.
I played the first version, and in that version, this monster simply removed Dark spells from his units. That's why I replayed it 9 times. In the end, Magic Resistance worked, and he couldn't dispel Subjugation. Otherwise, I would have lost. :)

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