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Posts from Nature Structures

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Which units do you recruit when playing as Nature?
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19 years ago
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When the enemy attacks, you either defend or retreat! There's no other option! Retreat to your castle, it's easier to hold the defense there! And there's mead! And the Elves can shoot nicely from the towers!

I agree. But it's also easier to take out the archers on the towers. Of course, you'll get a response, but it's still better than standing around and waiting to get beaten up...
And while the enemy is breaking down the gates, you can still manage to do a lot of damage.
In reply to Пандора
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19 years ago
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Pandora;69212
I agree. But it's also easier to take out archers from towers. Of course, you'll get a response, but it's still better than just standing there and waiting for them to attack...
And while the enemy is breaking down the gate, you can do a lot of damage.

Is it worth attacking the elf on the tower to deal 1/4 or 1/8 of his health, knowing that you'll take full damage in return?! But usually, there's no other choice, and you have to do it! :D :cool:
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19 years ago
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That’s exactly what you have to do. Why wait when he’ll attack you on his next turn? “Forgetfulness” would be ideal here… but it depends on luck.
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19 years ago
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First, forgetting to use the elves stationed in the tower is like saying "I won't let anyone else have what I have":D. It's better to hypnotize them and wipe out the enemy army. And when only the elves remain, then you can use the forgetfulness spell.:)
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19 years ago
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I remember my first encounter with dragons :)
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19 years ago
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OptiMAL;69876
First, I forgot to use the spell on the elves on the tower – it’s like saying, “I won’t do it, and you won’t do it either.” :D It’s better to hypnotize them and wipe out the enemy army. And when only the elves are left, then you can use the forgetfulness spell. :)

Enough with analyzing the spells of Haven! :( So, you hypnotized them, you cast forgetfulness (if you don’t have a crystal! :D), and then the Nature hero’s turn: cleansing, or a general exorcism! :D And where is the hypnosis or forgetfulness now? :
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19 years ago
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Zdob;69886
Enough with analyzing the spells of Haven! :( So, they cast Hypnotize, then cast Forgetfulness (if there's no Crystal! :D), then it's the Nature hero's turn: Purification, or a general Exorcism! :D And where is the Hypnotize or Forgetfulness? :D The result: the heroes wandered around aimlessly, while the Elf continued to shoot with full damage! :D
And what if a magic dragon is sitting in another tower, and Forgetfulness is cast on the mage?! :D :cool:
If the mage is on the front line, then he will be taken down at the first opportunity. If Hypnotize is cast and immediately after the hero's turn
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19 years ago
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All these considerations apply to the Nature vs. Haven situation. This is the first thing you shouldn't forget! If you manage to apply Forgetfulness to the elves, what can Nature do in response? In reality, only with the Anti-Magic spell (the selected unit gains immunity to all types of magic for the duration of the battle), which must be cast on the elves before Forgetfulness. And removing charms and exorcism are not Nature's forte!

That's why I love archmages. And that's why I don't hesitate to write about it in every thread! They don't have these problems.
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19 years ago
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You don't have to be an archmage! Just Life + Nature will do! :D
And why do they immediately choose Haven? :confused:
What about griffins? :D They are more effective against, let's say, Necropolis! :D Blind a vampire or a skeleton?! :D
(But you can talk about magic and Elves for a long time! :cool: ) :D :cool:
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19 years ago
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You don't have to be an archmage! Just Life + Nature will do!

That's enough to start with. And then you can develop it further. For example, Death would be a good addition to Nature... And this is a big plus, that there is development. You don't have to be afraid, as for example, if you first level up a hero's Combat skill, and then, since the game continues, you decide to level up Scouting, you get a ranger. And then what? Where do you put the experience points?
What about griffins? Are they more effective than ungulates when playing... let's say... against Death! Blind a vampire or a skeleton?!

But that, of course, depends on the situation. If you know who your opponent is. But unicorns are also not bad... at a distance. They might lose to Death, but Life will have a hard time with them.
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19 years ago
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Zdob;70039
You don't have to be an archmage! Just Life + Nature is enough! :D
And why do they immediately choose Haven? :confused:
What about griffins? :D They are more effective than ungulates in the game... let's say... against Necropolis! :D Blind a vampire or a skeleton?! :D
(And we can talk about the topic of magic and Elves for a long time! :cool: ) :D :cool:
Surprisingly, a unicorn is preferable in melee combat compared to a griffin. The bird-dog is more suitable for long-range raids into the enemy's rear. For reference: it's easier for a vampire to take health from a griffin than from a unicorn. Neither can retaliate against vampires, so an endless counterattack won't help in a battle against them. The numerical advantage is on the side of the unicorns.
I'm not arguing about who is better, but considering a specific case. In a battle of mages, unicorns, for example, cause more losses than bird-dogs.
In reply to Пандора
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19 years ago
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Pandora;70059

...
if you first level up a hero's Combat skill, and then, since the game continues, you decide to level up Scouting, you get a Ranger. And then what? Where do you put the experience points?
...

You can choose either Nature or Life! :D It depends on your mood! :D

And regarding griffins and unicorns, you should have remembered ghosts, bone dragons, ballistae, and many others! :D :cool:
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19 years ago
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The bird-dog is better suited for long-range raids into enemy territory.

Only then it wouldn't be a bird-dog, but a bird-cat. After all, it has lion's paws. But otherwise, I agree.
You can choose either nature or life! Depending on your mood!

And what will you get? A bulldog with a rhinoceros or something sour with something bland. You won't even get the same 20% bonus that the archmage would get.
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19 years ago
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And what does the Archmage have to do with it? :confused: You can also level up a Sorcerer and place him on the tower! :D
And Griffons are more mobile, making them ideal for taking out enemy hero-mages and blocking archers, rather than a cloven-hoofed creature! :D :cool:
In reply to Zdob
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19 years ago
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Ideally, I would prefer to build like this: Elves + Griffins + Phoenixes (Manticores) But in practice, it's easier to build: Tigers + Unicorns + (your choice).

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