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Posts from Favorites, to battle! - 6 - The Battle of Favorites! - 6

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aka.Ward3n

Group F
aka.Ward3n(red,Castle,Caitlyn,Nymbus/Tamika) def numOne (blue,Inferno,Calh,Crag Hack) 122 on 2sm4d(3)
I took 2 restarts, my opponent took 1, and we went. From the start of the game, the block on the road was broken by 19 elves. Tamika arrives and on day 1 advances Necromancy, Nimbus arrives and on day 1 expertises it. By 113 both have expert Necromancy, and from the maxed Crypt a +5% Necromancy artifact drops. By period 117 I had already necromancied 276 skeletons, with building the Conservatory in the Citadel and full buying until 122.
At 122 I break through to the Tower zone, scout the Conservatory, and am about to take it, but the opponent capitulates. Refused auto-combat.
Thanks for the game.

All correct. My head isn't thinking at all, I can't get into the game. This time I managed to ruin a Shekar layout — Puto got into the Medusa den in the basement along the way, even without proper buying. They will ask — why? I have no idea why. :)
Time to retire. For sure now.

Thanks for the game.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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HellLighT


27.10.13 HellLighT(Blue,Dungeon,Shakti) def Redsnow(Red,Fortress,Tazar) Jebus cross 127

I cleared 4 Dragon Fly Hives, but the roads were very crooked. I didn't change the last rest to random, so the exit was late with 30 monarchs and scraps of cats (there were many blockers on the respawn that cut them down). The opponent never left the treasure zone, only broke through the GO on the roadless terrain at 127, attacked with a scout hero, checked — 8 chaos hydras, 5 angels, and 16 monarchs, on Tazar with stats 6 18 12 (50 mana) no orb, attacked, and after the first chain lightning for 800, there was a surrender, thanks for the game.

I confirm. The chains didn't come together all game, resulting in a huge tempo deficit, although the layout wasn't bad. On day 126 I take a Dragon Utopia at home and upgrade the hydras, and immediately the opponent captures the castle in the center. In general, GG WP, thanks for the game.
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Group N
10/27/13 Lucky George (blue, Dungeon, Shakti, Shakti) def myduck (red, Inferno, Kalh, Dimer) 8mm6a 214
Thank you for the game.
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Group C 27.10.2013 Roger DAltavilla (red, Tower, Rizza, Gunnar) def Mar (blue, Rampart, Kyrre) 6lm10a 117
Thanks for the game!
I was very distracted during the match, ended up short by 390 gold, the nagas didn't spawn in the Citadel. Got upset and was about to type GG, but Gunnar with the attack and nearly 300 Gremlins on week 2 (from 4 picks) disagreed. I took another look at my respawn: there are 2 thick Dwarf Cottages and 3 Griffin Conservatories, built Genies and decided to keep playing. But then my opponent surrendered, he was in a bad spot money-wise, gg.
Воздам сторицей!
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Roger DAltavilla
Group C 27.10.2013 Roger DAltavilla (red, Tower, Rizza, Gunnar) def Mar (blue, Rampart, Kyrre) 6lm10a 117
I lost in the max-level crypt. Kyrre didn't reach (I was thinking about whether to go in a minute or not), I needed money. I went in with a scout hero.
Thanks for the time.
Не шукайте краще, а шукайте своє. Адже краще не завжди стане твоїм, зате своє - завжди краще !
In reply to Lucky George
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27.10.13 Lucky George (blue, Dungeon, Shakti, Shakti) def myduck (red, Inferno, Calh, Deemer) 8mm6a 214
Thanks for the game.
I confirm.
Shitty game. A throw on day 117 in a max crypt. There's a Deemer with boots and 7 spell power and 70 mana. We keep playing. I trade my resources to zero and buy everything out. I take a Griffin Conservatory 1, then a Dragon Fly Hive for 8 Wyverns, Griffin Conservatory 2 and 3. Very lucky on day 131 — I take a Pandora's box for all level 5 behind a stack of 100 air elementals.
Day 137 — I capture the orange tavern, a view spell reveals a Griffin Conservatory, day 141 I fly to it — empty, and it turns out to be the opponent's respawn, and on the last turns I capture the full growth of blue. And not a single Dragon Utopia, the beasts hid themselves to buy up all the meat and dominategate everything.
Thanks for the game.
Стрим это понты. Cтримишь, знай что твой стрим смотрят, точнее ты стримишь, чтобы смотрели, они и смотрят. Или стримы нельзя смотреть? (c) Chinqis
In reply to Wicc
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Wicc
Analyzing a two-player game isn't interesting, but I did some testing with a three-player game.

The army, as specified in the task, consists of 5 Psions, 10 Fire Elementals, 8 Earth Elementals, 15 Air Elementals, and a single Butterfly.

Awesome! :smile54:
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27.10.2013 Group M
Iamsamstan (blue, rampart, Ivor) def BlooDy)DriVeR (red, necro, Clavius, Isra) skirmish, 123
So I ask myself, why did I play those stupid spiders with the SMKs? Here's the answer to all the skeptics on m200 — Ivor rocks, and how. Of course, I got lucky with the layout: external dwelling of centaurs, pegasi, dwarves and dendroids, plus 2 max crypts, resulting in 1,3 (upgrade),5 in the castle by turn 117. Two gold mines were captured. On turn 121, with reinforcements, I break through the necro conflux with the loss of a few centaurs, since I didn't have the spell book, but the brigade was worth it: 33 grand elves, 13 dendroids, about 15 dwarves and necros on 1-stacks. I saw the Griffin Conservatory on the grass and immediately spotted Clavius taking it. I broke the vases and ended up at the opponent's necro town. On turn 122, I took his necro town from him, then reached the main town with a hero from it, after first cutting off all of the opponent's scouts with Ivor and another hero. On his turn, Isra attacks. Stats: 3-3-4 (8 mana) against Ivor without the spell book, but with stats of 7-5. There are 2 angels, 216 skeletons, 56 gremlin skeletons, and 1-stacks of gr. skeletons. He casts bloodlust on the angel, 11 grand elves are cut down, but then 13 dendroids chained them and finished them off, the skeletons met the same fate — thanks for the game! And Ivor still rules on m-templates :)
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Discord Iamsamstan#6087
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Iamsamstan
27.10.2013 Group M
Iamsamstan (blue, rampart, Ivor) def BlooDy)DriVeR (red, necro, Clavius, Isra) skirmish, 123
So I ask myself, why did I even play these stupid spiders with SMKs? Here's the answer to all those skeptics — on m200, Ivor rules, and how. Of course, I got lucky with the layout: external dwelling of centaurs, pegasuses, dwarves, and dendroids, plus 2 max crypts, resulting in 1, 3 (upgrade), 5 in castle on day 117. Captured 2 gold mines. On day 121, with reinforcements, I break through the necro conflux, losing a few centaurs, since I had no spellbook, but the brigade gave me a path: 33 grand elves, 13 dendroids, about 15 dwarves, and necro units on tier 1. I saw the Griffin Conservatory on the grass, and immediately saw Clavius taking it. I broke the heroes, ended up at the opponent's necro secondary. On day 122 I took his necro secondary from him, then from there reached his main with my hero, having previously cut off all of the opponent's scouts with Ivor and another hero. On my turn, Isra attacks. Stats: 3-3-4 (8 mana) against Ivor without a spellbook, but with stats 7-5. There are 2 angels, 216 skeletons, 56 skeleton gremlins, and tier 1 skeleton gremlins. Bloodlust is cast on the angel, 11 grand elves are cut down, but then 13 dendroids chained them and finished them off, the skeletons met the same fate, thanks for the game! And Ivor does rule on m-templates:)
Roughly wrote it like a noob and same layout, thanks for the game
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10/27/13 Piterius (blue, Castle, Valeska, Aislynn) def. Simon5760 (red, Conflux, Labeta, Moner), 8mm6a, 235

The map was extremely poor and buggy. The zone was flooded, which prevented us from meeting for a long time. The roads were convoluted, the teleporters didn't work, and each player received only one unit from the mines. My control point was built only on the third attempt, and my opponent didn't even find it. Thank goodness we got through this mess.

Thanks for the game.
Хаос - это порядок, которым сложнее управлять.

icq: 407907277
skype: piterius_i

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Piterius


The zone where we couldn't meet for a long time has been removed.


Our dream with LeBron:D
icq - 630493876

Лето 2013.
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Piterius
27.10.13 Piterius (blue, Castle, Valeska, Aislynn) def Simon5760 (red, Conflux, Labeta, Moner), 8mm6a, 235

The map was extremely poor, and bugged to boot. A zone was flooded, preventing us from meeting for a long time. Winding roads, non-working teleports, the flood gave exactly 1 artifact each, my control only built on the third try, and my opponent didn't find it at all. Thank God we suffered through this nonsense.

Thanks for the game.

I confirm.
From the very start, the map gave 2 Necromancy Amulets — all good. I spotted 2 Griffin Conservatories and 1 unit, started rushing. On day 121 an Archangel arrives at a camp, but I lose it immediately (starts to rage and blow a fuse!:confused:) nowhere to run, I dive into a one-way portal, it teleports me to an entrance nearby (ran around like this for 2 days, keeps raging:confused:) finally it threw me into another zone, but it turned out to be a swamp. I ran there for a very long time, eventually found another one-way portal to a teleport, went in, but it turned out to be non-functional (raged doubly!) went to the one-way portal and it threw me back into the same zone at the very start (cursed everything and everyone!) found another one-way portal nearby, dive in and back to the start again, and so on about 2 times (ready to tear up the whole map and all heroes!) on the third try it threw me into the home zone (started suspecting someone was messing with me:smile04:) ran through a village into yet another location, but eventually came to the entrance to my opponent and then I blew my fuse and raged, typed ГГ)) and put an end to this mockery))

Too bad so much time was wasted on such trash((
Thanks for the game!
Здесь, в этой великой стране, твой член не становится длиннее, если у тебя есть автомат.

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In reply to Simon5760
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Simon5760
Confirmed.
From the very start, 2 Necropolis towns failed me, everything was fine, I burned 2 Griffin Conservatories for 1 unit each, started to snowball, on turn 121 an Archangel appears in the camp, but I lose it immediately (he starts raging and losing his mind!:confused: ) there's nowhere to run, I dive into a one-way portal, it teleports me next to the entrance (kept running like that for 2 days, he keeps raging:confused: ) finally it threw me into another zone, but it turns out to be a swamp, I ran around there for a very long time and eventually found another one-way portal, went to Town Portal, but it turns out to be non-functional (now I'm twice as enraged!) I rode into the one-way portal and it threw me back into the same zone at the very start (cursed everything and everyone!) found another one-way portal nearby, dive in and back to the start again, and so on about 2 times (ready to tear apart the entire map and all the heroes!) on the 3rd attempt it threw me into my home zone (I started to suspect someone is messing with me:smile04: ) escaped through a village into yet another zone, but in the end I arrived at the entrance to my own area and then my mind finally snapped and I raged and typed GG)) and put an end to this torture))

Too bad so much time was wasted on such garbage((
Thanks for the game!
Jumping the main hero into unexplored one-way portals is not the right thing to do. You should first send 2 pawns simultaneously to light up both exits, see what's there, then block the extra exit and jump the main hero where needed.

In general, it's better to restart generating maps with such severe bugs.
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Simon5760
I confirm.
It teleports you to the entrance nearby (I've been doing this for 2 days, and it keeps happening:confused:). Finally, it threw me into a different location.
To avoid this, usually, they place a hero in their portal and then jump.
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)
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Group D.
27.10.2013 Grizvald (red, Castle, Cather, Krelion) def wariator (blue, Tower, Neela) Jebus Cross, 131

Spent all my rests, but stayed red; Castle's block gave out from a lot of cerberi for dispel spheres and two piles of resources; we play, what can you do, opp didn't take the re.

First week: got Krelion, immediately put him in folders without thinking. Scattered around the resp looking for tasty stuff, roads were extremely long (about 5k moves from main to GO, nothing closer). On 112 found a Pandora's box for 50+ Hobgoblins, on 113 cleared it, got a Halberd ;) , then cleared a Pandora nearby along the road for 21 Mummies, got a Pike ;) There was a level 2 Griffin Conservatory with Gargoyles along the road. Ran further towards the secondary and found two Angel external dwellings :smile04: one for 50+ Hoppites, the second for 5+ Efreetis, started with the second one. The tactic worked for Krelion, so I took both dwellings without significant losses, fortunately the chests allowed me to also build Angels in the castle.

Second week: bought from the dwellings, took the level 2 Griffin Conservatory and on 122 stopped at the split before a Dragon Utopia. On 123 a level 3 Dragon Utopia fell with the loss of all the home chaff, but the Angels didn't suffer. The Utopia gave junk (except for the Captain's Hat :)), but mainly cash. Calmly upgraded 11 Angels and passed them to Krelion, who was running towards GO. On 124 cleared a Pandora for Trolls, asked the generator for chaff in it, it kindly provided me with 20 elite Griffin Guards ;) On 125 cleared a double GO of 50+ elite Cyclops and 50+ regular Ducks, the Cyclops on auto-battle (a few Griffins), and for the Ducks I had to use oil, clearing without losses. In the center reached a fork; one path, towards the opponent, was blocked by 100+ elite Cyclops for a Red Orb and Ring of +1 HP. Ran to take the opponent's castle, on the way killed Bears for 12 Sultans. Took the central Inferno, moved Korback there, since I had no one else with Pathfinding, took a Dragon Fly Hive with him; Krelion further along the road found a Dragon Utopia and a Crypt for Bears with Gargoyles. Killed the Bears, took the Utopia - gave good stats. Then ran around a bit more, realized the center wasn't great, spread out in Inferno and ran towards the opponent, on the way took a Boots of Speed, Necklace of +3 All, Club of +5; on 131 broke into the opponent's territory, cleared his GO of 100+ Wizards, but after running a bit deeper into the resp, didn't kill anyone, then started the process of delivering Angels from dwellings home, and the opponent, seeing me, surrenders. Had 11 Archangels, Sultans in singles, stats, and a Red Orb; a delivery of 6 more brave guys was expected.
Thanks for the game!
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

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"Лабета - папашка на первую неделю" (с)

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