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Favorites, to battle! - 6 - The Battle of Favorites! - 6

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#551
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Simon5760
Confirmed.
From the very start, 2 Necropolis towns failed me, everything was fine, I burned 2 Griffin Conservatories for 1 unit each, started to snowball, on turn 121 an Archangel appears in the camp, but I lose it immediately (he starts raging and losing his mind!:confused: ) there's nowhere to run, I dive into a one-way portal, it teleports me next to the entrance (kept running like that for 2 days, he keeps raging:confused: ) finally it threw me into another zone, but it turns out to be a swamp, I ran around there for a very long time and eventually found another one-way portal, went to Town Portal, but it turns out to be non-functional (now I'm twice as enraged!) I rode into the one-way portal and it threw me back into the same zone at the very start (cursed everything and everyone!) found another one-way portal nearby, dive in and back to the start again, and so on about 2 times (ready to tear apart the entire map and all the heroes!) on the 3rd attempt it threw me into my home zone (I started to suspect someone is messing with me:smile04: ) escaped through a village into yet another zone, but in the end I arrived at the entrance to my own area and then my mind finally snapped and I raged and typed GG)) and put an end to this torture))

Too bad so much time was wasted on such garbage((
Thanks for the game!
Jumping the main hero into unexplored one-way portals is not the right thing to do. You should first send 2 pawns simultaneously to light up both exits, see what's there, then block the extra exit and jump the main hero where needed.

In general, it's better to restart generating maps with such severe bugs.