Posts from (Hero - Rogue) in Heroes 4
How does the Rogue hero class affect gameplay?
Fog of war. A mage emerges from it with an army, and there stands a Rogue. The mage approaches him, playing with the Chains of War in his hand. And that's the end of the story, and whoever listened, well done.
But a Rogue can do the same! :D Like, he has black dragons in reserve, and by that point, the Rogue himself might be able to tear through an army! :D :cool:
but a Barbarian could do the same! :D Like, he has black dragons in reserve, and by that point, the Barbarian himself can crush an army! :D :cool:
The fog of war. A mage emerges from it with an army, and there stands the Thief. The mage approaches him, playing with the Chains of War in his hand. And that's the end of the story, and whoever listened, well done.
They rarely get them.
And how will he see the Thief then??????
And if he doesn't see him, then the Shackles of War won't help him, and won't harm the Thief. The Thief will simply quietly disappear.
Ну что, не ждали? :smile08:
Пусть за нас говорит сталь! :smile13:
The mage has a spell called "Vision" that will reveal the thief.
But it's true that sometimes these "IFs" happen to the rogue! :D But again, it all depends on who gets lucky: the mage or the rogue :D :cool:
The mage has a spell called "Vision" that reveals the thief.
It's strange that everyone thinks a thief can only steal. But no one seems to consider him as a naval tactician. Sure, the sea isn't on every map, but that doesn't mean seafaring is useless. Maybe I'm the only one who uses this ability for more than just moving quickly across water.
Ну что, не ждали? :smile08:
Пусть за нас говорит сталь! :smile13:
But the Thief has 5th level Scouting and 10 potions of Immortality. Though, even 3rd level is enough – mages usually don’t get Scouting. So, the mage won’t catch the Thief, and if he does, it will be worse for him. Especially if the Thief also has 5 potions of Hellfire and Chaos magic as a bonus. There are many interesting low-level spells (Confusion, First Strike, Haste, Misfortune, Bloodlust, Fire Aura). Our romantic highwayman will simply roast the sorcerer in his own juice. Keep in mind that a Thief with such stats will have a lot of health.
After all, a Thief is not a combat class until you level up at least Warfare or Chaos magic; he has nothing to do on the battlefield... Let him steal:smile28:
Night is right. They've turned the Thief into Bin Laden. When a Thief levels up, so does the Mage. And what prevents the Mage from buying a Thief hero in an independent tavern? There are many nuances here.
And let's start with the nuance that indicates that by the time the Mage finds a tavern (if there is one, although when playing as: Barbarians, Nature, or Necropolis, he can buy one in his own castle! :D), the Thief will have already leveled up quite a bit! :D And it will be more difficult to catch him then! :D :cool:
Let's start with the nuance that indicates that while the mage is looking for a tavern (if there is one, although when playing as: Barbarians, Sylvan, or Necropolis, it can be bought in the Castle! :D), the thief will already have leveled up quite a bit! :D And it will be more difficult to catch him! :D :cool:
Better tell me what you level up in the thief besides stealth. Personally, I take either Chaos or Death. In the first case, you get a good mage, and in the second, poisoned weapons/arrows are very useful...