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Posts from Favorites, to battle! - 6 - The Battle of Favorites! - 6

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16.10.2013 Group E. Yostairs (Blue, Conflux, Fiur, Galthran) def Akella (Red, Rampart, Kyrre, Terek) 2sm4d(3), 127
Spent a lot of rests, including on the encounter at 114. Had 1 rest left, but Gosh and Charna came in, and there's some money for respawn, GO is close to 20-49 cavalry, on the other side the lookout is immediately visible, which reveals half of my respawn =(. Ran around on the 1st along my respawn, took 3 crypts, a mini-dwarf dwelling, went off-road to the grass secondary, there were stables right away. Gosh leveled perfectly: Logistics, Earth Magic, Offense (Charna as well, though I didn't take Logistics and Offense for her, took Earth Magic). On the 1st, birds were built in the fort; on week 2, Gosh continued roaming the secondary, found a library and a ring of +1 speed there (where he lost a bird due to dendroid morale). At the same time, Charna on 3 birds broke through along the road to the dungeon secondary, found a Dragon Fly Hive, a Griffin Conservatory, and a cloak of +10% necro there. I send Gosh there, leap without looking into the Griffin Conservatory, and it's a max. Had no mana, but the +1 speed was a huge help, lost ~30 skeletons, gained 80)). At home there's a GM2 with Bolt and Blind. On day 126, Gosh positions himself in front of the GO, but so that the enemy lookout can't reach him. I attack without losses on day 127, 52 cavalry, and see Terek staying overnight in the castle.
FB:
Galthran 8-9-9-7 (133) 3 birds, 4 angels, 4 psychos, 13 air elementals, 484 skeletons, a handful of pixies
Terek: 5-2-4-9 (89) 3 angels, 6 unicorns, 80 Centaur Captains, 62 Grand Elves, a few dwarves and pegasuses.
I cast Bolt at the Grand Elves, in response Mass Haste; in the second round the opponent cast magic first (the archer shot at the angels, I think), and I calmly started keeping the Grand Elves in Blind until the skeletons got close. ~430 skeletons survived, 2 angels, 13 air elementals, 3 psychos. (+4 ducks remained on the scout). Thanks for the game.
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Yostairs
16.10.2013 Group E. Yostairs (Blue, Conflux, Fiur, Galthran) def Akella (Red, Rampart, Kyrre, Terek) 2sm4d(3), 127
Spent a lot of rests, including from the encounter on day 114. There was 1 rest left, but Gosha and Charna came in, and there was some money for respawn, GO is close to 20-49 cavalry, on the other side a scout is immediately visible, which reveals half of my respawn =(. I ran around on my first hero through my respawn, took 3 crypts, a mini Dwarf Cottage, went off-road to the grass secondary, and there were stables right away. Gosha leveled perfectly: Logistics, Earth Magic, Offense (Charna as well, by the way, though I didn't take Logistics and Offense for her, I took Earth Magic). On the first hero, birds were garrisoned in the fort; on the second week, Gosha kept exploring the secondary, found a library and a Ring of +1 Speed there (where he lost a bird due to Dendroid morale). At the same time, Charna with 3 birds broke through on the road to the Dungeon secondary, found a Dragon Fly Hive, a Griffin Conservatory, and a Cape of +10% Necromancy there. I send Gosha there, dive into the Griffin Conservatory without looking, and it's max. I had no mana, but the +1 Speed was decisive; lost ~30 skeletons, gained 80)). At home, there is a GM2 with Bolt and Blind. On day 126, Gosha positions himself in front of GO, but so that the enemy scout cannot reach him. I strike on day 127 without losses against 52 cavalry and see Terek spending the night in the castle.
FB:
Galthran 8-9-9-7 (133) 3 birds, 4 angels, 4 psychos, 13 air elementals, 484 skeletons, single pixies
Terek: 5-2-4-9 (89) 3 angels, 6 unicorns, 80 Centaur Captains, 62 Grand Elves, a few dwarves and pegasi.
I cast Bolt into the Grand Elves, in response Mass Haste; in the second round, the opponent cast magic first (Lightning Bolt into the angels, I think), and I calmly started keeping the Grand Elves in Blind until the skeletons got close. ~430 skeletons survived, 2 angels, 13 air elementals, 3 psychos. (+4 ducks remained on the scout). Thanks for the game.

I confirm,
thanks for the game.
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16.10.2013 Group J, Vinceras (red, Castle, Valeska, Sandro) def shpilenger (blue, Tower, Ain, Crag Hack) 8mm6a, 221

It turned into a game of skeletons; somewhere around the third week I started necromancing heavily. I had 9 angels, but the opponent killed three of them during the rush; I had nothing to buy them back with, but he didn't continue fighting and retreated to his own side. Since I had an army, I took more conss, put angels on the second [week], and there was no contact until the second month. In general, I slowly necromanced with 3 Necromancers, took 2 Dragon Utopia, built archs; in one week of the second month, the number of skeletons doubled. I also got lucky and found a tent with a Titan's Gladius behind it. At the start of the week, Sandro quickly reaches the opponent with 2 DD and immediately FB. A surprise — the opponent has Cursed Armor, while I have Shackles; morale dropped slightly, armies are roughly equal, both have 1000+ skeletons. But at the end of the round, the archs reflect the cast and immediately fly into the ducks with Mass Haste (Crag's defense is weak) hitting hard, then several casts from both sides; the skeletons take out my 30 ducks in one hit, but my skeletons finish off everything that remains.
Thanks for the game.
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A request to the tournament participants.
If you are playing SoD with a chess timer, please take a moment to specify the timer settings in your report. Ideally with intimate details: whether it's enough or not. If it is enough, by how much; if it isn't—how severely and at which stages... Well, and other things along those lines.
Thanks in advance.
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324183776, browser32 (skype)
Играю почти всегда - пишите =)
Мой twitch канал https://www.twitch.tv/browser32

Весна-осень 2011.

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Vinceras
16.10.2013 Group J, Vinceras (red, Castle, Valeska, Sandro) def shpilenger (blue, Tower, Ain, Crag Hack) 8mm6a, 221

It turned into a game of skeletons; starting around the third week, I began necromancing heavily. I had 9 angels, but the opponent killed three of them during his push. I had nothing to buy them back with, but he didn't continue fighting and retreated to his own territory. Since I already had an army, I took more cons; I placed angels on the second [week], and there was no contact until the second month. In general, I slowly necromanced with 3 Necromancers, took 2 Dragon Utopia, and built Archangels. In one week of the second month, the number of skeletons doubled; I also got lucky and found a tent behind which lay the Titan's Gladius. At the start of the week, Sandro quickly reaches the opponent with 2 Dimension Door and immediately goes for FB. A surprise—the opponent has Cursed Armor, while I have Shackles; morale dropped slightly, armies are roughly equal, both having 1000+ skeletons. But at the end of the round, Archangels reflect the cast and immediately fly into the ducks with Mass Haste (Crag's defense is weak) and hit hard. Then there were several casts from both sides; skeletons wipe out my 30 ducks in one blow, but my skeletons finish off everything that remains.
Thanks for the game.I confirm! On week 2, I dug up Crag, the only one who eventually got a log. It so happened that running to the opponent's capital was closer than to the central secondaries (one could have reached one center via off-road through a teleport, but it didn't work out, which also decided things). When we met once, I needed to push further toward any central city, but I didn't risk it since Crag only had 6 mana. I started building towers in the Tower (Resurrection, Explosion, Summon Earth)) and in the Rampart (Town Portal and Mirror), picking up all scrolls I saw, but I didn't see Flight or Dimension Door. On 212, I placed traders and bought the sword for AOTD. There were 3 necro-heroes (+artifact +10%) and a corner secondary Necromancer, but I didn't have time to build him up because I decided to try my luck with the guild here too. Right before FB, I set GM 5 and got Summon Air. With control, I could have helped more until victory. Otherwise, I think the chances in the finale were decent, but I was thinking sluggishly due to a fever and took it on the chin. If even one minimum Dragon Utopia had dropped at the respawn with any artifacts, it would have been much easier. The opponent has their native Dragon Utopia and another Dragon Utopia near the same computer, plus control + cons are all close.
Thanks for the game!
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17.10.13. Pit for LM (red, Conflux, random Fiur, Fiur) def The_ (blue, Dungeon, Shakti, Gunnar), Jebus, 123.
Everything went smoothly. I didn't take any restarts; my opponent used their 111+111, and we were off.
On 111, I revealed two Pandora's Boxes (goblin and mage stacks), a Dragon Utopia, and an incredible pile of artifacts — shield +3+3, helm +5, boots, gloves + Spirit of Oppression + armor +3. The guards were tough everywhere, though, and no hives in sight yet. I decided to see what would happen next and didn't restart, even with only 5 heroes. Oh, and the air dwelling was built, which was nice.
112 — scouted two hives and a Griffin Conservatory, plus a sword +6 and Sphere of Earth. There's a fairly convenient stable, 8 heroes. Decent. The Pandora's Box with goblins gave faeries. There's just no one to fight; everything is very powerful and tough.
113 — took a Tower village. Found an external market nearby. Also spotted the edge of a hive (could actually make out one more).
114 — beat trolls for the Sphere of Earth and colored a second village. Found another Pandora's Box and a hive with 50+ greater demons deeper inside. And on the road, found a helm +6 on everything behind twenty horses.
115 — opened the Scout's cottage. Found something I could kill — a hive with 20+ Cerberi. Heading there with Fiur.
116 — built Birds, stood on the hive.
117 — +6 wyverns, dashed to the stable. Took gloves, Spirit and armor from 50 greater elves, and took boots from 20+ monks. Built Birds at the citadel. External dwellings — one air and two faeries.
121 — buyout, shield +3+3, army sent to Fiur. The Griffin Conservatory turned out to be a min-size, unfortunately. Rushed home and forgot to buy a spellbook. And forgot to leave artifacts on the chain :)
122 — without artifacts, taking down fifty ogre mages wasn't very pleasant, but I got through. +6 wyverns. The army moved to another hive, a Pandora's Box for 2nd level, another 6 wyverns. Returned to Fiur. The Pandora's Box with mages gave 20 Magma Elementals, so I upgraded them and at the town. Stood at ГО. Ciele beat the helm +6 all.
123 — last hives, +12+6 wyverns, sword +6. I completely noobed it, gave away all resources and forgot I had no spellbook, while I wanted to buy it in the central town right by ГО. Managed somehow. ГО with 30+ ghost dragons fell pretty easily; took the town. Was a bit harder with 30+ giants for the Pandora's Box, but I got through. Got 3 gold dragons. Killed wood for the library, visited it. Then — a hundred bull beasts for the Pandora's Box with 25 greater elves and another library.
Stats are decent now — 26-15-15-12, great skills — attack, tactics, logistics, defense, earth. And the army is fine — 25 elves, 30 magma, 36 wyverns, 3 golds, 140 faeries, angel and 5 birds. I was basically near the opponent's ГО, and with 3500 movement points, it probably would have been easy to finish him off.
However, he couldn't handle his own ГО with 100+ cyclopes — a really bad respawn.
Thank you for the game!
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Pit for LM
17.10.13. Pit for LM (red, Conflux, random Fiur, Fiur) def The_ (blue, Dungeon, Shakti, Gunnar), Jebus, 123.
Everything went smoothly. Didn't take any restarts, my opponent used their 111+111 and we were off.
On 111 I scouted two Pandora's Boxes (goblin and mage groups), a Dragon Utopia, and an incredible pile of artifacts - a +3+3 shield, +5 helmet, boots, gloves + Spirit of Oppression + +3 armor. The guards everywhere were tough, though, and I didn't see any hives yet. I decided to see what would happen next and didn't restart, even though I had only 5 heroes. Oh, and the Air dwelling was already built, which was nice.
112 - scouted two Obelisks and a Griffin Conservatory, also a +6 sword and Sphere of the Elements. There's a convenient stable, 8 heroes. Decent. The Pandora's Box with goblins gave Fairies. But there's nothing to fight, everything is very powerful and tough.
113 - took a Tower town. Found an external market nearby. Also spotted the edge of another Obelisk (could actually make out one more).
114 - took the Sphere of the Elements from trolls and flagged a second town. Deep inside found another Pandora's Box and an Obelisk guarded by 50+ Demon groups. And on the road found a +6 all stats helm behind 20+ Horses.
115 - scouted the area. Found something I could kill - an Obelisk guarded by 20+ Cerberi. Heading there with Fiur.
116 - built Birds, sat on the Obelisk.
117 - +6 Wyverns, took the stable. Took gloves, Spirit and Armor from 50 Elf groups, took boots from 20+ Monks. Built Birds in the Citadel. External dwellings - one Air and two Fairy.
121 - bought creatures, +3+3 shield, army moved to Fiur. The Griffin Conservatory turned out to be minimal, unfortunately. Rushed home and forgot to buy a spell book. And forgot to leave artifacts in the chain :)
122 - fighting 50 Ogre Magi without artifacts wasn't very pleasant, but it worked out. +6 Wyverns. Army moved to another Obelisk, a Pandora's Box for 2nd level, another 6 Wyverns. Returned to Fiur. The Pandora's Box with Mages gave 20 Magma Elementals, so I upgraded them in the town as well. Camped near the opponent's GO. Cyel took the +6 all stats helm.
123 - last Obelisks, +12+6 Wyverns, +6 sword. Really messed up by donating all resources and forgetting I had no spell book, but I wanted to buy it in the central town right next to the GO. Managed somehow. The GO with 30+ Ghost Dragons fell fairly easily, took the town, the Pandora with 30+ Giants was a bit tougher but worked out. Got 3 Gold Dragons. Killed defenders for the Library, visited it. Then - a hundred Minotaurs for a Pandora with 25 Elf groups, and another Library.
Stats are decent now - 26-15-15-12, excellent leveling - Attack, Tactics, Logistics, Defense, Earth. And the army is fine - 25 Elves, 30 Magmas, 36 Wyverns, 3 Golds, 140 Fairies, an Angel, and 5 Birds. I was basically near the opponent's GO, and with 3500 movement points, finishing him off would probably have been easy.
However, he couldn't handle his own GO with 100+ Cyclops - a really bad respawn.
Thanks for the game!

One Obelisk, one external dwelling of cats - unfortunately, no options to force a fight.
Thanks for the game!
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17.10.13. twaryna (red, Swamp, Tazar, Tazar) def wariator (blue, Tower, Neela, Neela) JC 125

Tazar with a Loga, a box of 45 Lizardmen on 112 - very handy, since meat and money are scarce. There's an external dwelling of Wyverns and 2 Dragon Fly Hives, but the guard of the second one + the Griffin Conservatory and resources - 100+ Elves, which block one of the routes on the road. On 114 I take the first Dragon Fly Hive, fight the Elves, the second Dragon Fly Hive, and boldly go into the Griffin Conservatory 2-4. I manage the triple with the loss of a couple of Wyverns and a Behemoth (the quadruple would have been rough). Taz levels up like a king - Earth, Offense, Tactics, Pathfinding. Only everything is basic-advanced though) I come out on 123 with a 18 Ducks upgrade and Hydras (found an external Hydra dwelling). Right away there are Wings for Doom there, but I don't go in - no Behemoth and I feel I can't pull it off. In the center I take a Dragon Fly Hive for 8 Ducks, move them to upgrade + buy a Behemoth. I go into the Dragon Utopia - they give me Wings) Next I grab a Shield +12, Speaker's Hat, a Dragon Utopia for money, reveal the center - an Army of the Dead gathers with a Red Ball. Everything's great. But things didn't work out for Tower. Thanks for the game!
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twaryna
17.10.13. twaryna (red, Swamp, Tazar, Tazar) def wariator (blue, Tower, Nella, Nella) JC 125

Tazar with logistics, box of 45 lizardmen at 112 - very handy, since there's little meat and money. There is an external dwelling of Wyvern and 2 Dragon Fly Hives, but the guard of the second + Griffin Conservatory and resources - 100+ elves, which block one of the directions along the road. At 114 I take the first Dragon Fly Hive, beat the elves, the second Dragon Fly Hive, and fearlessly enter the Griffin Conservatory 2-4. Barely manage a triple with the loss of a couple of Wyverns and a cannibal (would have been rough on a quadruple). Taz levels like a king - earth, weaponry, tactics, pathfinding. But all basic-advanced) I come out at 123 with an upgrade of 18 Harpies and Hydras (found the Hydra external dwelling). Wings for Fly are there immediately, but I don't go in - no cannibal and I feel I can't handle it. In the center I take a Dragon Fly Hive for 8 Harpies, bring them to upgrade + buy a cannibal. I enter the Dragon Utopia - they give wings) Next I grab the shield +12, Speaker's Hat, Dragon Utopia for money, clear the center - AotD is gathering with the Red Orb. Everything is great. But it didn't work out for the Tower. Thanks for the game!
That's right, maybe taking those rests was a mistake, result = the worst Schism of all generations! Thanks for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

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Group F, I'll be hosting a tournament today starting at 10 PM Moscow time, join in.
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Palach (red, swamp, Tazar, Alkin) def Defiant (blue, Castle, Valya, Zhabarka) smka 137
On 111 a spread of 5 heroes, 2 of them +350 gold and Cuthbert as a bonus. But the secondary on grass is blocked until 49 gr elves, there's a nearby Pandora's Box with 99 mummies.
112 I find Go gr birds, a Dragon Utopia nearby, and a Wyvern nest behind gr dragonflies, took a crooked crypt with 5 vampires.
113 I break through along the third road, a tricky fight with gr demons, then dendroids on the snow, found a lizard nest and another Wyvern nest behind 99 zombies.
On 114 I reveal an observation post on the snow and see that running there via fast roads would take about 4 days, the secondary is unguarded though. No Griffin Conservatory, no Dragon Fly Hives. There's only a pass a day and a half's journey from my spawn into a treasure zone on the snow.
I also see that there's likely an exit from this treasure zone to the opponent's grass secondary, and I spotted a nest of angels and a Griffin Conservatory there. So that secondary is his native one.
From 115 to 117 I took the Wyvern nest behind zombies, minimal gnome dwelling, max crypt, there's a Battle Axe +2, Shield +3. Built the Wyvern in the castle. Captured the snow secondary with a scout hero.
On 121 I take the medusa dwelling and a Naga Bank, send the scouts 2 days' journey through the wasteland to the exit onto the opponent's grass.
122 I take the Pandora's Box with mummies for 30 gr dragonflies, capture a Rampart secondary, and everything returns to Taz, who breaks through the Griffin Conservatory there — 3-4 with gr, you can't get in any other way. In the army: 11 Wyverns, 50 lizards, and dragonflies.
On 123 I clear the angel nest and head on the flying mount into the treasure zone from the grass (its exit is on my snow), scouts take another Dragon Fly Hive.
On 124 I scouted a Dragon Utopia near the Rampart, Tazar scouted a Dragon Utopia and the Shackles of War in the treasure zone. Alkin took 10k experience near the Rampart and entered the treasure zone from the Rampart.
On 125 Alkin takes a Dragon Fly Hive in the treasure zone of the Rampart, it's very tricky and you have to wander around it, then gives the entire army to Taz, who returns to the Griffin Conservatory. The scout finds another Griffin Conservatory on the grass.
On 126 I take a third and a minimal dwelling. I reveal an observation post and see 2 more Griffin Conservatories (all on the native secondary: 4 Conservatories and an angel nest), though they are probably already taken, since one is right on the road near the Castle, and near the other stands a scout, moreover the horse is turned such that he just took it and gave away the army.
From 127 to 131 Tazar goes to the Dragon Utopia and Shackles from the grass. There's a Cuirass +4+4 and junk, the rest is two-stat items.
On 133 I emerge onto the snow, pass everything to Alkin, he takes the Dragon Utopia at the Go camp, there's a Chalice and a Sphere.
On 134 to 136 I took 2 more Dragon Utopias and got KZ. Town Portaled Alkin to the Tower, gathered resources for Archangels, thought the Angels were 100% built.
On 137 I poorly breached the Go camp and ran to the capital, plan was to Town Portal Alkin there, but the Angels weren't there — he would have built them plus a portal, but a surrender follows.
Thanks for the game.
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324183776, browser32 (skype)
Играю почти всегда - пишите =)
Мой twitch канал https://www.twitch.tv/browser32

Весна-осень 2011.

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cuc9ctblu (red, swamp, Tazar, Tazar) lose Roger-ua (blue, dungeon, Shakti, Shakti) Mini-nostalgia 115
I chose Necropolis and Inferno, the path to Necropolis and Inferno is blocked, so I'm heading to Castle, thinking of building cavalry. I reached the city, and Tazar settled in the castle on a flying unit. As a beggar, I started looking for a companion with an army. On the way, the computer-controlled Jelar, with 4 spell power, attacks my city on the last tile - Tazar is defeated. There's no point in fighting, so I run away, and the computer follows, trying to capture my castle. There's nothing I can do, so I fight - the computer has an amulet that gives +1 speed and a ranged attack of 70 damage. The wyverns are quickly defeated, and the remaining units are finished off. Thanks for the game. Jelar rulezzzz...

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