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I counted the number of roles and saw that there were 29 of them instead of the 22 that should be.
The Mafia receives the main role of their team at the beginning of the game and can choose three roles out of five.
now reread the lore.
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
And there are also 3 zombies that appear during the game.
Some people have a habit of reading it on the 3rd night.:D
Too much randomness.
taunt - forces the player to apply a negative effect on themselves
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).
ND: murder, ignores defense
ND: small guardians - sends a fairy to the player, and if they are being attacked, cancels the attack with a 50% chance.
ND3: special pollen - puts the player to sleep.
exchange - changes the "taunt" to a random ND of the victim. Can use it the next night, except for murder.
kills the defender.
ND2: blessing - can use on itself, receiving healing the next night.
Fiery potion - explodes when thrown and burns everything around.
Potion of death - allows you to revive a dead member of the mafia. This potion requires one victim from each side.
set a trap - sets a trap on a player, and if one of the players comes to him, he is eliminated from the game until he is finally killed by the alchemist, or until he is freed.
The Paladin wins when all non-humans are killed.
The Seekers win when everyone is killed or when only one player remains from each faction.
Zombies play for the Seekers. They are forbidden to communicate with their former teammates and to reveal information about the former team to the new team.
He already has a whopping 75% defense.