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Posts from Season: "Autumn 2013". Online games for rating (reports, discussions).

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In reply to Gomunguls
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#293
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Gomunguls
09/27/2013 Gomunguls (Red, random, Dungeon, Arlash, Charna) def. Juristis (Blue, random, Tower, Fafner, Nella) Jebus Cross, 1.1.7

09/27/2013 Gomunguls (Blue, random, Inferno, Nimus, Kairi) def. Juristis (Red, random, Rampart, Malcolm, Galtran) Jebus Cross, 1.2.2


The first game was decent, but the opponent didn't have a good start. In the second game, I played well, but the opponent miscalculated their strength in the center...
Thanks for the games!
Thanks for the games!
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
#294
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27.09.2013 kesa(Stronghold Tyraxor Tyraxor) def Sanin(Tower Neela Neela) 117 Balance.
Placed bears and birds at the Citadel. Opp surrendered.
Thanks for the game.
In reply to kesa
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#295
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kesa
27.09.2013 kesa (Stronghold Tyraxor Tyraxor) def Sanin (Tower Nila Nila) 117 Balance.
Put bears and birds in the Citadel. Opp surrendered.
Thanks for the game.
Confirmed, it didn't work out.
ICQ 423164784

#296
27.09.13 koxik32 (blue, ramp, kyrre) def yuriydoc (red, fortress, tazar) jebus 142

funny game))))))))
My stats : 38 26 20 21
697956949 icq

"As long as you keep fighting, you are the victory".

Officer clan "Leśni Partyzanci"
In reply to koxik32
#297
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koxik32
09/27/13 koxik32 (blue, Rampart, kyrre) def yuriydoc (red, Fortress, tazar) jebus 142

funny game))))))))
My stats: 38 26 20 21
Damn, I'm a noob, he would have easily beaten me with just Vivs.
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#298
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26.09.2013 darkello (blue, Swamp, Tazar) def Browser (red, flux. fuyr.fuyr) Jebus 134
There was a funny moment in the game; I left very late after taking 2 drowned ones at the respawn point, with stats of 7-10-6-20 through ГО and rushing to 126. My path led directly through my opponent's base (since there was a passfinder). I went down the dirt road, saw 50-99 Sultans behind wings and +3 all, and an army of 5 angels, 17 monarchs, 54 lizards, and meat. In the end, only 1 monarch remained against 1 efreet. The turn was for the monarch with 2 HP; it would definitely kill the efreet with one hit but die from the fire shield. I ran away, replenished mana to 200, and rushed to kill the efreet (2900 moves) on turn 131, adding 10 gorgons and 10 wyverns with 25 lizards. I started pushing towards the treasure zone along the dirt road. It turned out that with roughly the same army + 8 imps (I lost 7 in the treasure zone), I found КЗ behind devils, a sword+5all near the sultans and efreets, and on turn 134 with 270 mana, I hid in my main castle with the aforementioned army, just one step away from where my opponent stood, who has 54 mana, 12 birds, 33 wyverns, 23 psychics, 4 angels, and singles. Our combat stats are the same, but his magic stats are 5-9, while mine are 16-27. As a result, after a couple of implosions, he surrendered.
Thanks for the game

лето 2012.
In reply to yuriydoc
#299
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yuriydoc
Damn, I'm a noob, he would have beaten me purely with Wyverns((

The 124-125 played seriously, then it's just fun

Added after 14 hours 48 minutes
злой_романтик
27.10.13 злой_романтик (Blue, Castle, Val, Val) def koxik32 (Red, Rampart, Kyrre, Kyrre) Jebus Cross L 124
First game at the workplace (People, don't take my example - I learned this bad habit by watching Stinger :D ), a ton of blunders due to being distracted by some work, but managed to achieve a lot of what I planned. Went to the center on 117 - army: 3 Angels (Griffin Conservatory 2), 20+ Marksmen, 29 Knights (25 from the box) and small fry, no mass magic. 45 Cyclops killed almost all the Marksmen and 5 Knights, but I immediately take Pandora's Boxes and pump Air, a scout hero from the prison found the opponent's unbreached ГО. Chain-capture the hives (32 Ducks now), scout heroes found and captured КВ. On 124 I catch Kyrre in the Castle, even FB without КВ was winnable, well with it everything is even easier
Thanks for the game. Damn, mom and dad told me to learn English, but now I'm struggling looking at Google Translate:)


confrim, tnx for playing
697956949 icq

"As long as you keep fighting, you are the victory".

Officer clan "Leśni Partyzanci"
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#300
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28.09.2013 amigo-sasha (Blue, Castle, Sorsha, Crag Hack) def Myxomoar (Red, Dungeon, Shakti, Shakti) 2SM4d(3), 145
The map gave me a tough time; there were archers of levels 1 to 5 everywhere, and it was difficult, and I was short on money. Luckily, Tazar and Crag Hack appeared in the tavern. In the lower part, a secondary hero (Swamp - I thought of making two main heroes right away because the map was buggy for the Swamp) was blocked by monks.
I scouted out a hidden archer and monk lair, found another one on level 115, and captured the archer lair.
Using the scout, I found an alternate path to the opponent, but it turned out to be a long detour with many blockades.
On day 126, I broke through the green monolith, discovered my own secondary Castle + an archer and monk lair (level 3 and 2, respectively). On day 167, I captured them.
(On day 133, the opponent captured my main Castle, sent his army to the Gate of the Month towards me, and attacked with 25 ducks; that was his entire army.)
On day 137, I retook my Castle, went to the lower part, and took the Swamp from the opponent while he was gathering ducks in the Dungeon. Soon after, the opponent brought in an army and attacked on day 145, and the opponent typed "gg".
Thank you for the game.
Opponent's password: derwe2r

No matter how much pride whispers, you will have to lose sometimes(...)
A king's life is difficult; sometimes you have to play the clown.)
In reply to Dima Surmay
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#301
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Dima Surmay
If you break a rule, then it's up to your opponent to decide whether to forgive that violation or not. And to admit that you broke a rule, while simultaneously posting yourself as the winner, is, in my opinion, not worthy behavior.
(I myself have also broken rules accidentally, and opponents forgave me)

Okay, I don't want to argue with players if he thinks it's right.
I won't try to convince him otherwise; it's just a game. ;) Forget about it.

Victory shows what you
can do, and defeat shows
what you are worth.
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#302
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28.09.2013.Roger-ua (blue, Castle, Caitlin, Jenova) def MuLLIyTa (red, Rampart, Ivor). 2sm4d(3). 214.
On 111 5-6 heroes, scout the tower - easy path to Inferno. Jenova arrives in the folders. There's also a Pandora's Box with 100+ golems (sweet for week 2). I take a secondary Inferno, along the way a cloak +2 +2. I buy Jenova a spellbook and charge mana. I add Sorcery +1 and on 115 Jenova hits 50+ mummies with Earth Magic Amplifier +50%. She successfully dies there. If the horses stand, I play - if not, it's time to surrender. I sacrifice Cira for 2 piles of wood. I finally finish off 20+ lizards for 2 piles of wood. The horses stood. On week 2, I take a secondary Tower. Ivor runs to the capital. I defeat Jenova at the capital, build the Castle, and wait for an attack. I have 2 horses left. But Ivor's stats are worse than Jenova's. Ivor passes the army and gets defeated. On week 3, the angels rose. I entered the treasure zone, the guards were terrible, took 1 Hive (8 wyverns). Save on 135. Strong desire to surrender. Jenova on 135 has 19K experience, no magic at all. Ivor is already ahead in stats.
Jenova gets defeated, I go home and finally take the Pandora with 100+ golems, which gives 10K experience. Earth comes as the 6th skill. On 141, I take a max Griffin Conservatory and another small one. I see Ivor in a treasure zone I was already in. I think he'll eat 2 Dragon Utopias. I run to another treasure zone, grab a couple artifacts, free Gundula level 20, Tanta level 10. I take Utopia 3, which gives a chalice, a Guardian Shield. Stats are good. Ivor checks both Utopias but doesn't seem to take them. On 147, Ivor captures the capital. Having collected Boots of 600 MP, Orb of the Firmament, Shackles of War, Jenova runs to the treasure zone with the 2 untouched Utopias. Ivor rushes there too. Having equipped the Shackles of War, Jenova kills all the power. It didn't come to a fight with Ivor. The opponent types GG.
Thank you for the game!
It seems the quality only drops with each game.
Весна 2013.
In reply to Roger-ua
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#303
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Roger-ua
Roger-ua (blue, Castle, Caitlin, Enova) def MuLLIyTa (red, Rampart, Ivor). 2sm4d(3). 214.
He gained momentum right before his opponent's eyes, and was punished for it.
382944227
In reply to Клоун_HW
#304
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amigo-sasha
28.09.2013amigo-sasha (Blue, Castle, Sorsha, Crag Hack) def Myxomoar (Red, Dungeon, Shakti, Shakti ) 2SM4d(3),145
The respawn gave a complex layout, shooters were everywhere from level 1 to 5, it was tough, and money was tight. Lucky that Tazar showed up in the tavern, then Crag Hack arrived. There was a secondary zone below (Swamp – I thought about making two heroes main right away since the map was bugged for swamp) monks blocked the road.
I revealed an external dwelling of archers and monks., found another one on 115, and captured the external dwelling of archers.
Scouting revealed an alternate path to the opponent, but the wood mine was a bust – too far to go around and there were blocks.
On 126 I broke through the green monolith, discovered my native secondary zone (Castle) + another external dwelling of archers – that's already the third one, and a second one for monks. I captured them on 167.
(On 133 the opponent captured my main Castle, sent his army towards me via the Guardian Object, and attacked with 25 Dragons – that was his whole army)
On 137. I recaptured my Castle, went down and took the swamp from the opponent while he was gathering dragons in the basement. Soon after, the opponent brought up his army and attacked on turn 145, and the opponent writes gg
Thanks for the game
Opponent's password derwe2r

No matter what pride whispers, you still have to lose(...)

King's life difficult, sometimes you have to play the clown )

Confirmed.
The draw was quite good, but against a double-build and 3 dwellings of archers and 2 of monks it wasn't easy, although in the final fight there were real chances.
111. 6 heroes, thanks to a Pandora's Box for 5k gold from boars, road network is good, and the blocks are tolerable (on swamp – Griffin Conservatory Guardians, on grass – Mummies+Magi), I'm preparing to hit the Guardians on the swamp.
112. Guardians are tied up, the wood mine is visible, meaning the secondary zone is close. Oh, there it is, just Basilisk Guardians, he's there alone, we're a bit short on movement though, but it's fine. A Dragon Fly Hive appears behind a horde of Marksmen very close by on the road, good. A Guardian Object is found – Bone Dragons.
113. Secondary zone taken, Crag is visible in the tavern for Blue, bad, but he's level 0, though that won't last. The Lich broke through the horde of Centaurs with a large stack on grass, I send 2 scouts to roam around and collect freebies, and of course, to make sure it's not the opponent's double-build (turns out it wasn't, it was my dead-end secondary zone, the double-build was also a dead end, south of my respawn). Shakti runs to break Mummies and Magi.
114. A feint: Shakti runs to two upgrades (+1 Attack and +1 Knowledge). I finally confirm there are no dwellings except Gnolls, trouble :( The opponent grabs the crypt near the Guardian Object with Crag. Our scouts found a passage to the treasure zone behind a large stack of Golems.
115. The scout climbs to an Observatory, reports a Griffin Conservatory on grass and a Conflux, very close along the road, Shakti prepares to crush them.
116. Shakti crushed them) A Dragon Fly Hive is visible behind a large stack of Griffins and a Shield +4 Defense, 3 crypts, a Well near the Hive and an external Stable. The Conflux is just a stone's throw away.
117. Conflux taken, a pillar for 1k exp captured, Shakti is leveling up nicely: Logistics, Earth, stats 4 6 2 3. In the main town, Minotaurs popped in the Citadel and a thousand gold, in the swamp Wyverns in the Fort, in the Conflux I didn't build anything except the Market.
121. Bringing Minotaurs and Wyverns, taking the Arena and a crypt, stats 6 6 3 4, preparing to go into the treasure zone – hoping for Dragon Fly Hives and easy guards.
122. Stupidly lost a Wyvern :( Ah well, the treasure zone is native, but everything looks pretty bitey. If the scouts don't find something tasty for Shakti's teeth, we'll go shake down our native Hives and the Conservatory.
123. Hurray! The scout finally found a Dragon Fly Hive and a Sword +6 behind a pack of large Wyverns, and it's all close together, we take the Hive (+4), build a chain to the hive in the swamp secondary zone (the one behind the Marksmen, yeah). Stats already 6 7 3 5, Logistics advanced. The opponent's Crag is visible at 7 1 3 1, not bad.
124. Took the sword, got beaten up, dragging resources to the Hive. Nothing interesting. Opponent's Crag is 7 2 3 2.
125. Epic, the Hive turned out to be a level 100 one, bringing up meat from the swamp.
126. Hive entered, sacrificed meat and 3 Minotaurs, a winrar because +12 Wyverns. Shakti gets beaten up heading to the Conservatory. Earth is already advanced like Logistics, the rest (Offense, Tactics) are expert. Earlier a GM1 was also built in the Conflux, there was Ore there, so everything is just great.
127. Shakti shook down a crypt near the Conservatory, the chain along the road ate everything else, we're standing before the Conservatory. Stats 12 8 4 5. Opponent's Crag is 8 3 3 2. Movement is visible near the Portal, as suspected it leads to the grass south of the Conflux, trouble :(
131. Bringing resources, level 2 Conservatory surrenders, we expert Logistics, need 300 exp for the next level. After the Hive, either break the Guardian Object, or go into the treasure zone behind the large Golems which leads to the opponent's swamp, and of course, into the treasure zone)
132. Hive +8, already 30 Wyverns, nah, definitely need to break the Guardian Object. Shakti stands before the Well, the Lich beats a Hat +2 Knowledge.
133. Shakti 13 13 8 7 stands not far from the Guardian Object, scrying the Earth subtly hints that in one turn, both the Monastery and the main town can be grabbed right after the GO (3k movement, how could you not grab it).
134. The fight goes terribly, but the effect is achieved, the main town is taken, a road leads south to the swamp and the treasure zone, so we'll fly there, and leave some meat in the opponent's main town so it gets recaptured with losses.
P.S. This was a fatal mistake: if I had gone through the treasure zone, I would have shaken down Dragon Fly Hives, losses would have been almost zero and the final fight would have been almost a formality, but I decided to rush and got a bit over the horse.
135. 2 dwellings are visible: Archers and Monks, also Liches are visible jumping out of the Portal. The swamp was not taken by the opponent, there was a block with a pack of Monks, but we successfully crush it.
136. Crag 9 3 3 2 came out of the Portal with a hundred Archers, lots of Monks and meat. We run into the treasure zone because 20 Wyverns won't cut it, even with a significant stat advantage. In the swamp I took +2 Wyverns, that's something at least.
137. The opponent recaptured his main town without much trouble, but I managed to kill 25 Archers. Shakti in the treasure zone (the one behind the large Golems) takes a Necro Knight dwelling, the chain is total garbage, basically from turn 135 I played without chains, only Shakti.
141. The opponent recaptures our honestly taken swamp, restores the infrastructure (I was repainting the dwellings). Shakti in the treasure zone prepares:
1) To receive reinforcements.
2) To crush the horde of Beholders for a Dragon Fly Hive.
142. Hive gutted, reinforcements arrived, Shakti prepares to turn around and take revenge (there are 2 more Hives visible, with reinforcements of Serpents we block the opponent's shooters, and the Wyverns do their job, that was my plan).
143. Shakti runs, the chain too. 2 days until the final fight.
144. The opponent checks our Shakti with Mullich, successfully runs away. We run to take the Hive behind the horde of Pit Fiends. The chain brought 3 Necro Knights and meat.
145. 1 out of 2 Hives taken, the opponent comes to us himself, forget the second Hive, we need to end this.
Final battle: Shakti: 14 14 9 8 expert Earth, Logistics, Tactics, Offense, Defense and advanced Wisdom. 30 Wyverns, 4+4 Serpents, 3 Necro Knights, 4 Minotaurs, 16 Beholders, 3 Medusas.
Crag: 10 3 4 2 expert Offense, Ballistics, advanced Air, basic Archery, Tactics and advanced Pathfinding. 223 Marksmen, 38 Monks, 20 Crusaders, 56 Pikemen and single large Serpents.
I deploy with Tactics 11 tiles away from the shooters (223 Marksmen, they'll put something under a direct shot, yeah). The opponent, moving first, casts Haste on the Marksmen, they kill Wyverns, -2 from the volley, total -4, not bad. The Archers are covered by Guardians, but that's temporary. In response I cast Oil, smash the opponent's Guardians with mine, and block the Monks with another stack. The Wyverns, I cast Mass Shield on their turn, attack after waiting, -92 Marksmen, then the opponent's troops get Morale and the Wyverns get wiped out, lucky that at least there was no Anti-Morale on the Wyverns. Everything after that wasn't very interesting, without Morale, I think I could have put up a fight, but again, good there was no Anti-Morale)
Thanks for the game.
Also, the opponent's starting hero is not Crag at all, but Sorsha.
In reply to Myxomoar
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#305
28.09.2013
Huanito (red, Tower, Aine) def Zwei (blue, Fortress, Wystan) 8mm6a
crashed in the 113

28.09.2013
Huanito (blue, Fortress, Tazar) def Zwei (red, Conflux, random, Nagash ) 8mm6a
crashed in the 114

thx and sorry...
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#306
28.09.2013
Huanito (red, Tower, Aine) def Zwei (blue, Fortress, Wystan) 8mm6a
crashed in the 113

28.09.2013
Huanito (blue, Fortress, Tazar) def Zwei (red, Conflux, random, Nagash ) 8mm6a
crashed in the 114

thx and sorry...

Confirm.Thx for games.
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#308
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28.09.2013 amigo-sasha (Red, Stronghold, Crag Hack, Crag Hack) def R@sIM (Blue, Castle, Valeska, Valeska) Jebus Cross, 117
The opponent left the game, saying he lost. GG.Unwavering confidence in victory can completely destroy you... when you lose!
The opponent's password is 111
Thank you for the game
He who tries may lose. He who doesn't try has already lost.

A king's life is difficult; sometimes you have to play the clown.)

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