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shikaree
679830737
By arrangement (usually after 6:00 PM Kyiv time)
679830737
By arrangement (usually after 6:00 PM Kyiv time)
New here? I'm Roha — want a quick tour?
Будьте осторожны со своими желаниями. Иногда они исполняются.
ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: ЛатникAfter the team compositions are determined, the captains send the special judge the order of players for each round.
Next, the judges randomly determine the template for each game. ... Map generation is done using the current version of IRMG, with a random huge-sized template.
The list of templates for the entire tournament will be announced by the tournament judges before its official start.
1-deck ships - highly skilled players, 2-deck ships - medium-skilled, 3-deck ships - newbies.
Probably "order of factions for each player in each round"?
So, is the template fixed or random for each game?
Probably "The list of templates for the entire tournament will be announced by the tournament judges before its official start."
Maybe like this: "1-deck - beginners, 2-deck - intermediate level, 3-deck - high-level players". It seems that the larger the ship, the higher the level?
Будьте осторожны со своими желаниями. Иногда они исполняются.
ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: ЛатникGood afternoon.
The rule about using the same faction for 4 turns in a row is not relevant. A skilled player can use the same faction for turns 1 and 2 of a "battle" (excluding Dungeon and Necropolis), if they are going to play only 1 game in each turn of the "battle". A less skilled player, since they will play 2 games in each turn of the "battle" anyway, can use the same faction once in any turn of the "battle". Again, it all depends on the number of teams in the tournament.
And another suggestion: the factions chosen by the players for each turn of the "battle" should be given to the tournament judge so that he can generate the map. The idea is that the opponents should not know which faction they will be playing against until the last moment.
The rule: "Captains send the order of players for each turn to a special judge" probably needs to be rephrased: "Captains send a list of players with their sequential game number to a special judge." Then it is unclear from the rules how the pairs of players for each turn of the "battle" will be determined?
Будьте осторожны со своими желаниями. Иногда они исполняются.
ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: ЛатникIt all depends on the number of games. A "two-deck" player only needs 1 victory against an opponent with 1 deck.
So, what's the issue? 2-1=1, 3-1=2, 3-2=1, or am I missing something?
Будьте осторожны со своими желаниями. Иногда они исполняются.
ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: ЛатникGood afternoon.
The rule about using a Faction only once per battle round is no longer relevant. A skilled player can use the same Faction in rounds 1 and 2 of a battle if they are playing one game per round (excluding Dungeon and Necropolis). A less skilled player, who will play two games in each battle round anyway, can use the same Faction once in any round. Again, it all depends on the number of teams in the tournament. And here's another suggestion: the Factions chosen by players for each battle round should be given to the tournament judge so that he can generate the map. The idea is that opponents shouldn't know which Faction they will be playing against until the last moment. The rule "Captains submit the order of players for each round to a special judge" probably needs to be rephrased as: "Captains submit a list of players with their game number to a special judge." Then, it's unclear from the rules how player pairings will be determined for each battle round.
Будьте осторожны со своими желаниями. Иногда они исполняются.
ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник