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The Crusade (autumn, winter 2013-14)Auto-translated
05.09.2013 Lexmaster (Red, Tower, Solmyr, Solmyr) def Akella (Blue, Stronghold, Crag Hack, Tamika) Balance 123 I rushed to five heroes, found a log hut in a hermit's hut, an external dwelling of genies, captured the native village, a secondary town, built Nagas in the Citadel, my main got Air magic and Intelligence, then my opponent writes that he lost in the Griffin Conservatory 2. Thanks for the game!
09/06/2013 Diabler (Blue, Castle, Kaitlin, Gunnar) def. Yostairs (Red, Rampart, Kirrh) 6lm10a 112.
We made some minor adjustments, and it worked well. There was a hidden archer, and a prison with Rampart creatures. 2 companion creatures. The opponent didn't have a good game.
Thanks for the game.
06.09.2013 Diabler (blue, Castle, Kaitlin, Gunnar) def Yostairs (red, Rampart, Kirr) 6lm10a 112. We made a few adjustments, and it worked well. There was a hidden archer unit, and a prison with Rampart melee units. 2 native companions. The opponent didn't have a good game. Thanks for the game.
I resigned because the resulting army was completely useless, with various unit types (including ranged units). My mistake of losing all my melee units on a scout (I didn't check which units to attack with) finally ruined my mood. And then a triple unit was also defeated, so I decided not to drag it out.
05.09.2013 Lexmaster (Red, Tower, Solmyr, Solmyr) def Akella (Blue, Stronghold, Crag Hack, Tamika) Balance 123 I rushed to five heroes, found a log in the hut, an external dwelling of gremlins, captured the native village, the secondary, placed nagas in the Citadel, my main got Air and Intelligence, then the opponent writes that he lost at the Griffin Conservatory 2. Thanks for the game!
I confirm, In the game it turned out that 2 bears and 6 birds with ones without Mass Slow cannot take the Conservatory level two, and I really wanted to =) Thanks for the game.
02.09.2013 cuc9ctblu (Red, Citadel, Crag Hack, Crag Hack) def Satyr (Blue, Fortress, Tazar, Tazar) JC, 125 On the first day, Shakti arrived with 60 Troglodytes, found an empty University, a couple of Griffin Conservatories, and a Manticore Hive. On 113, the first mini-Griffin Conservatory was taken; the next day, the second mini-Griffin Conservatory, a couple of Manticore Hives for 10 Wyverns. I ran to the Village to buy a spellbook, then headed to the third Griffin Conservatory. Along the way, my scouts found 3 more Griffin Conservatories and 3 Manticore Hives. On 116, I entered the 3-4 Griffin Conservatory. My army: 2 Angels, 10 Wyverns — maxed out. They ate 6 Wyverns. Then I gathered a few more Wyverns and Angels. In the end, on 123, with 10 Angels and 30 Wyverns, I broke the Utopia — it gave me the Cloak of Denial and a shield +12. I ran to the Griffin Conservatory — 140 upgraded Minotaurs. On the same turn, I managed to take a Manticore Hive in the treasure zone. Crag Hack had 3200 movement points. The next day, I took a Pandora's Box with 5 Green Dragons, a couple of Manticore Hives — nothing interesting for artifacts. On 125, I found Tazar on a speed boost; I attacked with Shackles of War. GG, thanks for the game.
We completely outplayed each other, and the critical distribution was terrible. There was simply no gold, and there were few gremlins. On day 4-5, Kyrre is bought, and on day 6, he breaks through to the adjacent town without a castle, where a little gold is found. In the first town, he eventually builds a market, a gremlin guild, and that's it. In the second town, the 4th hero is bought, meat is brought in, and after defending and capturing 2 ifrit nests, he breaks through to the second adjacent town, where there is nothing special except for a +2+2 cloak. In the castle, a citadel, a gargoyle guild, and a town hall appear. In the third town, he gathered all the meat to break through to the Guardian (114 demon troops). There is no slow or blindness in the GM, and he anticipated a wipe, but the opponent beat him by one day, dying to the cons =)
We completely scrubbed out, the random rolls were critically terrible. There's simply no gold, too few gremlins. On day 4-5 Kyrre herself is hired, on day 6 she breaks into an adjacent zone without a castle, finding a little gold there. On the first zone I eventually built a market and a gremlin tower, that's it. On the second zone the 4th hero is hired, meat is brought in, I fight off and capture 2 external dwellings of efreeti. I break into the second adjacent zone, where there's essentially nothing besides a cloak +2+2. In the castle, a Citadel, a gargoyle tower, and a town hall appeared. On the third zone I gathered all the meat to break through ГО (114 demon troops), there's no Slow and no Blind in the Mage Guild, I was anticipating a wipe, but the opponent beat me by one day, killing themselves on the Griffin Conservatories =)
Thanks for the game!)
Confirmed, two losses in one day and all due to stupidity (probably shouldn't play sober), thanks for the game
All reports above have been counted The full list of reports and some statistics can be seen here Crusade Reports (the link is also duplicated in the 1st post of the thread) Unconfirmed reports: 4 group 01.09.13 MuLLIyTa (red, Rampart, Kyrre) def COBECTb(blue, Dungeon, Dimer) Diamond 127 4 group 31.08.13 BISHOP(blue, Rampart, Kyrre, Adel) def COBECTb(red, Stronghold, Gundula, Gundula) Anarchy 145 4 group 03.09.13 Javdet (red, Castle, Vala, Moner) def COBECTb (blue, Fortress, Bron) 8mm6a 146 3 group 04.09.13 Dimast ( blue Fortress Bron Ciele) def darkello ( red Barbarian Shiva Aenain) 116 anarchy 3 group 03.09.13 bubuch ( red Bastion Kyrre Galthran) def amigo-sasha(blue Castle Turis Turis) 132 Jebus Cross 2 group 02.09.13 cuc9ctblu (Red, Citadel, Crag, Crag) def Satyr (Blue, Fortress, Tazar, Tazar) JC, 125
Confirmed. OP got Adel almost from the start, and on the neighboring zone from the cartographer. I got nothing :) Naturally, I had no chance against diplomacy and the imbalanced scouting, even though I managed to build in 2 of my strongholds on week 1 and in 3 of them on week 2, along with bears, birds, and castles. Anarchy, that's how it is — gives everything to some, nothing to others :(
Confirmed. I didn't know the template, got lost on where to go. Then OP said after watching the replay that I apparently ended up somewhere I shouldn't have due to some bug. Took me a very long time to find the path to the opponent until he found me himself. There was no endgame; I didn't have time to group up and run to the castle or open the Dragon Utopia. As always, I was one day short :) ---------------- MuLLIyTa
Confirmed. I played this template for the first time. I picked Dungeon, hoping there'd be at least one external dwelling of something and that the portal of summoning would work. It was not meant to be :( . Naturally, I spawned in the underground. No bypasses or passages anywhere, just solid blocks of various shooters everywhere. In the underground, it's practically impossible to get around the blocks. Luckily I took a mage with meteor showers; with Shakti I would have surrendered on day 3. 100+ Troglodytes wouldn't have handled hordes of eyes, orcs, gogs, and archers. The template is certainly interesting, but you need to know it, and underground towns aren't really that great here, or maybe I just had bad luck with spawns, since the heroes seemed fine :D
02.09.2013 cuc9ctblu (Red, Citadel, Crag Hack, Crag Hack) def Satyr (Blue, Swamp, Tazar, Tazar) JC, 125 On the first day, Shakti arrived with 60 troglodytes, found an empty University, a couple of Griffin Conservatories and a beehive; on 113 the first mini-Conservatory is taken, the next day the second mini-Conservatory, a couple of beehives for 10 ducks; I run to the village to buy a spell book, then to the third Conservatory; meanwhile, scouts found 3 more Conservatories and 3 beehives. On 116 I entered the Conservatory 3-4, army: 2 angels, 10 wyverns - max stats; they devoured 6 wyverns; then I gathered a few more ducks and angels; in the end, on 123 with 10 angels and 30 wyverns, I broke the utopia - it gave the Cloak of Condemnation and a shield +12; I run to the GO - 140 upgraded minotaurs; on the same turn I manage to take a beehive in the treasure zone; Crag Hack has 3200 movement; the next day I took a Pandora's Box with 5 green dragons, a couple of beehives, nothing in terms of artifacts; on 125 I found Tazar on a speed run; I attack with Shackles of War; GG, thanks for the game.
The respawn gave very good rolls, but after exiting on 122 from the speed run, I didn't pick up anything valuable by 125 except boots +2 to all and 2 utopias with 40k gold. If I were Red, I would have made it to the third top zone with a Chalice and a book of air, and I could have gone to a fairly large roadless part of the treasure zone. I also remember an epic fail when I sat down in the central Castle to replenish mana, but didn't have gold for the Mage Guild and didn't have a single marketplace! I burned 1k moves on that blunder :smile21:
I rarely play on Jebus Cross, but I don't remember the last time I won on it - whether 1*1* or 2*2. Apparently Jebus Cross feels that I don't like it and reciprocates :D
There was a strong screw-up with one-way portals. Had no one to check the teleport on the road, so I block the exit with a scout hero and jump in with Kyrre. It turned out that the road had randomly generated there. Spent 5 days getting out of there, and when I thought I was finally out — there were 10+ Wizards on the road.
But my opponent had some computer issues and decided not to continue, although that was a mistake. The XP from the ground and the log for the papa bear and 2 bears — it was quite playable.
It started well, but the second week killed my desire to continue. I lost a hero with a bear on a castle with a stronghold, Kragg was cut off from resource income, and the resource income was lost on dendroids, leaving only 2 bears. Out of 8 heroes, only 4 remained. In general, I messed up. GG, thanks for the game.
On the first week, uniques in the citadel and elves bought from two treasure zones. Tight on gold. Took a secondary Conservatory and revealed two entrances to the treasure zone there. Near the capital - a Griffin Conservatory with an angel. Opponent has Clavius.
On the second week, took the angel, barely managed to buy units, and in the treasure zone - raided the Hive. Near ГО two more elf treasure zones and a Griffin Conservatory. Could have taken ГО on oil at the end of the second week, but wouldn't have made it to the opponent's capital, so went into the second treasure zone instead. And only in the third treasure zone, in the third Dragon Utopia, got a magic item - a blue cap. Might stats around 20.
On the fourth week, took the opponent's capital, and with archangels, waited for Clavius to show up.
It's hard to hold out against 200 Grand Elves with a Golden Bow.