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12.08.13. Pit for LM (blue, random Dungeon, random Darkstorn, Galtran) def GoD (red, random Rampart, random Pearl, Sandro), skirmish, 123.
The opponent took both rests + one bonus. I took one, scared of the Dungeon. Then the Dungeon was rolled to me.
111 - I cast View Surroundings. There's an external dwelling of Evil Eyes, on the secondary (grass) - a prison and a gold mine behind light guards - ghosts. The second is behind power liches, not an option. Nothing else. Little gold. Troops - 4 Evil Eyes, 11 lizardmen and a standard pack of troglodytes. Still decide to play, hoping the Evil Eyes under Vistan will carry.
112 - took a village, placed 1000.
113 - painted the external dwelling of Evil Eyes, bought it, built a portal. Grabbed a sulfur mine to build Evil Eyes.
114 - brought 14 Evil Eyes, captured the prison - Galtran. Expert Necromancy, basic Defense, Wisdom, and Ballistics. Not great, but it'll do. Painted the gold mine, captured the crystal mine.
115-117 - did nothing. Got +1 Spell Power, refilled mana. All exits are very inconvenient - a horde of elves, 20-49 power elves and 10+ Thunderbirds. Sleep at the stables. Build-up - Evil Eyes 1-3 in the fort. Everywhere thousands and markets.
121 - bought out the Evil Eyes (exactly 50 came out), but couldn't upgrade. From the stables I break through the birds. On the other side of the portal - power wolves. Both neutral stacks have bad morale, I lose a lot of skeletons. From 20+ pits I captured a quest artifact. I run along the road.
122 - cast View Surroundings. I see the opponent. Over there - an untaken gold mine behind golems and boots behind swords. I move out - can't let such good stuff go to waste.
123 - Sandro captures the mine, Gunnisson takes the boots, gives them to the Necromancer. I hand over the artifact, get 15k gold. Pity, I wanted a strike stack. Still, fine. Upgrade harpies, build medusas, Mage Guild in the secondary, buy a Necro hero with troops and buy back the skeletons. Transfer whatever magic I can to Galtran through Alamar. Attack the genies toward the opponent, conveniently forget the purchased harpies and medusas mid-chain. Open a refugee camp - gives a Behemoth. I have to leave the skeletons too, because with -2 morale it would be bad. Attack Sandro with 50 Evil Eyes, 100 troglodytes and a bear. There - 12 elves, 4 dwarves, 50 centaurs. No significant magic on either side.
The Evil Eyes shot everyone down.
Thank you for the game!