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#1296
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08/12/13. Pit for LM (red, Tower, Solmyr, Solmyr) def leosnow (blue, Castle, Valeska, Valeska), 2sm4d(3), 122. They chose all restarts. Pikedram arrived... In the end, there were no troops, but there was a large and rich respawn point. Mid-week, thanks to lightning, he broke through to his native secondary base through wolves and upgraded gargoyles. In general, he wandered around aimlessly, with no particular plans for the game. On turn 117, he took a djinn lair. He built a nag in the stronghold. On turn 121, he broke through to the dungeon through ogres. He revealed the map. And the opponent was nearby... And Solmyr spent turn 5 with 5 nagas and no mana... Without money for a bribe... However, the opponent's situation was much worse than mine. Valeska reaches the Inferno town on her turn and remains next to it, and no one else comes out of there. On turn 122, I bring up the troops and attack - there is no money, it's the army of the first week, it would not be difficult to win, with or without the chain. Thank you for the game!

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