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Let's choose the best time for playing!
55 voters
Multiple choice Public votes Closed 2013-08-10
This poll is closed.
16/8/1
40% 22 votes
16/4/1
20% 11 votes
16/4/2
12.7% 7 votes
12/06/01
12.7% 7 votes
10/5/1
10.9% 6 votes
It’s all nonsense; we need another option.
10.9% 6 votes
In reply to Scorpiona
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#122
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Scorpiona
Reducing the timer is definitely not a good idea! If it were a 1v1 game, then yes, players who enjoy fast-paced games could use a shorter timer, but this is 1v1v1v1. You might come up with a plan, but in 3 turns, your opponents can change everything very quickly, and you'll need some time to adjust!!!
16:8:1 is a tried and tested, comfortable timer!
+ Scorpiona, I'm in favor of this timer.
In reply to Diabler
#123
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Diabler
You can always get caught.

__________________
The hardest battles are fought in the mind
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#124
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The most important thing in this tournament is to ensure that the game doesn't drag on for several sessions, even if it means sacrificing the quality of the match. Gathering 4 people at the same time, while ensuring that each person has several hours to play, is a very difficult task, and if this needs to be done multiple times, it leads to delays and prolongs the tournament. Ideally, play a standard mini-Boombox (M-U) map with a blitz timer. With this setup, the game will be played in one session.
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#125
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I just read through it, and I'm wondering how long the final match between players will take – it could realistically take 1.5 hours. And if there are 2 finals, it will take 2 hours at best, which is a bit disappointing: sad:
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#126
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We need to ask baratorch for a chess timer for player-versus-player battles.
ICQ: 494048169
Не любят многие порнуху, а я... А я люблю порнуху! © А.С. Пушкин
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#127
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16:4:1 or even less would be ideal. In general, if you reduce the timer, then record the game. Otherwise, as mentioned above, there simply won't be enough time to gather resources multiple times, especially for several hours.
Мой ник Heroes, и никто не вынесет меня
Скажу я вам, мои друзья.
Я некромант, я маг великий, и армия моя
Непобедимая, огромная!
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#128
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If you significantly reduce the timer, the game will become even less enjoyable than if you wait a little longer for your opponents. There might not be enough time even for the simplest actions. Playing in two sessions is probably the most reasonable option.
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to KobRa_RR
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#129
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What are you talking about? The 2v2 tournament is going well, and everything fits within the time frame! And your calculations of the minutes saved are insignificant compared to the battles between players! And all the valuable time saved will still be spent:smile33:.
You just need to be patient and understand that the game takes time, and if you don't want to wait for your opponents' turn, it's better to decline participation.

As for agreeing on a game, we have several players on our forum who can't even agree on a 1v1 match and drag out all the tournaments until the last moment, and we all know them... And again, if a player has a very limited amount of free time, then perhaps it's not worth exhausting everyone with the wait for a free time slot for the game!


469326983
In reply to Scorpiona
#130
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No, well, cutting the timer to 16:4:1 on Jebus Cross is nonsense in my opinion
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

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Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

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In reply to aka.Ward3n
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#131
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aka.Ward3n
Nah, cutting the timer to 16:4:1 on Jebus Cross is nonsense in my opinion
This isn't just nonsense :smile15: it's complete meaninglessness of the game :smile16:


469326983
#132
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A 2*2 tournament is underway; everyone is fitting perfectly within the time limits!
Is that really everyone? As I understand it, the deadlines for the second round have passed, and far from all games have been played.

Yes, gathering 4 people is harder than gathering 2. But perhaps, along with this factor, the fact of a long timer also plays a significant role? Why not take into account potential shortcomings of the already ongoing—undoubtedly wonderful—2*2 tournament and try in advance to reduce possible forfeits and unplayed games specifically because matches will on average take well over 10+ hours?

Of course, one could say: if you don't like waiting 40+ min for a move, then don't get involved; and generally, you can't even play 1 on 1 with a 10 min SoD timer, you bunch of rushers. Or, we could try together to find a timer solution acceptable to the absolute majority. This is a general discussion aimed at helping the organizer; in the end, the final word belongs to him.
ICQ601845540

Как сделать так, чтобы в подписи картинка рейтинга была кликабельной?
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#133
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Yes, it's a shame that with such a timer, there definitely won't be enough time, and I'd really like to play. The idea is original and appealing; I just can't imagine how it will work in practice when, for example, player 1 plays from 15:00 to 18:00 Moscow time, and player 2 plays from 20:00 to 24:00... what should we do? And playing with such timers for 10+ hours is a real downer.


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Стримы
http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts
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#134
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yes, 16:4:1 is the only reasonable option for this format, and the minimum time for a tournament should be 2 weeks (preferably 3).
Under these conditions, I will sign up.

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Сам ты фиш (с) :D
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#135
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Why not add a minute to the battle time? Let it be 16/4/2.
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#136
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I like that ratio better too, 16/4/2.