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Let's combine everything again. I don't have any roads leading out of the castle at all. You think I should spend 111, but I don't think so. We need a judge.
Offtopic: 4. Restarts. 4.1. Mandatory restarts: - if there are no roads leading out of the starting castle; I gave an example, and my opponent claims that I need to spend 111, please answer. Should I have spent 111 or not?
Yegor, you are right, this is an objective restart, and you shouldn't spend your legitimate 111 on it. It's a different matter when the game generates a map so that there are no 1-2 road tiles leading out of the castle, but then a road does lead out.
A new record for the largest battles has been set in the popular space online RPG EVE Online. On July 28, a battle began, gathering more than 4,000 players. One of the game's developers confirmed after the battle that it was the largest battle in the game's history. The confrontation between the game's largest alliances, CFC and TEST (whose allies were N3/Nulli), involved 4,070 ships, 2,900 of which were destroyed... The battle was calculated on one server, so the developers had to slow down time in the game by 90%. The battle lasted more than 5 hours of real time... The battle surpassed in scale the January battle in the Asakai system, where 3,000 ships clashed. Then, the losses of the losing side amounted to about 20,000 real dollars - many things in the game are bought for real money. An 18-minute fragment of that battle can be viewed on YouTube.
What do I think about it? It's a pity that "Heroes" will never again generate such interest and set new records!.. :(
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)
RiMpel2
13 years ago
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I can only imagine what a slideshow the participants had.
The plaintiffs' statement also indicates that nearly $6,500 was spent on the summer camp vacation.
Seriously?
However, the girl was unable to spend the full four weeks there, so her family suffered losses. Now, the plaintiffs intend to sue for $600,000 in compensation for the humiliation and stress experienced by the 15-year-old American girl.
And rightly so.
Сейчас балуюсь этим https://vcmi.eu/download/ За то что нейтралы не бегают за единичкой, для меня это уже стоит того
shameonyou
13 years ago
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Chingis
I've had 2 or 3 such cases in the game.
1. The screen shows that it's the opponent's turn.
2. The opponent logs in and says they passed their turn, but they know I didn't receive it, and the computer supposedly crashed the game or something. But I don't see any indication that the opponent left the game (everything looks fine:), nothing to complain about).
3. Then, I say, no problem, load the save from before your turn. OF COURSE, the opponent can't load this save for various reasons :).
4. Since I got tired of waiting for the opponent's endless attempts to load the save, I have to load my own save, allowing the opponent to repeat their moves from the last day.
5. When this happened the first time, I just thought about it. Now I think it's a disguised way to force a loss and an automatic win.
6. In yesterday's case, there was some kind of circus (/topic/10416/. Instead of loading the save made before his turn, the opponent loaded some random autosave. After this load, it turned out that I had already played the next day (on the screen, my heroes remained in place with a full move allowance), and now it's the opponent's turn again :). That is, I skipped an entire day in the game. This obviously doesn't suit me, so I load my own save.
Question: What should I do next time in such situations?
Can I do the same? Or rather, teach me how to load a save so that after that the opponent skips an entire day of the game? (I will load saves like this for opponents; they seem to enjoy it :)).
Has anyone else experienced similar cases?
Sorry, but are you stupid or what? The transfer stalled, an error occurred, I logged out, loaded MY DAILY SAVE named chingis vs shame 121, and there the day was already 122 instead of 121 (This bug, or whatever you want to call it, I hope I'm not the only one who knows about it. I clicked on pass turn 121, then there was a data transfer error, I load the save named 121, but when I load it, I see that I have to pass the turn, but somehow it's already 122, although I just checked that same save, and it's still 121. That is, the last autosave loads one move ahead; I've encountered this more than once). The opponent also saw that the day had advanced. We agreed that I would make my move. And now regarding the benefit - I completed the GO with even greater losses than before loading. And what "random" autosave are you talking about? There's a regular autosave, and there's a daily save. After loading the daily save and seeing that it's one day ahead, I loaded the autosave (and not some random one, as you claim), and it has the same issue. We faced this in a 2v2 tournament; sisasty will confirm. It's very difficult to break 3 rusty ones with 30 ducks and 4 angels on the first try. I'm such a noob; I couldn't do it at once and mashed the autosave button, right? Is that how you think it was? What a great unfounded accusation.
And, by the way, the opponent obviously doesn't understand what we're talking about; the heroes are in the same positions for both of us; it's just that the day jumped forward by one. I repeat, I've encountered this before.
__________________ The hardest battles are fought in the mind
shameonyou
13 years ago
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Then keep your accusations to yourself; I'm not the only one who's seen this, and it's not my fault. Before drawing any conclusions about the save's power or anything else, take a closer look.
__________________ The hardest battles are fought in the mind
Chingiz, stop talking nonsense. Right now, due to the fact that the HD mod version is somewhat unstable, such situations occur for everyone and very often. And in general, with you, whatever game it is, it always turns into an argument... you can't play Heroes with that kind of attitude. Heroes is a game based on trust between opponents.
RiMpel2
13 years ago
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Chingis
Let's just blame HD Mod for everything? I have a hunch.
The harsh world of esports is thriving in South Korea, where the main gaming disciplines form their own pantheon of gods – with millions of fanatical viewers and a multitude of priest-like esports players. At the current World Championship Series tournament for StarCraft II: Heart of the Swarm, a dramatic event occurred: one of the best players in the world in this strategy was completely defeated by a 16-year-old Korean schoolboy. World champion Lee Shin Hyung, who plays under the nickname INnoVation, lost 4-0 to the up-and-coming esports player Cho Sung Chu, better known as Maru. The latter is currently only 16 years old. He is only four years younger than INnoVation, but nevertheless, he became a schoolboy who defeated one of the best SC2 players.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)
.Ru
13 years ago
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A schoolboy, lol. 16 is a normal age for esports.
Dirty_Player
13 years ago
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I read somewhere that the youngest professional gamer is only 6 years old.
That's cool, because Maru already showed excellent results last year and was a revelation that year in Korea. As for Innovation, he's slightly above average in Korea, nothing more. I think those who follow the scene closely will understand. P.S. What kind of website is gmbox?