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Posts from The Final Battle 7

5.0 (2 ratings)
13 years ago
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This is definitely a disease, but not for heroes
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13 years ago
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The clown is hilarious... We should organize a contest: Who can guess his next nickname? =)
13 years ago
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I was wondering, what will happen when people get fed up with Darkello's statements?
In reply to theShevanesian
13 years ago
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theShevanesian
I was wondering, what will happen when people start making fun of Darkello's statements?
Nothing much, they'll just get banned from the forum!
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13 years ago
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26.06.2013 Scorpiona (Blue, Dungeon, Shakti, Gunnar) def Redwhait (Red, Castle, Valeska, Luna) diamond, 133
Shakti was born underground. 3 stacks, under the castle a Griffin Conservatory (2) and a Dragon Fly Hive hide, Gunnar in the tavern.:smile20:
On the first week, the main task was not to run into a restart ))
Slowly scouted what was along the path and tried the portals and one-way monoliths to understand where each computer was.
The view scrolls helped a lot to reveal the underground.
And only when morning of 116 came, I rushed forward with 2 dragons and 2 angels:smile13: !!!Managed to kill one of the computers.
At the start of the second week, I took the Dragon Fly Hive from the opponent and captured the castles of 2 more computers, then went to visit the reds. By the end of the week, I took the capital and managed to take the villages.
Until 133, I was catching up with Luna, who was successfully chaining.
133 despite the fact that daddy is Gunnar, only Shakti can reach Luna, the troop advantage - I attack...I get an Implosion for -5 dragons, but the troop advantage proved decisive.

Thanks for the game!
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13 years ago
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Scorpiona
06/26/2013 Scorpiona(Blue, Dungeon, Shakti, Gunnar) def Redwhait (Red, Castle, Valeska, Luna) diamond, 133

Thanks for the game!
Unfortunately, there's no way to win against chocolate. Even having all the fire in the box and a level 5 helmet didn't help. The spell power was very low, and there was essentially no might. I wanted to run to the only decent large treasure, but I was caught.
Thanks for the game!
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13 years ago
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Against Maretta, there are as many as 5 Ramparts :D
In reply to Dirty_Player
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13 years ago
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26.6.2013: twaryna (blue, Stronghold, Gurni, Gurni) def Ayauhteotl (necromancers, Clavius, Clavius) 8mm6a 133

Good game — decent amount of meat from the start, candle from the overview revealed most of the respawn immediately: there are 2 roads, though both are very long; Dragon Utopia right under the castle along the road, a couple of experience crystals, a stable deep in the respawn, a Dragon Fly Hive, decent gold behind guards, 2 Dwarf Cottages, an external dwelling of goblins, a mana fountain. Gurni rushed ahead like a steam engine right away. Just not in the right direction, and because of the very long roads, it wasn't convenient to hold off the second direction. Bears in the castle on the first week. In the end, I cleared the corner triple relatively quickly. And by the middle of the second week, I broke back home with 5 angels and 12 ducks, excellent leveling, and a +2 speed artifact. I thought about grabbing the home Dragon Fly Hive and rushing a Dragon Utopia, but it just didn't work out. I headed closer to the center. Killed the swamp computer, built a Wyvern in that castle. On 131 I took the home Dragon Utopia, where the only useful thing was money. At least I upgraded the creatures. Then I took the central town, moved Gurni there, and headed towards the opponent. On 133 the final fight took place in the opponent's adjacent zone. The advantage in army power and stats, plus mass haste, decided it. Thanks for the game!
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13 years ago
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27.06.2013 Gomunguls(Blue,Inferno,Nymus,Pyre)def Scorpiona(Red,Inferno,Oktavia,Clavius)8xm8a,1.4.2
Agreed to play 8xm8a!!!
We took by rest, on respawn I had a Tugan, broke through the blocks and lost a decent amount already...but revealed a free Dragon Fly Hive exit to the secondary and a KV behind the pits,+ there are many exits I decide to play, upgraded the ballista and go into the pits for the passage to the secondary...11 creatures fell easily, on the second there were many fights, lost quite a bit due to anti-morales and morale at the max Griffin Conservatory...as a result towards the end of the second with 20 Wyverns and 4 Angels...I run for the KV...there to grab it you need to kill Troglodytes and Pits, killed them without losses, replenish mana in the whirlpool in the dungeon and on the 3rd I break 3 Dragon Utopias, all excellent, only in the very first one they gave me a beating as it turned out to be a tier 3, gave 2 Swords +5 All and a bag of gold...but then the next Dragon Utopia fell easily thanks to Air Elementals).... at the start of the 4th I buy Efreeti and Imps in the capital and in the captured Inferno of Tana and run to the next Dragon Utopia...with the bought gold I purchase troops and run with the second hero to scout the portal, and there's Kalh with all his might, stats aren't great I decide to try beating him with magic and buying him off...killed 5 Angels and 10+ Wyverns and retreated...on day 142 with a scout hero I revealed the entire army in the secondary where with 2 Dimension Doors I reach right next to it and win the battle!
Thanks for the game!!!:)
Passwords: Blue - 0760, Red - gl
In reply to Scorpiona
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13 years ago
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In the second post, there are tilesets.
Scorpiona


In reply to Gomunguls
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13 years ago
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Gomunguls
27.06.2013 Gomunguls(Blue, Inferno, Nimus, Pyre) def Scorpiona(Red, Inferno, Octavia, Clavius)8xm8a,1.4.2
We agreed to play 8xm8a!!!
We took a rest, on my respawn I had a Tugan, broke through the blocks and lost quite a bit already...but I revealed a free exit to a secondary Dragon Fly Hive and КВ behind pits,+ there are many exits I decide to play, leveled up the ballista and go into the pits for a passage to the secondary...11 creatures fell easily, on the second there were many battles, lost a fair bit due to anti-morale and morale in a max Griffin Conservatory...in the end, at the end of the second, with 20 Wyverns and 4 angels...running for КВ...there I need to kill trolls and pits to grab it, killed without losses, replenish mana in the whirlpool in the dungeon and on the 3rd I break 3 Dragon Utopias, all magnificent, but in the very first one I got a beating because it turned out to be the 3rd, gave 2 swords + 5 all and a pack of gold...but the next Dragon Utopia fell easily thanks to Air Elementals)... at the start of the 4th I buy Efreet and Imps in the capital and in the captured Inferno of Tani and run to the next Dragon Utopia...with the purchased money I buy troops and run with a second hero to scout the portal, and there is Kalkh with all the power, stats are not great I decide to try to beat with magic and buy myself out...killed 5 angels and 10+ wyverns and retreated...on turn 142 with a scout hero I revealed the entire army in the secondary where through 2 Dimension Doors I reach right next to it and win the battle!
Thanks for the game!!!:)
Passwords: Blue - 0760, Red- gl

Played well! Satisfied with the game:p just unlucky with the road split, one led to a dead-end and empty village, and the second only passed through one treasure zone and straight to the opponent:( .
As a result, a couple of well-leveled heroes, but completely naked, without artifacts:smile04: good power. There wasn't a single Dragon Utopia and no artifacts. Built Mithril Forge 5 with a garrison and Town Portal.

In battles it was painful to watch how with such an advantage in meat you get torn apart by an advantage in stats and magic:smile05:

Thanks for the game!
13 years ago
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26.6.2013: twaryna (blue, Stronghold, Gurney, Gurney) def Ayauhteotl (Necro, Clavius, Clavius) 8mm6a 133
I’ve confirmed that Necro is just not my thing. Not because I lost, but because it felt like I wasn’t playing—I was working.

Week 1 - ~100 skeletons at the start, briskly running along the path, take the Dwarf Cottage 15, break through into another zone, from there break through into the corner treasure zone through griffins and gargoyles (poor skeletons), and run into a road block of 20+ electricians guarding a Necro horse hide. Also spotted a drake hide behind 100+ mummies and a Necro Cloak behind golems, but the mummies block the passage. We trudge back, not as briskly. By the end of the week: 150 skeletons, tiers 1-4 in the Citadel houses, Clavius standing near the Griffin Conservatory, a chain from the Conservatory to the drake hide and the cloak.
There was another road, but a crooked one, arcing around the Castle and with blocks; I only partially scouted it with scouts.
Week 2 - the tavern disappointed: Straker with 7 zombies and a Barbarian with 17 goblins. Still, the skeletons were enough to take Conservatory-2 without serious losses. Next, I move Sandro’s troops and attack the mummies. It came down to 210 skeletons, 2 angels, and tier-1s vs 110 mummies. The fight must have lasted half an hour—I even felt awkward toward the opponent. I take the drake hide, the Necro Cloak, and Pire runs off to claim the horse hide and the secondary. Over the next 2 turns, I take the secondary, 2 horse hides, and 2 Necromancers, both with boot subbing, running in 2 directions. One goes along Road 2 toward the central zone, the other toward the computer. Well, "running" is an overstatement. One ended up trudging for 4 turns, the other for 5 turns, despite angel speed boosts. End of Week 2: the computer Inferno is taken, Dragon Fly Hive-6, houses barely squeezed in horses, about 550 skeletons.
Week 3 - overall not bad. Necro is leveling well, plenty of resources, I’m planning to build Mage Guild-4 in the Inferno. I get as many as 15 horses, a decent number of skeletons. One problem—no worthy targets in sight. I ride into a Mana Source, 140 mana on Clavius, and decide to merge the army and head to the treasure zone. I also gathered more skeletons, 700+. Clavius enters the treasure zone, but it was kind of dreary there. From what’s visible—not particularly needed quest artifacts. I grab a level 4 scroll, but it’s Fire Shield. I decide I don’t like the treasure zone and would rather go to the portal, and generally scout the vicinity looking for Dragon Utopias or Conservatories. 132—the opponent arrives with a very solid army and stats, but I happened not to bother pressing “View Turn” or checking the map, and I missed it. A sad outcome. Clavius exits the treasure zone, moves are gone, and only then do I see the blues—a scout and Gurney. I just stupidly exposed my main. I kill his scout with my scout, then check Gurney—well, absolutely terrifying. Plus a Cloak +2. Not clear what to do. Either give up Clavius and run Sandro somewhere into the darkness along the road, hoping for something tasty, or conversely give the army to Clavius (otherwise Clavius will almost certainly be cynically killed), or run to the Inferno Castle and hurry to build Mage Guild-4. I decided that without Clavius it would be too sad, so I gave him the army. I hoped the opponent, with 30 mana, might be afraid to attack an unchecked Clavius. In the Inferno, Mage Guild-3. I’m hauling 15 horses. Opponent moves—surprise. Turns out the Mana Source has 2 tiles from which you can replenish it, and I didn’t even know that)
Gurney attacks—an advantage in speed, stats, army, and now even mana. It was immediately clear things couldn’t be worse, but I decided to wait and check Gurney for Mass Haste. Mass Haste was there, no Surrender, and my troops couldn’t even deal any decent damage to the opponent. I decided there was no point in dragging it out and surrendered.

Thanks for the game!
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13 years ago
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LeBron (red, Dungeon, Shakty) def Twaryna (blue, Fortress, Tazar) 126 JC
Decent map, thanks to 2 hidden spots for fighters and a quick unit with 122 attack, he managed to break through the Goblin Camp and reach the best spots before Tazar.
Thanks for the game!
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13 years ago
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LeBron
LeBron (red, dungeon, Shakty) def Twaryna (blue, fortess, Tazar) 126 JC
Respawn of mediocre quality, thanks to 2 external dwellings of dragons and a quick on 122 I broke through the ГО of cyclopses and managed to reach the best spots a turn ahead of Tazar.
Thank you for the game!

I confirm. The respawn was good, despite the complete absence of Dragon Fly Hives — there were 4 thick Griffin Conservatories (totaling 14 angels), 2 external cow dwellings and a couple of external lizard and gnoll dwellings + a native town, where I also built cows. Tazar got Pathfinding and Earth Magic. A bit hampered by losing some meat mid-week at the medusa dwelling. But overall it wasn't critical. Starting from week 1, day 2, I began taking Griffin Conservatories. And right there I made a bit of a misplay with Tazar and spent moves unwisely. In the end, I was exactly 800 movement points short in the center to reach the key Dragon Utopia first. And of course red color took control. Thanks for the game!

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