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Posts from The Final Battle 7

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13 years ago
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Hello to everyone who had the strength, patience, and luck to reach this tournament, as well as all fans and spectators. I will not deviate from my idea of holding a tournament according to the classic FB-1 scheme.
Final Battle 7

I. Regulations and deadlines
The qualifying tournament will be held in a round-robin system, with each player playing against every other player.
Tournament start date: July 1, 2013.
The tournament schedule will be comfortable but also strict. The tournament must be completed before December 29, 2013. However, there will be a series of deadlines, i.e., fixed dates by which each participant must have played a certain number of games; otherwise, the organizer has the right to exclude them from the tournament.
1) By August 31, 2013, 3 games must be played.
2) By October 31, 2013, 6 games must be played.

II. Rules and templates.
1. By default, games are played according to the Rules for online games in Heroes III and the seasonal Rating Tournament.
2. By default, the game version is SoD 3.2 (4.0); with mutual agreement, WT or any other HOMM3 version can be used.
3. A template is chosen in the standard way from 7 templates.

Jebus Cross
2sm4d(3)
8mm6a
6lm10a
8xm12a
mini-nostalgia
diamond

4. Castle selection. A new feature of the tournament.
Each participant must play with all 9 castles.
Before starting the tournament, each participant must inform the host (via ICQ) which castle they will use against whom.
1. All participants must tell me which castle and against which opponent they will play.
2. After I receive information from everyone, I will post it publicly in the form of a table; i.e., it will be visible who plays against whom and with which castles.
3. After that, you can start playing. Based on the castles, start choosing templates.

For example: Against player 5, I will play as Inferno; against player 7, I will play as Castle; against player 10, I will play as Dungeon, etc.

5. The tournament will be held in a round-robin system. You can play in any order.
A victory gives 1 point, a draw gives 0.5 points, and a loss gives 0 points.
The winner is determined by the number of points scored. In case of a tie, additional criteria apply.
1) Berger coefficient
2) Head-to-head record

III. Organizational issues
1. This is an official, regular tournament.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament host: Dirty_Player (ICQ 408722873).
Tournament judges: Pit for LM (471401475)
4. For each played game, participants must submit a report and confirmation.
5. Saves from all games must be saved until the end of the tournament and presented upon request from the tournament hosts or any member of the AC.
6. If controversial moments arise, please discuss them outside the forum. To resolve this, contact the host or judge in ICQ and provide daily saves, ICQ logs, and other necessary information.
The referee's decision is made primarily based on the rules of the tournament. If the situation that has arisen is not regulated by the rules, then the referees are guided by elementary logic and gaming ethics.
7. All games of the tournament go into the seasonal rating. Reports and confirmations are written in this topic and will be copied into the "Reports of online games and their confirmations" topic. I.e., there is no need to duplicate reports in the season ranking.

8. Participants who take 1st-3rd place will have the opportunity to play in the FB-8 tournament. At the end of the tournament, the winner will be awarded a Cup for their avatar:

IV. Participants
1. Piterius (407907277)
2. bRitvo4kA (387093098)
3. Amiloo (388281368)
4. LeBron (550279567)
5. twaryna (301303816)
6. Maretti (581475607)
7. Redwhait HP (406484472)
8. Gomunguls (499978341)
9. Ayauhteotl (584609712)
10. Scorpiona (469326983)
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13 years ago




24.06.2013 Gomunguls (blue, Dungeon, Gunnar, Gunnar) def Piterius (red, Conflux, Monere, Monere) 8mm6a 222
23.06.2013 Amiloo (blue, Inferno, Octavia, Fiur) def Scorpiona (red, Necropolis, Clavius, Clavius) 6lm10a 123
23.06.2013 Ayauhteotl (blue, Conflux, Gelare, Fiur) def LeBron (red, Tower, Aine, Gunnar) diamond 125
26.06.2013 Scorpiona (blue, Dungeon, Shatki, Gunnar) def Redwhait (red, Castle, Valeska, Luna) diamond, 133
26.06.2013 twaryna (blue, Stronghold, Gurnisson, Gurnisson) def Ayauhteotl (red, Necropolis, Clavius, Clavius) 8mm6a 133
27.06.2013 Gomunguls (blue, Inferno, Nymus, Pyre) def Scorpiona (red, Inferno, Octavia, Clavius) 8mx8a 142
28.08.2013 LeBron (red, dungeon, Shakti, Shakti) def Twaryna (blue, fortess, Tazar, Tazar) Jebus Cross 126
29.06.2013 Scorpiona (blue, Tower, Neela, Neela) def Piterius (red, Tower, Neela, Neela) h3dm1 216
30.06.2013 Maretti (red, Rampart, Kyrre, Kyrre) def Lebron (blue, Necropolis, Galthran, Galthran) jebus 126
06.07.2013 Scorpiona (red, Rampart, Kyrre, Kyrre) lose Maretti (blue, Inferno, Octavia, Crag Hack) 6lm10a 212
05.07.2013 Gomunguls (blue, Tower, Neela, Luna) def Amiloo (red, Fortress, Tazar, Wystan) 8mm6a 212
08.07.2013 Gomunguls (blue, Fortress, Tazar, Tazar) def twaryna (red, Dungeon, Shakti, Shakti) 8mm6a 221
08.07.2013 Amiloo (blue, Dungeon, Shakti, Galthran) def Redwhait (red, Inferno, Calh, Ciele) 8xm12a 143
09.07.2013 Ayauhteotl (red, Rampart, Kyrre) def Scorpiona (blue, Castle, Valeska, Valeska) 8mm6a 225
16.07.2013 Gomunguls (red, Necropolois, Clavius, Galthran) def LeBron (blue, Inferno, Marius, Marius) 8mm6a 147
16.07.2013 Amiloo (blue, Necropolis, Galthran, Galthran) def twaryna (red, Conflux, Luna, Gunnarр) JC 134
20.07.2013 Ayauhteotl (blue, Fortress, Tazar, Tazar) def Gomunguls (red, Conflux, Luna, Ignatius) 2sm4d(3) 133
24.07.2013 Scorpiona (red, Conflux, Gelare, Luna) def bRitvo4kA (blue, Fortress, Tazar, Tazar) 2sm4d(3) 214
02.08.2013 Scorpiona (blue, Fortress, Tazar, Galthran) def twaryna (red, Inferno, Marius, Marius) 6lm10a 217
08.08.2013 bRitvo4kA (blue, Necropolis, Isra, Galthran) def Gomunguls (red, Stronghold, Gurnisson, Moandor), 6lm10a, 134
10.08.2013 Maretti (blue, fortress, tazar, galthran) def Amiloo (red, rampart, kyrre, kyrre) 8mm6a 224
14.08.2013 Ayauhteotl (blue, Stronghold, Crag Hack, Crag Hack) def bRitvo4kA (red, Conflux, Calt, Vokial), 8mm6a, 132
20.08.2013 Maretti (red, dungeon, shakti, gunnar) def Redwhait (blue, rampart, kyrre, kyrre) mini-nostalgia 135
29.08.2013 Gomunguls (blue, Castle, Caitlin, Gunnar) def Redwhait HP (red, Necropolis, Galthran, Galthran) Jebus Cross, 125
28.08.2013 Ayauhteotl (red, Dungeon, Gunnar, Gunnar) def Piterius (blue, Stronghold, Dessa, Dessa) 8mm6a, 137

--------------------------------------------------
10.09.2013 Piterius (red, Necropolis, Tamika, Moandor) def Maretti (blue, Castle, Kait, Tazar) 8mm6a, 222
12.09.2013 Maretti (blue, stronghold, Crag Hack, Crag Hack) def Twaryna (red, tower, Aine, Fiur) 6lm10a 146
15.10.2013 Maretti (red, tower, Aine, Alkin) def Ayauhteotl (blue, castle, Valeska, Sir Mulich) 8mm6a 135
19.10.2013 LeBron (red, fortess, Tazar, Tazar) def Redwhait HP (blue, conflux, Luna, Luna) mini-nostalgia 123
20.10.2013 Piterius (red, Dungeon, Shakti, Shakti) def LeBron (blue, Castle, Valeska, Valeska), 6lm10a, 225
24.10.2013 twaryna (red, Necropolis, Clavius, Clavius) def Piterius (blue, Castle, Valeska, Lorelei) 8mm6a 137
31.10.2013 twaryna (blue, Rampart, Kyrre, Kyrre) def bRitvo4kA (red, Stronghold, Gurnisson, Gurnisson) Diamond 142
07.11.2013 Gomunguls (red, Rampart, Kyrre, Kyrre) def Maretti (blue, Necropolis, Clavius, Clavius) 8mm6а 147
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469326983
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13 years ago
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Now that’s what I call a battle, hoping for mutual streams or broadcasts. Good luck and have fun to everyone!
ps//
My top 3 prediction:
1. Redwhait HP
2. Gomunguls
3. twaryna
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13 years ago
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What kind of nonsense is this? And how will the castles be distributed? It's complete garbage.
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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13 years ago
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Derty continues the OFB traditions, which began with the very first tournament.
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13 years ago
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let him continue, what about me then? Am I supposed to fight against Dungeon? ...then maybe each player should write down which faction they will play against whom, so that we can prepare in advance.
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
13 years ago
What about the time limit? 8 min on templates like 8mm6a and mini nostalgia is simply to little to be able to play well and have fun at the same time. Now we also have the option with the chess timer. Maybe its time to start using it in tournaments?
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13 years ago
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Well, they really thought it through and made it clever: against weak opponents, take towers and Inferno, but against strong ones, use Dungeons with Ramparts, etc. =)
P.S. Seriously, what if people choose the same Castle to fight against each other? Will they just keep doubling up?))
"Никто не уходит из героев вечно", - убедился на личном опыте, гоняю в сингле до сих пор :D
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13 years ago
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honestly, it's some kind of nonsense. It's definitely not suitable for the main forum tournament; the morale drops immediately by -3.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D
In reply to Maretti
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13 years ago
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Maretti
What about the time limit? 8 min on templates like 8mm6a and mini nostalgia is simply too little to be able to play well and have fun at the same time. Now we also have the option with the chess timer. Maybe it's time to start using it in tournaments?

I also support the timer, I think there will be more people who want it! :)


469326983
13 years ago
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I think it's a very cool and original idea, I don't know what you find unsatisfactory.
icq - 630493876

Лето 2013.
In reply to hunter98
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13 years ago
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hunter98
Against weak opponents, build Towers and Inferno, but against strong ones, build Dungeons with Ramparts, etc. =)
"Against weak opponents" - The Final Battle...
In reply to JustObserver
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13 years ago
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JustObserver
"Against the weaklings" - The Final Battle...
It was meant ironically. Of course, there won't be any "weaklings" as such, but there will still be players who play at a higher or lower level than each other. And yes, "weakling" is not the right term; I mean a player who you are more likely to win against. And even with "stronger," you can also consider players who play at the same level or slightly higher, but this difference can be compensated for with a good start (castle), or else another flame war will start =D.
P.S. Of course, there's no point in using a good castle against an opponent who is more likely to defeat you.
"Никто не уходит из героев вечно", - убедился на личном опыте, гоняю в сингле до сих пор :D
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13 years ago
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I don't think anyone here would believe that one faction will easily defeat another. The outcome also depends on the map layout and initial castle choice, not just that. Of course, skill plays a role, but these players have it.


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13 years ago
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The idea is great! What are you talking about? It still provides equal conditions, but it introduces a new element of strategy when choosing castles to counter your opponent. I would definitely enjoy playing with this setup.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.

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