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Posts from M-200% No. 7

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In reply to VanjaM
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VanjaM
06/24/2013 VanjaM (blue, Rampart, Djinn, Terek) def Anry (red, Inferno, Nimbus, Tant) 2sm2c 125

Confirmed.
Thanks for the game!
In reply to Alexey-omsk
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Alexey-omsk
06/23/2013 Alexey-omsk (red, Tower, Nela, Nela) lose Lucky George (blue, Dungeon, ?, ?) 2sm2c 115
Attacked the Necropolis, and it turned out to be on the ground, unexpectedly, and with maximum defense.
Yes, there are such "victories". Thank you for the game.
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24.06.2013 darkello (blue, Rampart, Enova, Imbus) def bGu121 (red, Citadel, Dessa, Dessa) 2sm2c 124
big respawn, external dwelling of pegs for free with demons, on the way to 3k, by the rough path to 116 took Necropolis secondary, first week 1-5 in Castle, on the second I have 25 grand and 26-29 pegasus, 51 skeleton, 4 liches (external dwelling), opp came to me himself with 7 birds and 1-3 levels of creatures a bit
thanks for the game

лето 2012.
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24.06.2013 The_ (blue, random, citadel, gird, gird) def RozenKran (red, random, swamp, dragon, dragon) 2sm2c 124.

Out of 4 deals, the citadel kept coming up, guess it was fate :).

From the start, three stacks for native heroes, an external dwelling of wolves under the castle, a stable, easy breakthrough to the secondary (tower); I decided to make the main gird since he got tactics on the second. The deal gave a decent amount of money, + own monetary objects on the map (dwarf houses, medusa nests, crypts). A level 1 consulate was found on the secondary. Wolves, orcs, and birds were placed in the castle + prefecture at home and on the secondary.
On the second, I took the level 1 consulate and intended to enter my own treasure zone; almost all of it was visible via one-view: there were three hives, a chest (for 25 grand), and a level 3 consulate + a level 2 Dragon Utopia.
But things clearly didn't go well for the opponent, and a surrender message arrived.
Thanks for the game.
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In reply to StickyFingaz
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StickyFingaz
22.06.2013 StickyFingaz (blue, Inferno, Kalh, Kalh) def RozenKran (blue, Fortress, Styg, Andra) 123 balance

confirm
24.06.2013 The_ (blue, random, Citadel, Gird, Gird) def RozenKran (red, random, Swamp, Dragon, Dragon) 2sm2c 124.

Out of 4 random draws, Citadel kept coming up, apparently fate .

From the start, three stacks with native heroes, an external dwelling of wolves under the castle, a stable, easy breakthrough to a secondary (Tower), decided to make Gird a main since he got Tactics on the second level, plenty of gold was given, + gold-generating objects on the map (Dwarf Cottages, Medusa Tanks, Crypts). On the secondary, a level 1 Griffin Conservatory was found. Wolves, Orcs, Birds were built in the castle, plus a Prefecture at home and on the secondary.
On the second week, I took the level 1 Griffin Conservatory, was planning to go into my native treasure zone, almost all of it was visible through the lookout, there were three beehives, a box (for 25 grand), and a level 3 Griffin Conservatory + a level 2 Dragon Utopia.
But my opponent clearly had no luck, and a surrender message came.
Thanks for the game.

and once again, thanks everyone for the games.
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This is my first tournament, and I think I didn't do too badly.

Confirmed. Thanks for the game!
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25.06.2013 Wladysha (red, Rampart, Ellezar, Gurnisson) def Toganash M (blue, Dungeon, Alamar, Alamar) 145 2sm2c

The Warrior ultimately defeated the Mage; mass haste was the key:smile20:
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Wladysha
06/25/2013 Wladysha (red, Rampart, Ellezar, Gurnisson) def Toganash M (blue, Dungeon, Alamar, Alamar) 145 2sm2c

The warrior still defeated the mage; mass haste did the trick:smile20:

On turn 111, I discovered that from the spawn point, there was only one path to the opponent, with a group of 49 Medusas. The secondary hero was probably somewhere far away in the snow. I scouted part of this impassable terrain. These facts strongly urged me to take a rest. But the arriving Alamar and the Medusa stack convinced me otherwise. The plan was to level up the mage on the first turn and break the opponent's main town on the second. Therefore, I didn't place anyone else in the castle except for the Medusas, and Alamar cleared all the chests for experience. The chance of him getting the Earth skill was high, and I was 99% sure of it. But apparently, I crossed paths with a very malevolent deity that day, because there's no other explanation: the mage, whom I leveled up to level 7 at a spawn point where there's nothing interesting (again), was offered Water, Attack, Tactics, Pathfinding, and Logistics twice. These are the rarest skills offered to him. No Earth, no Intelligence, no Magic (god, this is really magic).
As a result, instead of breaking the main town as planned, he headed towards the snow, and there was nowhere else to go. And this was my fatal mistake: I should have gone to the treasure through 40+ un-neutralized Medusas, although there's also a long path there. In the end, the opponent caught up with me there – I lost almost all my troops and had to pay a ransom. Then there were two chances to take his main town (both times I messed up), and I got the Book of Fire three days later than expected – also a good chance for my mage.
Looking at the map revealed the following: 1) He is closer to both treasure locations than I am. 2) He is much closer to both secondary towns, including mine (it's just a few days' journey from his main town, just a fat guard), than I am. In short, this was the last time I convinced myself that with inconvenient logistics on the map, no matter who tries to persuade me, I should rest.
And now, to the point. It's clear that whatever was generated, I am the only one to blame, especially since I had a legitimate rest available.
The opponent won fairly, congratulations.
ICQ: 564224919
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25.06.2013 =Stinger=(red, Castle, Turis, Ciel) def RoninHW(blue, Castle, Sanya, Gundula) Skirmish 122

We decided to play with the same castles.
Two of my heroes arrived, but the archers are not built. On 111, three heroes; two ran to the stables, the third ran to collect resources.
112 - upgrade of marksmen, army of 20 marksmen, 60 pikemen. I capture the necro village, open the lookout - I see a swamp village with a Wyvern external dwelling.
In the tavern sits Ciel, plenty of gold, plus I take maximum crypts.
114 - I buy zombies from the external dwelling, buy them out again along with skeletons from the village, and hit the maximum Fish Dragon Fly stack with a gr. stack on grass. I build a fort in the swamp.
115 - I clear the Wyvern external dwelling, build Wyverns in the swamp and kill Lortsu, chief of orcs, for the boots.
116 - in the castle and necro, there are prefectures, plus both gold mines are cleared.
117 - Ciel stopped at a pack of Archmages guarding the cap +4 and an artifact for +2 level growth.
Build order in the castle: 1-4; build order in the swamp: 1236 with a citadel.
121 - I take the cap, buy Wyverns from the external dwelling and from the castle, bring the marksmen from the castle, plus meat from the swamp, and hit 14 King Cyclops for the Dragon Fly Hive (minus 2 Wyverns), then take the Dragon Fly Hive for 6 Wyverns.
On his turn, Gundula clears the teleport guard - a stack of Silver Pegasi, a scout hero captures the small necro village, and Gundula visits the well.
122 - I upgrade 14 Griffins and attack.
Ciel 1 3 8 (70) shooter at 165
1 fly 1+1+1+11 Griffin, 14 Wyverns, 8 Lizardmen
Gundula 3 1 2 (20)
4 Champions, 70+ spearmen, 18 marksmen, 8 swordsmen.
Thanks for the game!
In reply to =Stinger=
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=Stinger=
25.06.2013 =Stinger=(red, Castle, Turis, Ciel) def RoninHW(blue, Castle, Sanya, Gundula) Skirmish 122

We decided to play with the same factions.
Two of my heroes arrived, but the archers are not built. On 111, 3 heroes; 2 ran to the stable, the third went to gather resources.
112 - upgrade of marksmen, army of 20 marksmen, 60 pikemen. I take the Necro village, reveal the view - I see a swamp village with an external dwelling of Wyverns.
Ciel is sitting in the tavern, plenty of gold, plus I take max crypts.
114 - I buy zombies from the external dwelling, buy them out again along with skeletons from the village, and hit the max stack of fish with the main stack on grass. I build a fort in the swamp.
115 - I clear the external dwelling of Wyverns, build Wyverns in the swamp, and kill the orc chieftain lot for boots.
116 - Prefectures are built in the Castle and Necro, plus both gold mines are cleared.
117 - Ciel stopped by a pack of Archmages guarding a +4 hat and an artifact for +2 level growth.
Buildings in Castle: 1-4, buildings in swamp: 1236 with a citadel.
121 - I take the hat, buy Wyverns from the external dwelling and from the Castle, bring marksmen from the Castle, plus meat from the swamp, and kill 14 Cyclops Kings for a Dragon Fly Hive (minus 2 Wyverns), then take the Dragon Fly Hive for 6 Wyverns.
On his turn, Gundula breaks through the teleport guard - a stack of Silver Pegasi, the scout hero captures a Necro village, and Gundula visits a well.
122 - I upgrade 14 Griffins and attack.
Ciel 1 3 8 (70) shooter at 165
1 fly 1+1+1+11 Griffin, 14 Wyverns, 8 Lizardmen
Gundula 3 1 2 (20)
4 Champions, 70+ Pikemen, 18 Marksmen, 8 Swordsmen.
Thanks for the game!
Almost immediately caught 3 heroes with +350 gold, one from prison ))
Broke through to the Necro secondary, grabbed a couple of crypts, one max. Picked up the Barbarians on rough terrain. Enough money, horses spawned at the fort. Not sure what to do next, no external dwellings or goodies. Bought up and went on the attack hoping Opp wasn't doing so well. Was met by an angry Ciel with 14 Wyverns who sent the guests packing.
Thanks for the game!
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regarding the games RomarioGrom vs Grisha, zoog vs CuC9CTblu, GoD vs Dima Surmay. Please reply either here or send me a message on ICQ.

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ps//Updated the bracket with the winners, I will update the losers' bracket in the evening.
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zoog and I were planning to play today.
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06/05/2013 zoog (blue, rnd, Fortress, Bron, Isra) def CuC9CTblu (red, rnd, Rampart, Coronius, Andra) balance-m, 127
In the first game, I was far behind – there were no roads to the secondary resources, in the second game, something like necromancy started, without thinking, I rushed towards the red scout, took a hit, then another, and another, but I continued to persistently move towards the enemy; the tavern showed a great centaur%), in the end, it turned out that the opponent didn't have enough resources on GM2, even with a mana well under the castle)
[off]I thought the opponent's nickname was Cthulhu, Stulhu, Kukusht? Cthulhu is better%)[/off]
Thanks for the game)
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GoD vs Dima Surmay

I lost to him a couple of days ago; let him write the report.
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zoog
05.06.2013 zoog (blue, rnd, Fortress, Bron, Isra) def CuC9CTblu (red, rnd, Rampart, Coronius, Andra) balance-m, 127
In the first game, I was far behind – there were no roads to the secondary resources, in the second game, something like necromancy started, without thinking, I rushed towards the red scout, took a hit, then another, and another, but I continued to persistently move towards the enemy; the tavern showed a great centaur%), in the end, it turned out that the opponent didn't have enough resources on GM2, even with mana well under the castle)
[off]I thought the opponent's nickname was Cthulhu, Stulhu, Kukusht? Better to be Cthulhu%)[/off]
Thanks for the game)
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