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There, I almost lost: on level 113, I barely made it to the exit of my zone by fighting only gargoyles (and I ran with just one hero to that exit, picking up one gargoyle along the way), and then I ran into a block of 34 gold mines guarded by water elementals. I came out of the battle with 26 grams.
Level 113, no rests, and my zone was already cleared (they're small). What should I do in such situations?
The Captain deserves a medal for his determination:smile20:
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
playing with sticks, a small achievement :D :D the main thing is to pass the turn throughout the week :D :D
And what did you steal the avatar from myduck for? Or are you the same person?:)
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
We re-rolled, re-rolled (2 mirrors, water, bog, dropouts and other things, in the end bog came up against Dungeon. Thought about re-rolling, but saw 2 native heroes, and Wystan with 3 stacks on day 1 with 24 Lizardmen, decided to play. On 111 I take a crypt for 5 Vampires with the loss of 1 Lizardman and a few Gnolls, then an experience stone behind the Zombies, on 113 I break 19 Boars and take the Necro second. Guarded mines are free, Dwarves, Basilisks, Demons, on 115 I build a Wyvern. Next guard is 50-99 Hounds, decided to wait for 121, but on 116 I saw the opponent in that zone, decided to risk it. The Hounds broke through with the loss of all Gnolls and Serpents, I built them in the castle and moved them up. Attacked Malekit, and then entered the Stable. Then Xsi attacked my scout hero, and drained mana, and Vidoma captured my Necro second. Well, what to do, decided to attack. It's 117 on the campaign map. Xsi has 22 Skeletons, 31 regular Troglodytes, 14 non-regular ones, 2 Eyes, and several Harpies. Xsi relentlessly pelted me with arrow shots at 60, leaving 10 Lizardmen, but the key moment was when anti-morality hit all the Troglodytes and they couldn't finish off the Wyvern. Xsi decided to flee, and Wystan with 10 Lizardmen, a Wyvern, and 2 Serpents chased down Vidoma, who also decided not to engage. On 121 Xsi attacks 7 Zombies, but luck helped defeat her, after which the opponent decided not to continue. Thanks for the game!
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
We rerolled, rerolled (2 mirrors, water, bog, disconnects and other things; in the end, bog came up against Dungeon. I thought about rerolling, but saw 2 native heroes, and Wystan with 3 stacks on day 1 of 24 Lizardmen, so I decided to play. On 111, I take a crypt for 5 Vampires with the loss of 1 Lizardman and several Gnolls, then an experience stone behind the Zombies; on 113, I break 19 Hogs and take the Necromancy secondary skill. The mines are unguarded, Dwarves, Basilisks, Imps; on 115, I stick a Wyvern. The next guard is 50-99 Hounds; I decided to wait for 121, but on 116 I saw the opponent in that zone and decided to take a risk. The Hounds broke through with the loss of all Gnolls and Serpents; I stuck them in the Castle and moved them up. I attacked Malekith, and then entered the Stable. Next, Xsi attacked my scout hero and spilled mana, and Vidomina captured my Necromancy secondary skill. Well, what to do — I decided to attack. It's 117 out there. Xsi has 22 Skeletons, 31 regular Troglodytes, 14 non-regular Troglodytes, 2 Eyes, and several Harpies. Xsi relentlessly pounded me with a 60-ranged shot, leaving me with 10 Lizardmen, but the key moment was when anti-morale triggered on all the Troglodytes and they couldn't finish off the Wyvern. Xsi decided to flee, and Wystan with 10 Lizardmen, a Wyvern, and 2 Serpents caught up to Vidomina, who also decided not to engage. On 121, Xsi attacks 7 Zombies, but luck helped him win, after which the opponent decided not to continue. Thanks for the game!
Confirmed. Mulrich caved; I decided not to take the remaining rest. Then Xsi came, I decided to play around with Necromancy. But the early encounter didn't let me build up a large army. In the decisive battle, against the Zombies, I didn't notice that the last Zombie was already broken through and the flies were eating it. GG. Thanks for the game.
24.06.13 Toganash (Blue, random Rampart, Malcom, Alamar) def злой_романтик (Red, random Castle, Sorsha), 2sm2c, 127 The respawn was rich in gold (the watchtower helped scout the respawn on 111), Alamar came as the third hero, and I decided there wouldn't be a better setup, so I didn't waste the last rest to avoid tempting fate. On day 3, I built Elves, gave them to Alamar, and he went to scout the upper part of the respawn and collect treasure chests, while Malcom was bustling in the lower part. On 115, Alamar infiltrated the Inferno secondary from above, and Aeris stopped one step away from the Inferno town from below on the road. At the start of week 2, he cleared everything on two respawns (I wanted to build a 4th Mage Guild, but in the end didn't have enough ore) and entered my treasure zone through the secondary's portal. There Alamar very luckily picked up the "Basilist's Breastplate" (the +3 helmet was already there) and was planning to break through the Golden Golems with 2 scrolls, and the Minotaurs with a Dragon Fly Hive. Advanced Earth and Lightning allowed it. But on 124, the opponent broke in through my secondary, rushed a scout hero with an army and the main hero on speed. Both were bought back; there was gold. I was counting on both heroes ending up in the tavern upon buyback — and that's exactly what happened. The next day, the army and main hero were bought back in the Inferno tavern and hit the opponent's main hero and 2 or 3 scout heroes. This was cunning, but I deep down hoped that either the main hero or the army would be overwritten during the buyback and retreat, which is what happened. P/S: looked at the map afterwards; my respawn is, of course, significantly larger if you count the secondary together with it. Thanks for the game
24.06.13 toganash (blue, random rampart, malcolm, alamar) def zloy_romantik (red, random castle, sorcha), 2sm2c,> The respawn turned out to be rich in money (the tower helped scout the respawn on 111); Alamar came as the third hero and I decided there wouldn't be a luckier layout, so I didn't spend the last rest to avoid tempting fate. On the 3rd day, I placed elves, gave them to Alamar and he went to scout the top of the respawn and collect chests, while Malcolm was scurrying below. On 115, Alamar entered the Inferno secondary from above, and Aeris stopped a step away from the same Inferno-Castle from below on the road. At the start of the 2nd [week], I ate everything on two respawns (wanted to slot a 4th Mage Guild, but in the end, there weren't enough other stones) and entered my treasure zone via the secondary portal. There, Alamar very successfully picked up "basilisk breastplate" (helmet +3 was already same) and intended to break through the gold golems with 2 scrolls, and minotaurs with clues. Advanced Earth and Lightning allowed it. But on 124, the opponent burst in through my secondary, catching a low-tier hero with troops and a main hero on the move. Both bought themselves out; there was money. I really counted on the fact that upon buying out, both heroes should end up in the tavern - which is what happened. The next day, the troops and the main hero are bought out in the Inferno tavern and hit the opponent's main hero and another 2 or 3 low-tier ones. This is treacherous, but in my heart I hoped that either the main hero or the troops would be wiped during buyout and flight, which is what happened. P/S: looked at the map after; my respawn is, of course, significantly larger if you count the secondary together. Thx for the gameI confirm... A dismal respawn where the only useful things were 1 hive, well, and the Dragon Utopia, which I would have taken on the 3rd month:( Since there was nothing else to do, I went to the opponent, but there was a very nasty lightning spell; I had to buy my way out. Also, several heroes had troops; part of the army (the largest part, in fact) was wiped, but it didn't matter anyway, there was nothing to gain; the opponent got significantly better drops, and I never even found my exit to the treasure zone :D Thx for the game
I have the same issue now, but when I was writing the post, it displayed with my avatar. It's a weird bug :D
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
Alexey-omsk
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23.06.2013 Alexey-omsk (red, Tower, Nella, Nella) lose Lucky George (blue, Dungeon, ?, ?) 2sm2c 115 Attacked the Necropolis, and it turned out to be on the ground unexpectedly, and it was maxed out.
dom2
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06/24/13 dom2 (Blue, random, Rampart, Alagar, Deemer) def Heroin_HP (Red, random, Than, Iona), Skirmish, 113 Took one resource, the distribution was very poor, got an artifact for vigilance instead of a chest, but didn't risk taking the last restart. Decided to bet on Deemer; there was a schoolboy in the tavern – at least an ice golem would have been better. Roman got a good draw, but he fell into a trap (a mistake in "Attack order on the adventure map"). Thanks for the game.
06/24/13 dom2 (Blue, random, Rampart, Alagar, Deemer) def Heroin_HP (Red, random, Thane, Iona), Skirmish, 113 Took one resource, the distribution was very poor, got an artifact for sight instead of a chest, but didn't risk taking the last restart. Decided to bet on Deemer; there was a schoolboy in the tavern – at least an ice golem would have been better. Roman got a good distribution, but he fell into a trap (a mistake in "Attack order on the adventure map"). Thanks for the game.
I confirm. I argued with myself and GG. Thanks for the game and good luck in the tournament!
VanjaM
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24.06.2013 VanjaM (blue, Rampart, Gem, Terek) def Anry (red, Inferno, Nymus, Tant) 2sm2c 125 Plenty of money, enough to put rogues in the Citadel and upgrade them by 121 with the buyout. No free elves appeared at all. At 122 in the treasure zone for 90+ wood with Gys got a shield +3+3 with the loss of 1 rogue and about 40 Centaurs, got Mass Haste and immediately ran to the opponent. At 125 took a secondary and Terek 10 5 4 3 kills Tant 6 1 5 9 in the main on efreets. Thanks for the game!