Question for the judge
/topic/10415/
5. Templates 2sm2c, Balance(200), skirmish on difficulty 200%:
Additional restarts:
- Restart generations with identical Castles. It is done at the request of at least one of the opponents immediately after map generation.
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A question arose in a practice game - how to interpret this rule?
Should participants agree on a mirror match before the game or should it be "immediately after generation"?
And what exactly does "immediately after generation" mean?
Is it 15 seconds, 30 seconds, 45 seconds, a minute? Can the red player run around, collect some gold, and decide that something went wrong and take a restart? Of course, it was meant that you can't run around, but if he isn't streaming, then you won't be able to track it. With blue, it's clear that he needs to think very quickly. But what about the time limit for red.
I ask for guidance. What is meant by this? How do I apply this rule specifically?
2.1. A mandatory restart must be taken. Players must check for grounds for a mandatory restart immediately after the game is generated and are required to take a restart within 1 minute in cases:
- if the starting hero is above level 1;
- if the player or computer lacks a starting Castle;
- if no road leads from the starting Castle;
- if ГО spawns close to the starting Castle (so that you cannot exit or enter it without fighting ГО).
+ After generation, look: mirror match... and decide whether to play or not, without making any moves.
If it's Castle vs. Castle, then the heroes don't matter, and if Necropolis faces Necropolis, and you see that your opponent has Galthran as his starting hero, while you have Nimbus and another Straker, then it probably makes sense to restart.

