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In reply to Maretti
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13 years ago
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Maretti
05/28/2013 Maretti (blue, Necropolis, random Wokial, Clavius) def. Twaryna (red, Rampart, Tazar) mini nostalgia 143

I confirm. Everything was quite good: I set up a hidden base near the starting point, Luna and Galtran arrived, and Tazar was given the lands. The only downside was the long distances and the lack of a road to the Inferno's underground starting point, which made it very time-consuming to move troops there. In the first week, I killed the Companion-Rampart, Tazar explored the lands, and I built duck houses in the castle. At the beginning of the second week, Tazar took a consulate for 2 Angels and a few days later another one for 4 Angels. By the end of the week, I took the castle and finally reached Inferno on day 131. There were 3 consulates there, and I needed to go there, but the Angels took a very long time to travel on the roadless terrain... I took a couple more consulates and headed for the Treasury. The key moment occurred on day 134 when Tazar, with his initial wisdom, took an empty Pandora for 80+ snipers. I was 400 experience points short of leveling up. The box contained all level 4 creatures. With Teleportation, it would have been a completely different story, but alas. Then, Tazar takes 2 more consulates, a Pandora for all air units, a +2 speed cloak, a cloak of renunciation, and so on... But it's absolutely unclear how to manage the supply lines, and demoning isn't working. Everything is starting to look bleak... In reality, I don't find anything better than going to the opponent's territory, and there I predictably get beaten. Thanks for the game!
http://heroes3.tv/twaryna
13 years ago
02.06.2013 Maretti (red, castle, caitlin, mephala) def Redwhait (blue, rampart, kyrre, tazar) mini nostalgia 213

Slow start with a couple of bad mistakes. But at least I got perfect skills on meph. And as time past and the opponent didnt show I grew stronger and stronger as my t-areas turned out to be better than his. In the end I had 44 44, red orb, golden bow, 3 to speed, tp/dd/fly, boots, 18 aas, 66 monarcs and other castle army. I closed in on him, he lacked tp and was desperatly looking for it. When he didnt find it he gave up. Thanks for playing.
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13 years ago
Maretti (icq 581475607) — vs — Javdet (icq 432146477)
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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13 years ago
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Maretti
02.06.2013 Maretti (red, castle, caitlin, mephala) def Redwhait (blue, rampart, kyrre, tazar) mini nostalgia 213
Thanks for playing.
At first, everything was going really well — the external dwelling of elves, Tazar dug himself up and leveled up nicely. On the first week, thanks to an external market, I built Mithril in the citadel by the skin of my teeth. On the second, I set up 2 Griffin Conservatories 1+3. The first treasure zone from the barbarian computer turned out to be barbarian as well, but very small — Kyrre ate it in 1 day.
There was an external dwelling of bears and a pendant +3 morale/luck, where on guard there were nearly 100 medusas, and I lost half of my main stack of almost 50 Grands on tactics :(
Next, I went into the treasure zone from Inferno — it turned out to be very large; at first, two Pandora's Boxes gave 15k gold each, then I took necromancers with Dead Man's Boots and 3 imp-outposts, getting a decent boost in the form of 200 skeletons for a Dragon Utopia.
Finally I found one, immediately set up a minimal with wings, then a max with the Book of Air and junk, and the 2nd was also junk. I had the thought of taking Castle Opal on 137, but I would have had to beat Kyrre with a bear, and there was no one to give it to — I hesitated and apparently in vain. At the start of the 4th, I upgraded 15 bears and went into my last treasure zone on the snow, where there was a Dragon Utopia with several Pandora's Boxes.
The Dragon Utopia was junk — in the Pandora's Boxes: level 5 + Air Magic. Along the way I built a level 4 mage guild with a library in the tavern, and in Inferno, Town Portal was never given anywhere :(
In terms of stats, I started falling seriously behind + there were already Archangels around. I took another Dragon Utopia in the opponent's treasure zone — there, the first artifact was essentially a more or less decent stat item in the form of Titan's Gladius, and that was on the 4th week :mad:
The opponent got much better drops from Dragon Utopias, and seeing stats of 42 - 42 against my ones being twice as small, I decided that continuing further made no sense.
Thanks for playing.
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13 years ago
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05.06.2013 Javdet (blue, rampart, Kyrre) def Maretti (red, castle, Caitlin, Galthran) 8mm6a 235

An interesting game turned out, unfortunately we didn't beat the record)

I was satisfied with the draw, as well as the starting setup - an external dwelling of grand elves in the swamps and two of dwarves. Day 3 Kyrre skips near the respawn exit while the scouts gather gold. A Griffin Conservatory is revealed, but I regretted not spending the movement to clear it, and in vain. And a resurrection scroll to Kyrre's earth magic. With 14 grand elves I head out and after a day's travel I hit a treasure zone guard. It can be bypassed, but through 10-19 monks. Losing 4 grand elves, I break through further and hit another guard, this one unavoidable.
In the tavern I hear that the opponent is fully necromancing with Gosh, while for me it seems I'm not getting the horses - no 3 jems. Considering the road is very long and the Conservatory near home needs to be taken by Kyrre, it becomes sad. But on 117 exactly 3 jems are taken by Jozsi at the mill, so the horses are there)))

The Conservatory turned out to be a two-stack, if I had checked earlier, a scout could have taken it, and Kyrre could have been positioned before the block. Jozsi was there earlier, so with the whole army she rushed to find a town to buy out Kyrre. Many forks, and I didn't guess where the central village was, ending up on someone's grass respawn (only 2 of those on the map) - either a computer Conflux, or the opponent. But I ruled out the second option, as even the guard hasn't been cleared and treasure chests are visible behind the fairies. I calmly run and see.... A RED MINE. Too late to retreat, I run to the town and jump in on the last square - turn 126. From the view it's clear the reds are roaming nearby, and apparently things aren't going well there - building swords in the fort, and most likely switched to the swamp. There's a Dragon Utopia, I don't want to give it up. By 127 I set up a castle and sit down. Gosh didn't risk attacking, and in vain - 18 Wyverns with tactics could have shredded.

In the excitement I lose an angel by not checking how many golems there were.
By week 3 the opponent still hadn't decided to retake the town, and before his arrival I managed to buy out from the castle and take the Dragon Utopia with resurrection. Captain's hat and boots of levitation. Not disheartened - two more are revealed. Need I say they were also either two-stacks or minimal. And only the sixth Dragon Utopia was a three-stack with a chalice and cap. Felt better.

Well, then the running around. Losing the capital for Maretti meant losing the center.
I captured most of the towns, there are 2 external dwellings of giants and 2 computer towns on the snow, kindly built up by them.
My home town is being built, in the opponent's starting town angels are being built, there's an elixir, for complete happiness I'm missing the bowstring for the sharpshooter's bow.
With two Dimension Doors within a day's travel of my home, the opponent starts moving, I didn't like this - Aeris, running no worse than Kyrre, captures a town and a scout attacks the opponent's scout so he doesn't loiter. Tant didn't want to flee and drops just one artifact - THE BOWSTRING!!!
Now I can fight. Didn't particularly want to in the field, I could have stormed, if not for Gosh's advantage in tactics - it's hard to lock 2300 skeletons behind the walls. I checked with a scout for the orb of vulnerability - it's there, plus with the oblivion effect, sad. I was ready to hold a siege in the swamp so the opponent wouldn't upgrade half the Wyverns, and in the rush swapped to buy a cart. I don't know why I needed it, but in the haste I forgot to check that there weren't enough movement points to return to the swamp. That turned out for the best - in the fluster I left a speed cloak in the backpack. Aeris instantly retook towns I had just captured, and Maretti, seeing this chaos and already intimidating stacks of 18 titans and 150+ grand elves, storms the castle. It didn't lead to anything good - within one round 1/3 of the skeletons were shot and the Wyvern stack was wiped. GG.

Thanks for playing.

PS I have some glitch with my ICQ - almost all contacts are gone. So to the next opponent, please knock here: 432146477@qip.ru
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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13 years ago
Javdet (icq 432146477) — vs — Amiloo (icq 388281368)
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
In reply to Javdet
13 years ago
Javdet
05.06.2013 Javdet (blue, rampart, Kyrre) def Maretti (red, castle, Caitlin, Galthran) 8mm6a 235

I confirm. Frustrating game. Worst mistake was not to replay opponents turn when he took my town. I could have prevented it and maybe even attacked him that day. After that I failed to get the transport spells fast enough. 3 topes, guild and boxes didnt give what i had hoped for. Also lacked boots, so enemy grew to strong and to fast. He could take all towns but one all the time, so it was just a matter of time before he grew to strong dispite the fact that I had red orb and armor of damned. No chances left so I just attacked in town to get it over and lost big. Thanks for playing.
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13 years ago
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To avoid confusion, I remind you that:
The King of the Hill Tournament is played according to the old rules for seasonal games. The new rules are still being tested, and if they prove successful, the tournament will switch to them; this will be announced separately.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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13 years ago
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I suggest that the tournament organizer pay attention to the condition "Time limit for one game - 1 week" and, for example, add a clarification that the player who started the game within 2 days of the game's assignment and saved it has another 5 days to finish it; otherwise, the less active of the two players will be replaced.

лето 2012.
In reply to Dark
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13 years ago
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darkello
I suggest that the tournament organizer pay attention to the condition “Time limit for one game – 1 week” and make, for example, a clarification stating that if a player starts a game on day 2 after it was assigned and saves it, they have another 5 days to finish playing; otherwise, the less active of the two players will be replaced…
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
In reply to Dark
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13 years ago
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darkello
I suggest that the tournament organizer pay attention to the condition "Time limit for one game - 1 week" and, for example, clarify that if a player starts a game within 2 days of the game being assigned and saves it, they have another 5 days to finish it. Otherwise, the less active of the two players will be replaced...
The leaders of this tournament actually benefit from waiting until the last days, so no one will rush within a short period, and your suggestion is not relevant. :)
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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13 years ago
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Well, I wouldn't say that, Vitaly. The thing is, at the beginning of the tournament, Nam announced that we needed to play as quickly as possible, but now there are delays of up to a week. If the rules state that a game should be played within a week, it doesn't necessarily mean literally a WEEK; it means that it's the deadline and should be used less often. At least, that's my point of view.
And besides, there's a judge who ultimately makes the decision; I'm just offering advice, and whether or not to listen is up to him.

лето 2012.
In reply to Dark
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13 years ago
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darkello
Well, I wouldn't say that, Vitaly. The point is that at the beginning of the tournament, Nam announced that the games should be played as quickly as possible, but now there are delays of several weeks. If the rules state that a game should be played within a week, it doesn't mean literally a WEEK, but rather that it's the deadline and should be used less often. At least, that's my point of view.
Besides, there's a judge who makes the decisions, and I'm just offering advice. Whether or not to listen is up to him.

We only had slight delays during the May holidays, which is natural, but overall, we are ahead of schedule, and almost all games are played faster than a week. Don't cause confusion.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
In reply to numOne
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13 years ago
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:smile21: :smile21: :smile21: :smile21: :smile21: :smile21:
You can't even say what kind of people they are:cool:
numOne
We only had slight delays during the May holidays, which is natural, but overall we are ahead of schedule and almost all matches are completed in less than a week. Don't cause confusion.

лето 2012.
In reply to Dark
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13 years ago
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8.06.2013 Amiloo (Red, Castle, Caitlin, Crag Hack) def Javdet (blue, Dangeon, Shakti) 8mm6a 146

We picked all the restarts and started double on double. Though I only got my Castle Hero on the 3rd week :) There seems to be money at the respawn, moreover 2 Dragon Utopias at respawn :) I'm slowly building up, rushing Crag Hack along the road.
And then surprises started pouring in one after another. 1 passage to the center was generated through a 1-way portal, and the 2nd passage through a normal portal is blocked by Grandmasters, also cutting me off from the enemy hero. I have absolutely nothing to kill the Grandmasters with, so I Recall at home on day 115 and go to clear various chests, on day 117 I upgrade horses in the Citadel, stand Crag Hack again at the split, and Caitlin at the level-2 Griffin Conservatory.
Day 121: No external stables, so I upgrade the horses and pass everything down the chain to Caitlin, she takes a Pandora's Box for 5k gold and stands at the break point at the Griffin Conservatory. Crag approached a Pandora's Box at respawn for 50+ Ice Demons. Day 122, with the loss of a horse and a bit of meat, I get +2 Angels and Crag sacrifices the remaining 4 horses on 90 Ice Demons. They give 10k XP, with the existing artillery I take Air, Wisdom, Earth, Defense. Then Crag rushes as fast as he can on 2 Angels to kill the enemy hero, and the rest of the meat returns to the vast respawn to earn money. At the enemy's respawn I find a Conservatory 2-4, the road is extremely long and blocked by 20+ Wizards at an external dwelling of horses :( Not losing heart, I turn Crag back on foot to the Conservatory, break the bug in it - 2nd level. +2 Angels with the loss of everything except 22 Archers, the Wizards fall, Crag runs further, and the road never ends :) I see another Conservatory 2-4, I don't go in with naked Angels. On day 127 I just barely fail to reach the castle, at home I build Angels in the Citadel, and that's where we saved.
Day 131: I completely messed up my plans after the save and botched the 1st turn completely - I lost an Angel to Naga Guards, then another one in a level-2 Conservatory, and wasted all the meat bought at the enemy's castle. In the end I was left with the same 4 naked Angels, and I didn't even have enough money to buy back Crag at home, a very harsh -morale penalty. But I seemed to recover, built a chain to home on day 132, sent Crag on an Angel to the Dragon Utopia at respawn, the army went to finish off another level-1 Conservatory at home. In the end I have 7 Angels, 6 horses, and everything else dies on the 1st attempt in the Dragon Utopia, Dragon Utopia level 3, I don't dare go in, Recall home and run to the 2nd Dragon Utopia at respawn. I reach it on day 135 - it's a small one :smile20: Barely scraping by, I take level 2, giving away absolutely everything except the Angels and 1 Swordsman, but they give royally - +5 All, DD, Orb of Air. I immediately Recall home to refill 140 mana for Expert Air with Dimension Door from a book. Day 136: Crag takes the Max Cyclops-dwelling, I make Archers and jump to the 2nd Dragon Utopia, the rest of the army pulls the chain to the central village. Day 137 I take level 3 - Red Orb, Gold Watch, Wings :smile20: I have money to buy back, I boldly Recall to the center and with the Red Orb I run on Archers to kill the enemy heroes. At home I built a Castle.
Day 141: I take the Necro enemy hero, stretch towards the swamp. On the opponent's turn, Clavius runs out with 500 Skeletons and 2 Unicorns, breaks the chain and captures the village, passes everything to Inteus, and almost reaches the watchtower that reveals all my treasure zone. Day 142 I turn the army around, retake the village, send Crag there and massacre those Skeletons with Archers. Well, since I came, I jump into the treasure zone after a level-1 Dragon Utopia, which gave nothing except money and a pendant of +3+3 Luck and Morale :) Right next to it lies a Pandora's Box for 10+ Bears, looking suspiciously like all Earth Magic :D But I was wrong, it was all level 4 :) I ran around for a couple more days, pushed through the enemy's direction, took the swamp and the corner Conflux village. On day 145 I sent Brissa to take the opponent's corner Necro village in 2 Dimension Doors, and on day 146 I reach one of the opponent's Dungeons from there with Crag, and a surrender follows.
Thanks for the game!
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http://heroes3.tv/Amiloo

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