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Posts from “Summer 2013” experimental season. Online ranked games (reports, discussions).

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13 years ago
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06/05/13 Black2185 (blue, Dungeon, Shakti, Shakti) def Akella (red, Rampart, Ivor, Ivor), template 2sm4d(3), 2.4.2

During the game, I captured 4 Utopias and had 3 of my own castles. I took the first Utopia on the fourth week (in which I lost many troops of the first and second levels). In the end, we met in an open field. In this battle, everything became clear to both of us. Thank you for the game. P.S. I didn't take any restarts; my opponent took one restart on 1.1.1.
In reply to Dark
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13 years ago
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darkello
How many units does the player have in their army? It's unclear what you're saying. And what are the stats? I'm not discussing Masslou! There probably are!
No magic, stats are 10, 9. Has offensive expert and basic armor. Formation: 4 unbuffed horses, a level 1 unit, 142 griffin archers, 108 spearmen, a level 1 unit, 10 swordsmen, a level 1 unit. Losses: ~50 spearmen, 2 horses, 8-10 swordsmen, level 1 units.
13 years ago
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1. Positioning and eliminating three swordsmen, improved by griffons. 2. The horses have one move left in the first round. The horses move to the corner. 3. Start of the third round. 4. Finishing blow. The horses could have been lost less. If in the second round, spearmen and swordsmen finish off the improved griffons without the participation of archers, then the archers eliminate the stack. In this situation, the archers had to finish them off (in half of the cases, it turned out that the archers didn't need to finish them off).
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In reply to высокий
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13 years ago
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High
1 Deployment and movement of three Swordsmen upgraded with Griffins.
2 The last turn of the Cavalry in the first round remains. The Cavalry moves to the corner.
3 Beginning of the third round
4 Finishing blow.
Could have lost fewer Cavalry. If in the second round the Pikemen and Swordsmen finish off the upgraded Griffins without the Archers' involvement. Then the Archers destroy the stack. In this situation, it was necessary to finish off with the Archers (in half the cases it turned out that the Archers did not need to finish them off).
There should be 142 Archers. A Hovel is located below, along with a chain to transport 9 more Bows.

Added after 2 minutes
I don't quite understand how any cheats could be applied when capturing the Conservatory. MapHack is one thing, but here everything is simply played out very well. As for the Editor, in my opinion, that's nonsense. With a 6-minute timer, you won't have much time to mod, considering that deployment plays a decisive role here.
In reply to Defiant
13 years ago
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Defiant
There should be 142 archers. There's a hidden archer down below, and a chain of 9 archers supplying them.

Added 2 minutes later
I don't quite understand how you could use any cheats when taking the castle. Maphack is one thing, but here everything is just well-played. Regarding the editor, I think it's nonsense. With a 6-minute timer, you won't have time to model anything, considering that the arrangement plays a crucial role here.

He didn't take the archers from the hidden spot. 133 before the castle, 133 after. The archers remained in the hidden spot.
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13 years ago
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high
A con is taken, as he wrote, with minor losses. Verified. But you need to play so skillfully...
Spent the whole evening. Tried about 7 times. The morale of the griffins never worked.
And what were the losses in the game? 1 knight, swordsmen, and 30 spears are worth it?
In reply to высокий
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13 years ago
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high
1. Positioning and eliminating three swordsmen, improved by griffons.
2. The last turn for the cavalry in the first round remains. The cavalry moves to the corner.
3. Start of the third round.
4. Finishing blow.
The cavalry could have suffered fewer losses. If, in the second round, spearmen and swordsmen finish off the improved griffons without the archers' participation, then the archers eliminate the stack. In this situation, the archers had to finish them off (in half of the cases, it turned out that the archers didn't need to finish them off).

The battle tactics and positioning are not very good – it is very important that the griffon stack is eliminated by spearmen and swordsmen so that the marksmen don't just stand around in the 2nd round – but this depends on the damage spread; in my case, they weren't eliminated in 2 attempts.

It would be much better to swap the spearmen and cavalry; then, in the 1st round, the marksmen would be taken care of, and they wouldn't have to wait in the 2nd round, allowing the upper-left stack to attack.

Added after 31 seconds
JustObserver
What were the losses in the game? Is 1 cavalry, swordsmen, and 30 spearmen a good result?

The losses were 3 cavalry, 5 swordsmen, and 5 spearmen.

Added after 2 minutes
There were 14 archers on the Grand Order
In reply to JustObserver
13 years ago
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JustObserver
What were the losses in the game? Is 1 horse, swordsmen, and 30 spearmen a good result?

Judging by what remained... Losses: 3 horses, 5 swordsmen, 55 spearmen. In some variations of his setup, I even achieved better results. But in the game, even without following his setup, I definitely wouldn't have achieved such results.
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13 years ago
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I wrote about the unit placement – the losses are the same or even less, not taking into account the morale of my units, since a Harpy was captured on level one.
In reply to GoD
13 years ago
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GoD
I wrote about the positioning – the losses are the same or even less, not counting the morale of your own units, since a harpy was taken on the first turn.

Yes, that works too. But if you eliminate the upgraded units without archers in his positioning, the effect is the same. Although in yours, it definitely doesn't depend on the random distribution of damage.
In reply to высокий
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13 years ago
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high
Yes, that works too. But if you eliminate the improved units without archers from his formation, the effect is the same. Although in your setup, it definitely doesn't depend on the random distribution of damage.

There's also the fact that in the 2nd round, the Marksmen are forced to wait while they kill the Royals, and the full stack on the upper left has time to attack, which is a negative, because they will be attacking the Knights, from which the Royals have already taken their revenge.
In reply to Defiant
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13 years ago
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Defiant
[/U]I don't quite understand how you could apply any cheats when capturing the Griffin Conservatory. Map hack is one thing, but here it's simply played out very well. As for the editor, in my opinion, that's nonsense. With a 6-minute timer, you won't have much time to model, especially considering that positioning plays a decisive role here.
Who's stopping you from running tests during the enemy's turn or during another battle? Simulating future development a day or two ahead isn't that difficult. Along the way, you'll also find out whether this Griffin Conservatory can be taken at all, and whether you should choose a different development path.
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13 years ago
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The losses I mentioned were achieved on my first try, so any average player could have easily won this battle.
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13 years ago
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I generally don't understand the debate about taking the Griffin Conservatory? Even for me, the losses were small. Personally, I was more interested in 111.

How, on such a tiny patch of land, did you gather enough gold for 7 heroes? And there's almost 2,000 left over. There's no footage of the very beginning...
In reply to Vatya
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13 years ago
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Vatya
I really don't understand the dispute over taking the Griffin Conservatory? Even I had minimal losses. Personally, I was more interested in 111.

How, on such a tiny patch of land, can you gather enough gold for 7 heroes? And still have almost 2 thousand left over. There's just no beginning at all...
Well, there's no need to look for a catch here. A start with 10k gold, 840 for buying out spearmen, 1k for building archers without buying them out, 15k for 6 heroes + 1960 left over. 500 gold taken from a Mystical Garden, 500 from a Windmill, totaling the need to collect an additional 15,000 + 1,000 + 840 + 1960 - 500 - 500 - 10,000 = 7800 gold, and that's just, for example, one max treasure chest, one chest for 2k, 3 piles of gold of 800 each, and one of 900. Yes, it's significant, but such things do happen. Moreover, judging by the lack of movement points for Rion and the fact that he explored the lower area quite poorly, it can be assumed that he had just collected some of the presumed goodies.

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