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Right next to the castle there is a hut with Diplomacy, and on the respawn there are 3 Griffin Conservatories and a Dragon Fly Hive. Had money problems for the entire first week, but managed to get by. In the middle of the third week, right before a Dragon Utopia, 6 Gray Dwarfs joined. The second Dragon Utopia gave a level 5 hat, and I already had Advanced Air Magic. The opponent was having a tougher time, and 1K skeletons couldn't do anything. Thanks for the game.
I upgraded the faeries immediately and went with Luna to burn. I took the Kurta +4 sp, Pandora's Box on upgraded air elementals, at 115 I captured the Griffin Conservatory for 2 Angels and took the double on week 1, where I built birds. From the start of the second week I made contact, Luna caught up to Vidomina and killed the entire army. Then I slowly pressed on and at 133 the opponent surrenders. Thanks for the game!
Promising start, on d1 there are 5 heroes - with Vidomina(!) already an expert necromancer with wisdom, Charna and Xsi (still at the tavern), a scroll behind the dogs, a couple of obelisks for experience, a stable, a naga bank, a crypt. On d2 Edric gets diplomacy, a conservatory and the garden of life and the vial of life are revealed. There is an external fire dwelling at the respawn, many low-level slow-moving units (which is nice), the crypt turned out to be max, and the scroll was Summon Boat. Adjacent zones are sand and swamp. A brown barbarian is discovered, whose unbuilt town I take on d6 (but it has a town hall). By the end of the 1st week we have: imps in the Fort, the main hero is 7th level with expert wisdom and advanced logistics, +232 skeletons (the opponent has 136 of them :) ). On d11 a Dragon Utopia is revealed in the treasure zone on the swamp behind a horde of ogres, a passage to the Inferno treasure zone in the underground behind a hundred boats is found. On d13 Vidomina gets diplomacy! On d15 a box of 10k experience (expert diplomacy, basic earth and pathfinding now) behind a horde of fires, I give the town back to the AI. On d17 I pick up a scroll from the set (behind a horde of cerberi) - Water Walk, I circle around the Dragon Utopia from the lower range, kill the AI, what arrived in town were only a Citadel and upgrades to various Storm and Ice Elementals. Ah, I took an Angel from the conservatory with a gradation stack of scout hero and naga bank, no money, lost skeletons (only 269 left), also found a scroll with the Summon Boat spell. On d22 the trog horde didn't surrender, nor did the pack of critters with Pandora (25 demons). And the next day I lose the Angel as well (to morale) behind a crowd of rocs with Pandora (they give 20 pits). And now I have something to go into the Dragon Utopia with. I take it on d26 (the boat scroll helped a lot), lost all the free fodder and mana, but got the Lion's Shield, КЗ, Helm of Chaos, and money! Which means on d27 birds in the castle. Edric stopped leveling, but Xsi started growing instead (with expert logistics), and the skeleton count actually became 231 (opponent has 417), and the main hero is 17th level - advanced earth, basic tactics, expert pathfinding (one slot free, probably for air). On d31 I only take a village from the old familiar swamp. On d33 I take a town with a capitol from the red Tower (Giants built and 2 external dwellings nearby :eek: ). Well, on d37 - the key event - in the home town there is Dimension Door, and by that time Vidomina already has advanced air. And only on the 4th week did the first skirmish with the opponent's scout hero happen. On d41 I take the second Dragon Utopia (red Orb, Titan's Shield, Boots of Resistance), the first significant join - 50 Minotaurs (the second one overall, I think). Xsi necromances separately, but the skeletons melt, 210 total :rolleyes: On d43 I take the green Inferno, on d44 - the pink Barbarian, and the blue Tower (with a portal and recovery :smile21: ). On d45 there is a Necropolis, the home village in the underground, and a purple Necropolis town. Joins for money, and by the end of the week the bones started multiplying quickly - 1634 (the opponent has 1090). I already have the Necromancy Pendant too. Only the Boots remained, and the opponent knew for a long time where I could find them, but would never have gotten there himself without Dimension Door, since that treasure zone turned out to be bugged and isolated, and without roads. I take those Boots on d51, I have the first hundred Liches. Liquid bones were 3600, necromancy already 100%. And then the opponent himself decided to come to me. Well, I met him :) The game went well, it was interesting. Thank you for the game
05/28/13 KobRa (green, Castle, Valeska, Gunnar) def BlooDy)DriVeR (teal, Rampart, Kyrre, Kyrre) on 8MM6a at 131
I confirm, we could have continued playing, but I assessed my chances as significantly below average, so I decided to save my very valuable time. Thanks for the game!
From what comes to mind - strong blocks on the first, no money zone, 4 or 5 heroes by the end of the week. On the third day I reached the blue computer. At the start of the second week, I break through 70 peasants for the cartographer, shake a couple of Dragon Fly Hives, take 2 external dwellings of psychos and one of Phoenixes. On the third, 2 Dragon Utopias and I find the path to the opponent. There it's much grimmer.
Thanks for the game!
A good start: Tyraxor brought wolf riders, Luna and Mullich came in, immediately broke into adjacent zones via two roads, one of which led to the treasure zone, five heroes, nagas in the Citadel. Kira first experted Wisdom, then Diplomacy (even refused Earth magic). But in the second week I started to blunder. I trampled around in place, getting lost between three Griffin Conservatories, never taking a single one. From the third week I started to do something, but then the opponent appeared with Angels and Phoenixes. I had nothing to counter...
26.5.2013: twaryna (tea, Conflux, Moon, Moon) def bubuch (purple, Tower, Kira, Vidomina) 8mm6a 133 I confirm, the early encounter left no chances, diplomacy on the first turn gave 40 skeletons+, and that was it! Thanks for the game!
that's how it was. but in any case, the anarchy was a success :) imho.
2 native heroes from the start, a couple of small but annoying blocks along the road. on the first week, Necros are running around, taking what they can. 3 Griffin Conservatories lit up at the respawn. on day 117, Adela arrives. Tamika ran ahead hoping to reach the computer - but the road was too long, so I decide to give up and break my army back home to start collecting the Griffin Conservatories. in the Castle - 1245 in the Citadel. the second week started with a Dwarf Cottage and Vampire upgrade. Adela is standing near the Pandora's Box, I decide to take the first Griffin Conservatory with Terek, since he's the only one with Haste. action started on day 122 - first Griffin Conservatory is a 2-stack, Adela takes 5k experience from the Pandora's Box, gets Log, after the chain a second Griffin Conservatory - also a 2-stack. Rashka arrives just in time, starting to spread Haste among the dark ones. day 123 - another Griffin Conservatory is spotted in the corner - we stall for a day, Adela runs to the next Pandora's Box. day 124 - +2 Angels from the corner. and the last Griffin Conservatory +3. we manage the Dragon Fly Hive at 6 Wyverns. day 125 - Adela levels up on Pandora's Boxes, 10k+5k. day 126 - we run to the center. + a delegation of 2 Necros along the second road to the corner treasure zone. day 127 - still running. to make it less boring - a pack of Gargoyles and Mages offered the first join(t). day 131 - teleport. +Griffin Conservatory, +10k experience, 13 Castle horses also agreed to join(t). days 132-133 - still running. someone had a thought, where are we even running to? but it was so fleeting that nobody took it seriously. especially since there were more and more join(t)s. days 134-137 - a couple of Dragon Fly Hives along the road, another couple of join(t)s, a Griffin Conservatory, an orange box with a pretty pattern. more experience, another 10k. finally a town, scouting further. as for the delegation of 2 Necros, everyone looked at them sideways and grimly, no flowers to greet them, even the town turned against them. after that they started to take revenge and Necro-fy. start of the fourth week - the first 2 Dragon Utopias. gave stats. at home, GM5 - Impl. we run further to the snows. mountains, Alps, a Castle. what beauty... we stayed there for a couple of days - got Town Portal. like a hint - here's your "control", portal away from here... on the positive side - the (without)a tower computer brought a +5 Amulet for Necro, and the Boots were spotted not far away.
the second month started with the corner treasure zone. everyone got a portal and the chains started working more briskly. the Armor of the Damned is being assembled. a Cartographer was found in the Underground and not far away a Cloak for Necro. meanwhile, Vidomind makes a daring foray into the snows, taking a resort Castle under her heel. 10 Firebirds, 50 Magogs, and a hundred Water Elementals, a red sphere and bracers were spotted. and in our Underground, LICHing one and all. over a week and a half, 1k Liches were gathered, plus some Angels and Wyverns. an entire Dragon Utopia was found - a whole single. a Fly scroll appeared. a plan started to form for a move toward the opponent, since until then the map's terrain was too unfavorable for that. and then Vidomind got a pack of Liches o_О while we were flying on our scroll-plane - Vidomind managed to crank out her 2k Liches. and with the Golden Bow to boot. after such a "shout-out" called "2000 Liches", Tamika's eyes went cloudy, the Liches blurred as if in a haze, memories of life came flooding back. only one drop remained to understanding the meaning of all that is living and dead... but it was time to type GG.
A long, murky template with huge distances and no control - built up in 2 Castles but found nothing; only the second Dragon Utopia gave the air book.
Thanks for the game.
Ran and ran. I saw that the opponent was taking the Dragon Utopias and jumping; in gm4 and 5, two Castles gave me various junk and a portal that was already on a scroll, so I surrendered. Because by the time I reached the Dragon Utopias, they would have been empty. Thanks for the game.
The purple player has only 3 towns, but has Ryland level 16 with stats (21 24 9 10), has an army, has gold, Dragon Utopias have been taken, all spell books, full control, cartographers have been taken on both planes. They can safely take Dragon Utopias, join troops, and if they get bored, attack the orange player and kill them. Unfortunately, Diman's hand was dealt so terribly that in this situation there is simply nothing to counter. I would like to somehow skew the judgment, but I would be burned at the stake for that... Victory Piterius
Redwhait HP (blue, Castle, Adela, Adela) vs Chemist_HP (tan, Necropolis, Vidomina, Vidomina) 8mm6a 131
The Necromancer has Vidomina level 14 (8 6 5 6), all earth magic, has the amulet +5 necro. Army: 700 skeletons, 4 angels, 5 bone dragons, plus in the town there are an additional 130 skeletons and vampire lords. 3 towns, in one of which Ryland level 1 has been hired.
The human player also has 3 towns, hero Adela level 14 (6 4 7 8), Town Portal scroll, in the towns Mages Guild 5 and Mages Guild 4 are built, no Dimension Door and none expected. However, they have expert diplomacy, vision magic, and a bunch of monsters ready to join. At the time of the save, the army is: 28 fanatics, 1 angel, 46 marksmen, 240 sprites, 196 halberdiers, 92 orc chieftains.
Vision shows that 10 bears and 15 cavaliers are ready to join, though for gold, but there is some gold. From the save, it is clear that Adela is heading towards the red teleport, which leads to the blue player, meaning contact is possible where the human player has an army advantage. It is unknown how it will all end, but at the time of the save, I believe the human player has the advantage. Victory Redwhait HP
And lastly, the most difficult game to award. Almost nothing has been played, and the positions of both players are not very good.
The pink player has 2 towns, Ryland level 2, has Vidomina level 8 and Isra level 3, but currently 220+ skeletons and 12 dendroid guards. No fabulous artifacts, scrolls, or prospects are visible yet. A Cloak of the Undead King is visible, but there is no passage yet. There is an amulet nearby, but it is unexplored.
The teal player has 3 towns, Cyra level 3, has Clavius level 10, boots, golden bow. 176 skeletons, 96 gremlins, 1 angel, 6 wyverns, 4 nagas. Animate Dead scroll. Has Vokial level 5 with expert necromancy. Clavius is standing at the entrance to the treasure zone, where the necro boots are right at the exit, and the necro cloak is a bit further. Cyra is in a zone where there are 2(!) boxes for all air magic nearby.
The positions of both are not great, but a draw is not needed by anyone in this match. It is difficult to predict how events would have developed if the game had continued, who would have assembled the Cloak of the Undead King first, whether Pandora's Boxes would have been taken by a hero with Wisdom, etc. A winner must be chosen, and victory is awarded to Scorpiona.
03.06.2013 Pyre (crimson, Castle, Adele, Müllich) def Heroin_HP (blue, Rampart, Roland, Roland) 8mm6a 214 We played for a very long time, about 11 hours, started without rests. I'll describe it briefly. Müllich got diplomacy as the first additional skill, so I decided to take it. By the FB, I recruited 11 bears, 176 drones, 47 gr. mages — that's from what I took in the FB. Plus Tamika made me almost 700 skeletons. There were many "cans", and as a result, 19 archangels by the FB. Found 4 Dragon Utopia, got the fifth magic hat at the end of week 4, and went to look for the opponent with control. In the FB, there was an advantage in one-hit units and stats, there was a blast for 3700+, but the opponent had a red orb. ГГ. Thanks for the game!
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)
Pyre03.06.2013 Pyre (crimson, Castle, Adele, Müllich) def Heroin_HP (blue, Rampart, Roland, Roland) 8mm6a 214 Played for a very long time, about 11 hours, started without rests. I'll describe it briefly. Diplomacy came up as the first additional skill for Müllich, so I decided to take it. By the FB, I had recruited 11 bears, 176 drones, 47 gr. mages — that's from what I took in the FB. Plus Tamika made me almost 700 skeletons. There were many "cans", and in the end, by the FB, 19 archangels. Found 4 Dragon Utopia, got the fifth magic hat at the end of the 4th week, and went to look for the opponent with control. In the FB, there was an advantage in meat and stats, had a blast for 3700+, but the opponent had a red orb. ГГ. Thanks for the game! Thanks for the game!
Well done, Kostyan, with your ratings, you've completely left me, and yourself too, with purely theoretical chances of winning. So, the last game is just for fun.