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Posts from Tree animation on the map. Auto-translated

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#1
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Hello. I recently watched a stream of "The Shadow of Death" and noticed that the map had an "animation of wind for the trees," meaning the trees were "swaying." How can I do this? Where can I enable it? What do I need to install?:smile05:
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#2
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maybe there was a bug after all?
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#4
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Yes, there is an option to enable animation in the map editor, both in Heroes of Might and Magic V and in Heroes of Might and Magic III: The Shadow of Death.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
In reply to dnaop-wr
#5
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dnaop-wr
Yes, there is an option to enable animation in the map editor, both in Armageddon's Blade and Shades of Darkness.
The question was not about the map editor, but about the game itself. Also, there is no "wind animation for trees" in the map editor of Armageddon's Blade or Shades of Darkness.
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#6
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Firstly, the game will have whatever is defined within its editor. Secondly, the editor includes object animation and terrain animation. And thirdly, if nothing else helps, check the editor's help section and look there (and you can also check the game's help if that's not enough). If that doesn't work, I don't even know how to help you. I personally like the tree animations, starting with Armageddon's Blade.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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#7
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dnaop-wr, have you never played Wargame? Or World of Tanks? The tree animation is like in World of Tanks, where they really sway a lot. This feature actually annoys me, by the way :D
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#8
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I played it, but I haven't gotten used to it. It doesn't bother me; often, I don't even pay attention to the animations, but sometimes I wish they would move more – otherwise, it's too monotonous. :D
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
In reply to dnaop-wr
#9
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dnaop-wr
First, the game will have whatever is defined in it by the editor.
I disagree; I have animation disabled in the editor. But despite this, animation works in the game :)
Animation in the editor is just a visual effect that is not saved in the map. Regardless of whether animation is enabled or disabled in the editor, it will always be present in the game.
dnaop-wr

Secondly, the editor has Object Animation and Terrain Animation.
The question was not about the editor, but about the game. And it wasn't about the type of animation you're thinking of.
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#10
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There is no tree animation in "Heroes 3," but there is in WoG, and after installing it, it appears in "Heroes" where WoG was installed. In WT, which is based on WoG, there is also tree animation.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)