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Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3. Auto-translated

4.7 (6 ratings)
In reply to Kluka
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#2186
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Kluka
The F4 button...
This is during gameplay, but I need the game to launch in windowed mode from the start.
In reply to Белендор
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#2187
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Belendor
This happens during gameplay, but I need the heroes to launch in windowed mode from the start.
If you switch them to windowed mode during gameplay and then don't switch back to fullscreen, they will always launch in windowed mode.
In reply to Dirty_Player
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#2188
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Dirty_Player
If you switch them to windowed mode during gameplay and then don't switch back to fullscreen, they will always launch in windowed mode.
My game isn't launching; I just get a black screen.
It should launch in windowed mode; you just need to configure it properly from the start.
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#2189
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You need to reduce the game's resolution so that the window is smaller than the screen – otherwise, it won't work; you can't fit something that's too big into a smaller space.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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#2190
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wait
I have an HD mod, and the resolution is set to match my monitor... the game starts, but there's a black screen, and it doesn't respond to anything else.
It seems like the problem is with Windows 7; running it in windowed mode should fix it.
How do I launch it in windowed mode?
Is it possible that the mod doesn't have an option to launch in windowed mode by default?
In reply to Белендор
#2191
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Belendor
wait
I have an HD mod, the resolution is set to match my monitor... the game starts, but there's a black screen and it doesn't respond to anything else
it seems like the problem is with Windows 7; windowed mode should fix it
how do I launch it in windowed mode?
is it really the case that the mod doesn't have a built-in option to launch in a window?
How can a mod change the launch mode of your original game? The mod doesn't interfere with your files. Everything that needs to be said has been said. You should start with the 16-bit windowed mode in the original game if no other manipulations lead to a result.
In reply to Белендор
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#2192
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Belendor
I have an HD mod, and the resolution is set to match my monitor.
Maybe try setting it a bit lower?
In reply to rebellious
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#2193
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rebellious
How can a mod change the way your original game starts? The mod doesn't interfere with your files. Everything that needs to be said has been said. You should start with the windowed 16-bit mode in the original game if no other manipulations lead to a result.
version 2.98 - the game starts normally
3.45 - it no longer starts

I don't know how the mod interferes... a black screen appears - restarting saves the situation
I ran it in both 16-bit and 32-bit modes.
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#2194
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Try experimenting with different stretch filters and GDI modes, 16-bit, and the original settings. I think you'll find the optimal configuration through trial and error. Launch the game from the launcher; the settings are there. Ideally, use a 16-bit desktop.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
#2195
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With 32-bit MMX, fullscreen mode is technically a windowed mode, so if it doesn't run in fullscreen, windowed mode won't help either. And it's definitely not related to Windows 7. What the problem is, I don't know.
Heroes 3 runs fine in Linux under Wine, and even better in Windows, any version will do, as long as it's not older than Windows 2000.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
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#2196
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I think the problem is that the heroes are not installed, but only copied – while the mod is installed. On 2.98, this didn't have an effect, but on 3.45, it probably did.
In reply to Белендор
#2197
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Belendor
I think the problem is that the heroes are not installed, but only copied – and the mod is installed.

On 2.98, this didn't affect anything, but on 3.45, it probably did.
How do installed heroes differ from copied ones? Nothing. The problem is somewhere on the surface. And in such cases, they don't guess, but simply ask their question and offer to share their screen.
In reply to Белендор
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#2198
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Belendor
I have an HD mod, and the resolution is set to match my monitor.
Have you considered that if you add scroll bars, a toolbar, and other elements to the game window, which has the same resolution as your monitor, the overall resolution will be larger than the screen resolution? And how do you expect to fit it if it doesn't fit? Naturally, the game will crash.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
In reply to dnaop-wr
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#2199
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dnaop-wr
Haven't you considered that if you add scrollbars, a toolbar, and other elements to the game window, which are present in any window, the resolution will already be larger than the screen resolution. And how do you want to fit it if it doesn't fit? Naturally, the game will crash.
I'm playing version 2.98.
In reply to Белендор
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#2200
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The game launched on version 3.36 of the mod, with 16-bit auto switch enabled. In a quick battle, does the player not use spells, or is this a customizable feature of the mod? Please help.