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There's a bug where arrows are fired even when there are zero arrows left. This happens when Grand Elves have 1 arrow remaining; they fire two arrows at the enemy, and after that, the arrow counter shows -1.
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There's a bug where arrows keep firing even when there are zero arrows left. This happens when Grand Elves have 1 arrow remaining; they fire two arrows at the enemy, and then the arrow counter shows -1.
There's a bug where arrows are fired even when there are zero arrows left. This happens when Grand Elves have 1 arrow remaining; they fire two arrows at the enemy, and then the arrow counter shows -1.
So, it's not a bug at all, but rather an integer overflow, related to the limited bit depth of integers! And the game developers are not to blame here. :)
I'm loading save 111, and instead of boots in the same spot, there's a +4 All shield. What's going on? I can provide the save file to anyone who needs it.
Most likely, you pressed "Replay Scenario" and all the random artifacts changed.