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The first tournament sparked great interest among the spectators, and many were very eager to test their skills! We have tried to take into account the mistakes of the previous tournament and will make this one more dynamic and interesting. Let's not put it off any longer and get started.
Double Up
I. General 1. The tournament is held in 2 vs 2 mode (red + brown VS blue + green) 2. Templates. Jebus Cross (L-U), boombox (L-U), teamwork (L-U). The same templates are started by the blues. 3. Game version SoD 3.2 HD+ 4. Castle selection is carried out via check-ban. Blues start the check, and the check continues until 5 castles remain, from which the selection occurs in the following sequence: blues, reds, reds, blues. Within a team, players distribute castles at their own discretion. 5. Chess timer with settings 16:8:1. By agreement, the SoD-timer can be used, but not more than 4 minutes per turn.
II. Organizational Issues: 1. Hosts - Dirty_Player (ICQ: 408722873) and LeBron (ICQ: 550279567) Judge: numOne (ICQ: 305035002) If necessary, the organizers reserve the right to contact the AC. The AC's decision is final and not subject to appeal. 2. The host has the right to make any changes to the regulations and rules during the tournament. 3. For each game, participants must provide a report in the following format:
Game date. Player 1 Nick (color, castle, starting hero, main hero) + Player 2 Nick (color, castle, starting hero, main hero) [game result - def, lose, draw] Player 3 Nick (color, castle, starting hero, main hero) + Player 4 Nick (color, castle, starting hero, main hero), template, game time.
No report - no game. Reports like:
We smoked them :smile13:
will NOT be accepted. 5. Participants are required to make saves during the tournament and keep them until its conclusion. In the event of a disputed situation, if a player does not have saves, it will be interpreted against them. 6. The winning team will be awarded medals under their avatars.
III. Deadlines: The tournament starts on 01.07.13 2 weeks are given for each game. Players may agree on a convenient time themselves, but if an agreement cannot be reached, the critical time for the game is the night from Saturday to Sunday of the first week (if it was not possible to play in one session, then during the second week). In case of non-appearance of one of the teams at this time (until 1:00 Moscow time), the judges will determine the winner (this will be done based on the presence of one of the teams in the created Hamachi networks or WT chat). This point is not subject to discussion. If you cannot play at the mandatory time, this tournament is not for you.
IV. Regulations: Double Elimination. In the final, winners need to win 1 game, and losers 2.
V. Files, Settings, and Rules: 4 players, 2 teams, no water. Chess timer with settings 16:8:1. By agreement, the SoD-timer can be used, but not more than 4 minutes per turn Fastest roads
- Magic scrolls of levels 4 and 5 are allowed to be used only if the corresponding level of the Mage Guild was built in one of your castles (visiting the castle is not mandatory). It does not matter whether the castles with built MG levels are subsequently controlled.
- We consider the fact that ally castles are own castles.
- Not only red-rush, but also blue-rush and tan-rush are prohibited.
- Each team may take one restart on 111 at their discretion.
- In case of a bugged (unplayable) generation not provided for by the regulations (no ГО or something else), participants have the right to contact the hosts/judge. If the judge recognizes the fact that the map is bugged, it is considered a technical restart.
Template restrictions: Jebus Cross (L-U), - Weak monsters - Restart at the request of a player whose only road leads to ГО. Taken on the day this fact is discovered. - Restart at the request of a player who lacks a road to the central treasure zone. Taken on the day this fact is discovered. - Using "Angel Wings" and the spells "Fly" and "Dimension Door" when moving from your own zone to an opponent's zone is allowed only if ГО has been broken to the center from both zones. - In case of bugged passages between zones, passing to a neighboring zone is possible only if ГО has been broken to the center from both zones. - Entering the ally's starting zone is allowed by any means. - Entering an ally's zone from the central zone is possible only if ГО has been broken between these zones (exception: Town Portal and gates to Inferno)
boombox (L-U), - Strong monsters - Restart at the request of a player whose only road leads to ГО. Taken on the day this fact is discovered. - Using "Angel Wings" and the spells "Fly" and "Dimension Door" when moving from your own zone to an opponent's zone is allowed only if guards have been broken between zones. - In case of bugged passages between zones, passing to a neighboring zone is possible only if guards have been broken between zones. - Entering the ally's starting zone is allowed by any means.
teamwork (L-U). - Medium monsters - Restart at the request of a player who lacks a road to the common zone with an ally. Taken on the day this fact is discovered. - Using "Angel Wings" and the spells "Fly" and "Dimension Door" when moving from your own zone to an opponent's zone is allowed only if ГО has been broken to the center from both zones. - In case of bugged passages between zones, passing into opponents' starting or common zones is possible only if ГО has been broken to the center from both zones. - Entering the ally's starting zone or common zone is allowed by any means.
VI. Registration: The application must specify: - team name and nicks of its members (both must be registered on HW) - ICQ number - mandatory, - Skype - preferred, - preferences regarding regulations, settings, etc.
Participant list: Teams: Registered teams: 01. Team-A CuC9CTblu (618756037) + Shameonyou (697708109) 02. SM spell Ayauhteotl (584609712) + Lim4 (451224720) 03. не имеет значения iamsamstan (435191039) + aka.Ward3n (619789063) 04. +12 МСК Dima Surmay (263293484) + Sevan_80 (581706700) 05. Кусучие Еноты Scorpiona (469326983) + Pit for LM (471401475) 06. phoenixes The_ (241568808) + GUNAR (658181684) 07. US SERBS Huanito(615913894) + Slayzer(668761133) 08. Курну пока Toganash (564224919) + Vatya (390383586) 09. Маркизы marader-kisa (569573249) + MaxGor (603160437) 10. Тролли из грифотни darkello (303751774) + Егор Коробейников (470286448) 11. Романтики с большой дороги злой_романтик (296524052) + wariator(409640559) 12. ПроБель rebellious (345870761) + Stizko (239857078) 13. Chaos League BISHOP (201539747) + =Stinger= (592635010) 14. Peka Generation HellLight (649566490) + twaryna (301303816) 15. команда Сатириков Cатир 484800548 + Валенок 561072253 16. Summit G2 kalababa (629347385) + diabler (360429834) 17. Соседи leosnow (645063253) + albertti0 (683065518) 18. InDaFish Team mr. Fish#1 + mr. Fish#2 19. Одичалые Palach HP (426409548) + Redwhait HP (406484472)
Now we're waiting for the Scorpion + Katherine team :D
Added after 28 seconds wariator
I would like to start earlier! Is that possible?
If we gather 32 teams, then it's easily possible.
Dark
13 years ago
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now all that’s left is to find a partner :D
leosnow
13 years ago
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Hello everyone! I won't be able to participate in the tournament, not so much because of the level of play, but because of a lack of time. But I'll venture to suggest one template that I play in a small group, 1v1, and I've adapted it for 2v2. , based on , the original template is . The game is on XL-U. ... Comments: The first drawback, I'm afraid, is that it's not very fast-paced, and the path to one of the starting areas is via an unpaved road. But overall, we like it. If the schematic design appeals to you, it can be adjusted. (author Xromoi, also known as Yura)
And this one, I simply rebalanced for L-U (from M+U): ... I'm waiting for comments, criticism, and suggestions. Thank you.