Posts from Creation by an unrecognized genius.
Let's continue the discussion. Another game as Barbarians.
Starting view:
End of the first day. The first hero, Vey, rushes upwards, as shown before. Gretchin takes the bird nest and decides to explore the paths.
We run along the dirt road to the edge of the map. There, we randomly find a Pandora box.
And here's an interesting moment.
The Pandora box is guarded by 50-99 water elementals. The Pandora box is good; theoretically, it can contain: Simple Ogres, Armored Ogres, 10k experience, 10k gold, Magic level 3, Magic level 4. If there are native zones, there may be Orcs and possibly wolves. It's a bit scary to go into the SOD against the water elementals because if there's an armored stack, it's likely a loss with no chance. If there are no armored units, the battle is still not easy, and there will likely be very large losses. Let's think, is such a risk worth it for this Pandora box? Question: What's in the black box? (© What? Where? When?). The correct answer: 45 Orcs.
P.S. On this turn, Clavius was bought, but he didn't go down the road.
And here's another question. Why might we need 45 Orcs? The answer is in the screenshot.
Two dwarf mines, 20+15, allow us to place bears in the Castle. What would happen if there were 10k experience or an empty Pandora box?
Of course, overall, the game is acceptable, but personally, I'm most worried about the question: why did Vey run upwards and not along one of the two roads.
I wrote about Vey. Later, on the water, I lost 4 birds, which is much more important to me than 45 unnecessary orcs. I regretted taking that Pandora box. I was hoping for 60 dogs or 10k gold. I would have taken the dwarf mines anyway, without losses.
Regarding the Warlock's move on the first turn:
He stepped on the magic guild or the cell below (it doesn't change anything) - he sees a block of Ogres. Then he goes to check the rough terrain at the top, even though there is nothing there, only a chest two moves away and two resource piles, which could have been taken faster if he went in the left direction. And it would have been more rational, from a map hack perspective, to take 2 gold piles from below, and another pile with the Miner, and buy a fourth hero.
This case, on the contrary, shows that I am NOT using a map hack, lol.
If I'm playing poorly, a series of streams will save me, as it will become obvious that I'm playing very badly.
In reality, Vey moved 2 squares to the right; she didn't see the block, but simply rushed upwards along the shortest distance. This has been verified.
I'll be glad if we're wrong, and I'll publicly apologize.
How did you verify that?
By the way, yes, I loaded this map and played through it - Vey traveled two squares along the road and then upwards, but firstly, the block is already visible two squares away on the road, and secondly, I directed Vey there to accurately determine how I should move with the Grechs. And again, from the point of view of map hacking, this is absolutely not rational.
How did you check it?
Added 15 minutes later
And again, from the perspective of Maphack, this is absolutely not rational.
Spring 2014
The block was spotted from above. Verified by reviewing the turn; what else could be done?
Added 15 minutes later
From a mapmaker's perspective, the move is very rational. Later, Vey will gather ore, without which he cannot build bears.
It would be more rational to gather gold from below and send the fourth hero upwards.
Will there be saves from other games?
It's more efficient to gather gold from the bottom and send the fourth hero upwards.
That's why the question arises: why doesn't the first hero go down the road? I'm sure 99% of players would go right, see the Ogres, and then run down the road. Who would play differently?
If I start to struggle, a series of streams will save me, as it will become obvious that I'm playing quite badly.
Well, you're being too kind to yourself.))
Judging by the screenshots, you play like a newbie who's incredibly lucky.
You can nitpick about anything, but primarily about the quality of the game.
If you only look at Dirty's selection, it gives the impression that a person who doesn't know how to play only finds what is currently needed for building up, and also gets all sorts of bonuses.
If you were really playing not bad, you would at least clear the Pandora's Guard first, instead of running Grechin across the experience stones.
It's a rather dubious idea to get 2k experience, only to then encounter an impenetrable guard; that's one thing.
I won't even talk about the dungeon behind the demons – why not take it instead of getting 2k experience?
Clear the Pandora's Guard, get a hero, explore the area?
Again, this "unconventional" thinking only suggests that the person is playing with an open map, and for winning, that's really not bad.
Seriously, don't you understand? We're talking about cracking password-protected save files.
Wouldn't it also be interesting to try and find a vulnerability in the HD+ protection?
Well, you're giving yourself too much credit.))
Judging by the screenshots, you play like a newbie who's incredibly lucky.
You can nitpick about anything, but first and foremost, about the quality of the game.
If you only look at Dirty's gameplay, it seems like someone who doesn't know how to play just finds what they need at the moment to build up, and grabs all sorts of bonuses.
If you were really playing not bad, you would at least clear out the Pandora's Guard first, instead of rushing Grechin across the experience stones.
It's a rather dubious idea to get 2k experience, only to then encounter an impenetrable guard; that's one thing.
I won't even mention the dungeon behind the demons – why not take it instead of getting 2k experience?
Clear out the Pandora's Guard, get a hero, explore the area?
Again, this "unconventional" thinking only suggests that the person is playing with a revealed map, and that's really not bad for winning.
ururu... I've seen your gameplay with Maretti, you don't scare me at all... I can even play against you, with a stream on Twitch.
Besides hacking save files, there's another way to reveal the map: by simulating its generation based on the seed specified in the description. Technically, this is quite feasible, and I did it when I was looking for a bug in the program for calculating guards, and I think it's easier than hacking encrypted save files. But it's still quite a hassle and requires special skills and knowledge. If a person can (and wants) really do this for cheating, then I think they can find a way to bypass any reasonable protection.
And as for playing, I'm all for it, whether it's with a stream or without.
It's time for everyone to learn to think outside the box.