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In reply to Scorpiona
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13 years ago
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Scorpiona
I reviewed the saves, haha, what is there to talk about:p
There is absolutely no logic in buying 8 heroes; they even came up with scouting, and they run around in all directions for some reason...
Experience shows that 4 heroes are enough! Choose the most logical direction along the path and, voila, everything is at your fingertips!!!
The main thing here is to stop in time and change direction; players with logic will pass by free piles of gold to then have to fight for them along the path. It is not necessary to find out where the Guardian of the Orb is, especially when your opponent is playing as Shakti:D

Let's move on to a new level, guys:smile20:

I argued each point – if you disagree, specify what you don't like.
Regarding the Guardian of the Orb, I found 2 dwellings and a consulate, and later another consulate. Should I be afraid of Shakti and rush to check the Guardian of the Orb? What is the probability that he will come to me early? - low. What is the probability that he can do anything to me? - even lower. And I thought I was playing against another average player...
In reply to Dsquared
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13 years ago
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Dsquared
I argued each point – if you disagree, please specify what you don't like.
I don't want to waste my time on you. I already understand everything.

Make way for new geniuses of the GAME:smile12:
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13 years ago
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Just don't be rude. Everything is clear to me, and I'm not going to waste time arguing with you either.
In reply to Сатир
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13 years ago
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Satyr
Just don't be rude. I also understand everything, and I'm not going to waste time arguing with you.

Moderated: INSULT in the message

And you're a jerk too, and that's a fact.
I wouldn't have filled 5 pages here with nonsense if I were guilty. I would have smiled, created a new account, dominated in WCL for a couple of weeks, and then returned here.
But the point is that I DIDN'T use a maphack or anything else, but, unfortunately, you can't fight against idiotic public opinion...
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13 years ago
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Looks about right :) For those who are still unsure about the Heroes series (if there are any). Turn 112. Instead of returning to the main road and scouting more of the map, Saurug goes off-road diagonally straight towards the cart with gloves and the niche, cell by cell. Along the way, he could have reached them faster, but there's a block of demons there, which wasn't visible at the beginning of the turn.
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13 years ago
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Dude, you still haven't answered about the picture with the two ranged units blocking the road, and where you sent your heroes. I think you're deliberately ignoring it.
In reply to Сатир
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13 years ago
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Satyr
Looks like it :)

For those who are still unsure about Heroes (if there are any). Turn 112. Instead of returning to the main road and scouting more of the map, Saurug goes diagonally across the rough terrain directly towards the cart with gloves, cell by cell. Along the way, he could have reached them faster, but there's a block of demons there, which wasn't visible at the beginning of the turn.

It's simple - a pile of gold, in the place where Saurug is standing. No words, guys, no words.
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13 years ago
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I also think moving into the bird dwellings is a huge advantage. Definitely by the second one. In the folder. Well, no. But you explained everything with your amazing intuition. These blocks need to be broken through. Yes. An excellent, rational decision.
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13 years ago
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I’ll even send you these pictures. And don’t tell me about “bird dwellings, blah blah blah.” Why would a hero go there? You can already see the dwelling’s guards. I think 99% would send the first hero down the road, hoping for gold and better scouting. Especially on a fast route. But you’re 1%. Probably an extrasensory being.
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In reply to Sevensan
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13 years ago
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Sevensan
Bro, you still haven't answered about the picture with the two ranged units on the road. Where did you send your heroes? I think you're deliberately ignoring it.

Mass paranoia... I did answer about it. I don't have the save file; let's have him send me the save, and I'll explain everything, every step, it's all simple.
Sevensan
I'll even send you these pictures. And don't tell me "bird dwelling, blah blah blah." Why would you send a hero there? You can see the dwelling's guard anyway. I think 99% would send the first hero down the road, hoping for gold and better scouting, especially on the fast route. But you're 1%. Probably an extrasensory perception thing.

Who said my first hero ran first? I probably accidentally bought all the dogs, leaving none for the secondary heroes. So, Vey, or whoever it was, stood at the edge of the road and let the other heroes pass, or something like that. I repeat - I don't remember.
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13 years ago
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I think... no, I'm sure you didn't think that someone would go through your save files. I don't know why you're, according to you, "acting like an idiot" here on the forum. But there's no trust left.
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13 years ago
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What are you even discussing with this clown about that terrible maphack? Everything has been said correctly above, and it's clear what's going on with him!!!
In reply to Dsquared
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13 years ago
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Dsquared
It's simpler – a pile of gold. No words, guys, no words.

Yeah, but you didn't pick up that pile of gold near the niche. Also, you didn't check the road ahead; there could have been (and was, but in the game) another road leading to the secondary resource, quite possibly with less expensive guards than the pits, while the upper road leads to the main resource. And the fact that you "scout" with your hero after taking the first niche, even if only by one square, is epic. You would simply be called a noob for such a play if you hadn't found all the goodies on the respawn point that way.

You're a highly skilled troll; it's even more fun this way.
13 years ago
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Dsquared, could you upload your save files then? I'd like to see how your heroes progressed and in what order, so there are no complaints.
In reply to Сатир
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13 years ago
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Satyr
Yeah, but you didn't pick up the group near the niche. Also, you didn't check the road's turn; there could have been (and was, but in the game) another road leading to the second level, quite possibly with less challenging guards than the pits, while the upper road leads to the game over. And the fact that you "scout" the map with your father after taking the first niche, even if only by one square downwards, is epic. You would simply be called a noob for such a game if you hadn't found all the goodies on the map this way.

You're a troll, but a well-developed one; it's even more fun.

Do you even understand what you're writing? I would gladly troll such a dim-witted guy as you, and you would start acting like a jerk before I even had time to think about it.

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