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Posts from “Spring 2013” season. Online ranked games (reports, confirmations, discussions). Auto-translated

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In reply to Dark
#726
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darkello
Those are the right words, but what if, after this save, I write to you 3,000 times, and you are constantly online in ICQ, refusing me or ignoring me for all those 3,000 times (which is about a month)? What then?
And let's add the condition that you 100% messed up in this game:smile13:
Yes, this fact is very unpleasant. Okay, if it's a tournament, and the opponent won't disappear from the tech support, or if it's a report, you can still hold him accountable by contacting the AC, although I don't think this is very necessary, especially if the opponent is a beginner. But if it's just a fun game, then you'll have to admit to yourself that you won and, if possible, avoid playing with such a person in the future. The only thing worse than that is playing with a cheater:)

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Lim4
05/19/2013 zoog (red, conflux, rnd, Grindan, Nagash) def Lim4 (blue, tower, Neela) panic, 142
zoog is clearly being modest about himself, about the opponent, and about the date of the final, but overall, I confirm:)
It's okay, we'll punish him for that on the map:cool: :D
In reply to Iamsamstan
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#727
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Chingis, you need to understand that various things and circumstances can arise during the game. The_ explained everything to you. And no one is obligated to finish a game immediately and all at once; for example, I rarely finish games in a single day. And no one gets offended, although there are some players (fortunately, there are few of them) who only play in one session, and that's not always right.
Therefore, I believe that you are wrong, and everything you wrote here is nonsense.
#729
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19.05.2013 Iamsamstan (red Stronghold, Gurnisson) def zoog (blue Fortress, Vystan) 2sm4d(3), 123
We started the game sometime long ago, and by the way we finished it))) The situation was very grim, there was no money, barely managed to get rovers to the Citadel on 117, surrounded by blocks of either Gremlin Vampires or Cerberi, somehow broke through to the swamp, got a secondary hero. On 123, the opponent writes that he lost to the max Medusa nest, it's a pity it turned out that way. Thanks for the game!
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#730
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05/18/2013 Dsquared (blue, Fortress, Gretchin) def Dima Surmay (red, Dungeon, Shakti) 2sm4d(3), 125



Thank you for the game.
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In reply to Dsquared
#731
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Dsquared
05/18/2013 Dsquared (blue, Stronghold, Gretchin) def Dima Surmay (red, Dungeon, Shakti) 2sm4d(3), 125

Thanks for the game.

I confirm, I had a double and a hidden stash of Medusas, but against 2 hidden stashes of Griffins and 3 Constructs on the respawn point, I had nothing to counter.
Thanks for the game.
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#732
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19.15.2013 Redsnow (Red, Castle, Valeska, Grindan) def ColdRain (Blue, Rampart, Ivor, Ivor), 2sm4d(3), 124

We agreed on 112 for restarts and castles without using the “Cherk” spell.
On turn 111, I have 5 heroes, and Grindan is my main hero. Valeska has 2 stacks, and I have a hidden stack of archers.
On turn 116, I take the Golden Bow behind the monsters and head to take the Consulate. On turn 121, I take it, but it turns out there's only 1 resource point :(
It's a pity that on turn 117, the horses in the Citadel didn't spawn; I was 250 gold short – I was counting on a treasure chest, but I got an artifact instead...
On turns 121-122, the first contact with the Loshes, and the opponent takes Necropolis.
Meanwhile, Grindan runs to meet Ivor, and Valeska takes the Rampart.
On turn 123, Ivor calmly stands next to the crypt, and on turn 124, Grindan attacks him.
Massive slowdown, 55 marks with an artifact quickly destroy the opponent's army.
GG WP.
Thank you for the game and the time.
In reply to Iamsamstan
#733
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Iamsamstan
19.05.2013 Iamsamstan (red Stronghold, Gurnisson) def zoog (blue Fortress, Vystan) 2sm4d(3), 123
We started the game a long time ago, and by the way we finished it))) The situation was very dire, there was no money, somehow got Ruhas in the Citadel by 117, blocks everywhere — either Grejs/Vamps, then Cerberi, somehow broke through to the swamp, took a secondary. On 123 the opponent writes that he died in a max Medusa nest, too bad it turned out that way. Thanks for the game!
That's right, got confused after the resumption + sh/timer, gave the main hero Air magic for no reason, ran from native secondary to the stones, built a Town Hall on 117 instead of Basilisks (external dwelling), in a hurry without looking entered a Medusa nest with a weak army, and it was maxed.
In reply to Redsnow
#734
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Redsnow
19.15.2013 Redsnow (Red, Castle, Valeska, Grindan) def ColdRain (Blue, Rampart, Ivor, Ivor), 2sm4d(3), 124

One of the paths was blocked by a group of cyclops; I broke through on turn 113, taking an off-road route through the mud, and reached the Necropolis castle only on turn 122. I was desperately short on money, bought 4 unicorns but didn't have time to bring them, and for some reason, I went to capture a dungeon deep within the enemy's territory.

Thanks for the game.
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#735
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19.05.2013 Juristis (blue, Rampart, Kyrre) def RozenKran (red, Stronghold, Dessa, Tazar), 8mm6a, 126
Nice start, Kyrre with 3 stacks, Moner with 3 stacks, Griffin Conservatory under the castle, some gold.
On 112, 3 Griffin Conservatories are already revealed along the road, but the end of the road itself is neither visible nor foreseeable. Found an external dwelling of centaurs; deep in the respawn, an external dwelling of elves is revealed, as well as a couple of hives. Gold is not very abundant; there is a sword 2-2 behind the evil eyes. The respawn is large, but everything except the Conservatories is very spread out. All Conservatories are 2-4.
On 114, I took the external dwelling of elves in a chain, while Kyrre went to clear a small gold-generating piece of the respawn with a dwarf dwelling, a crypt, and a couple of chests. Got Earth magic. In the very corner of the respawn, I found an external dwelling of unicorns.
115 - broke the dwarf dwelling with 20 dwarves with Grandmaster shield skill, then a crypt for 2.5k; got a bit of gold, built unicorns. Kyrre gets Earth expertise, has a scroll of Stone Skin.
116 - I build a Mage Guild, nothing from Earth, but there is View Air. I build a chain to the unicorn dwelling.
117 - Kyrre buys a spellbook and spends the night in the main town on a pegasus, replenishing mana. Clans takes the external dwelling of unicorns. At home, they themselves are in the citadel.
121 - I build a marketplace, trade resources, 10 unicorns, 42 grand elves, take the first Conservatory, level 3, no problem.
122 - another 2 Conservatories: level 2 and level 4. Total: 9 angels.
Then for 3 turns I ran along a very long road to the exit from the respawn. Along the way, I took another level 2 Conservatory, external dwellings of elves and dwarves. In another corner, a 3rd external dwelling of elves was revealed; I dispatched 1 angel to take it. I also found a level 5 Conservatory, but without control it was inconvenient to take; I didn't bother. I took 2 hives (4+6).
On 125, Kyrre with 10 angels finally got out of the respawn into the underground; there, she immediately chased away a couple of greens and took a shield +4. And revealed a Dragon Utopia, planning to take it next turn.
But on 126, the opponent reveals Kyrre from a watchtower and surrenders. As it turned out, on this turn he had run into the same zone as me, and there was nothing to counter 10 angels with there.
Thanks for the game!
In reply to Juristis
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#736
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Juristis
19.05.2013 Juristis (blue, Rampart, Kyrre) def RozenKran (red, Stronghold, Dessa, Tazar), 8mm6a, 126
Nice start, Kyrre with 3 stacks, Monere with 3 stacks, a Griffin Conservatory under the castle, some gold.
On 112, 3 Griffin Conservatories are already revealed along the road, but the end of the road itself is not visible and not foreseeable. Found an external dwelling of centaurs, an external dwelling of elves is revealed deeper in the respawn, also a couple of hives. Not very much gold, there is a sword 2-2 behind the Evil Eyes. The respawn is large, but everything except the Griffin Conservatories is very scattered. All Griffin Conservatories are 2-4.
On 114, I cleared the external dwelling of elves in a chain, and Kyrre meanwhile went to clear a small profitable part of the respawn with a dwarven treasury, a crypt, and a couple of chests. Gave Earth. In the very corner of the respawn, I found an external dwelling of horses.
115 - broke the 20-stack dwarven treasury with Grand Elves, then a crypt for 2.5k, got a bit of gold, built horses. Kyrre exp from Earth, there is a scroll of Skin.
116 - build a Mage Guild, they give nothing from Earth, but there is View Air. Build a chain to the horse dwelling.
117 - Kyrre buys a book and nights in the main on a pegasus, replenishing mana. Clans take the external dwelling of horses. At home, they are in the citadel.
121 - build a market, trade resources, 10 horses, 42 Grand Elves, take the first Griffin Conservatory, level 3, no problem.
122 - another 2 Griffin Conservatories: level 2 and level 4. Total 9 Angels.
Then for 3 turns I ran along a very long road to the exit from the respawn. Along the way, I took another Griffin Conservatory level 2, external dwellings of elves and dwarves. In another corner, a 3rd external dwelling of elves was revealed, I dispatched 1 Angel to clear it. Also found a level 5 Griffin Conservatory, but inconvenient to take without control, didn't bother. Took 2 hives (4+6).
On 125, Kyrre with 10 Angels finally got out of the respawn into the underground, immediately drove off a couple of greens and cleared a shield +4. And revealed a Dragon Utopia, planning to take it next turn.
But on 126, the opponent reveals Kyrre from a lookout tower and surrenders. As it turned out, this turn he ran into the same zone as me, and there was nothing there to counter 10 Angels.
Thanks for the game!
Confirmed. Thanks for the game
In reply to злой_романтик
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#737
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evil_romantic
17/05-2013. evil_romantic (Red, Tower, Nella, Nella) def The_ (Blue, Dungeon, Miner, Miner) Jebus 147
This was epic :D Quickly took 3 restarts (2 due to blocks, in the 3rd, seemed fine, but scout hero goes into the crypt, it's maxed, plus placed units poorly and GG), oh well, I play what the opponent allows ;) The spawn was what it was, every day I dreamed that blue would take a rest, but alas :( , in the end I had to play SUPERJEBUS, where from external dwellings there were only 3 external dwelling of caps, taken on the 1st, 2nd, and 3rd week respectively :D, 1 Griffin Conservatory and 6 hives, with only 2 near the road, the others far in the snow, and the only Dragon Utopia, GO Efreet Sultans... sadness :rolleyes: but there are 5 or 6 external markets :smile13:
In the end, on the 1st Nagas in the Citadel, took the external dwelling of caps :smile13: , the main hero broke through to the native secondary hero on day 5, took the Shield +4, broke into the main, ran into the snow, took 2 trees for 12 ducks, but lost all Golems and one Naga, revealed Golden Bow and Titan's Cuirass behind Ogres - it got a bit easier ;)
On the 2nd, the main hero and her retinue take the remaining hives, Griffin Conservatory on 3, Nelka levels up perfectly - Log, Earth, Tactics, Archery - all Expert, took the Golden Bow with Cuirass, Necklace of Swiftness and... an important nuance - scout hero Xyron picks up a Pandora's Box of experience and advances Fire Magic (this will decide a lot later ;) )
Nelka stands near the Dragon Utopia, after it plans to run to GO
3rd - In 1 Dragon Utopia nothing useful, only a Sword of all, I attack GO, Sultans. scoundrels, even under Haste they are fast, but losses are only 19 Gargoyles (Magi and Caps with Golden Bow and Expert Archery - power ;) ) In the treasure zone I immediately took another couple of hives. Revealed a couple of Dragon Utopias. In 1 of them they gave, purely Soda-style, 2 Spheres, a Cart of Wood and some other junk :D , but in the second I got hold of KZ and 2 Chupa-Chups, but mana trouble (every day I sleep with the Chupa-Chup in hand, so they don't bomb me with something ;) ), can't reach the central Castle.. eh, roads.... I can already see blue's cockroaches, I free Adelaide level 20, who takes the blue cap, finally on 137 I reach the central Swamp Castle, build Mage Guild.. relieved.. but one more nuance - Xyron spots KO and Titan's Plate behind Hydras, and I already have the Sphere of Fire, a thought comes to Armageddon a bit :smile13:
4th - Gathering everything I can, upgrading the ducks and "I am coming at you", said Nelka and went to the enemy's castle, with cunning Xyron trailing behind ;) On 146 an army of 62 upgraded ducks, 3 Angels, 300+ Caps, 20+ Archmagi, 3 Titans and 5 Nagas runs into the Dungeon, where the Miner is holed up.
147 - I check with the scout hero what's in the Miner's stash, seems like nothing, Angel speed is 12, meaning no speed artifacts, Xyron takes from Nelka the Collar of Speed, 1 Angel and Armageddons for 1.5k :smile51: From the entire army, 20+ ducks, 1 Angel, 1 Elemental survive, but then Nelka arrives and GG :smile20:
Thanks for the game.. it was very educational, I've never played such a difficult layout before :)

I confirm.
Very good start, Pandora's Box of 60 Troglodytes, Pandora's Box of 25 Evil Eyes. Shakti had Expert Earth immediately, although Slow was never found until the very end of the game (4 guilds + library in Tower + scrolls + pillars), it only appeared with the Earth Book right at the end. Well, the decisive factor of the defeat was that the scout hero went to attack the Dragon Utopia without artifacts (forgot to transfer them), as a result, lost 20 Minotaurs, after that I couldn't gather for the endgame, and the opponent played the ending perfectly.
Thank you for the game!
241-568-808
#738
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19.05.2013 shameonyou (red, Citadel, Crag Hack, Crag Hack) def Kesa (blue, Inferno, Marius, Marius) Jebus Cross . 132

I spent all 3 restarts — 2 due to bad respawn, the 3rd due to a block. Great start — 2 native heroes in the tavern with decent stacks, a prison near Troglodytes nearby, a camp (there were Magogs there :( ). On day 113 or 114 I take a Dragon Fly Hive for 6 behind Nomads, then a Pandora's Box for 45 Orcs behind Pegasi. In the next 2 days I take another Dragon Fly Hive for 6, an external dwelling of Cyclopes (the only one out of 5-7), and clear a Cape +2 behind Liches (though I lost the creature due to a Guardian Spirit :D ). On the 2nd week I spot a whole 4 Griffin Conservatories, which delayed me on the respawn all the way until the 3rd week; luckily I had View Air and could see that the opponent wasn't rushing the center. I gathered 3 Griffin Conservatories out of 4 (all without roads), then go to kill Arch Devils, carrying an Elixir of Life in the backpack. I lose 2 Wyverns. I immediately see 3 Hives and Wings behind Greater Manticores. The next day the opponent's scout hero appears; I check the air — I see that Marius is nearby, I decide to attack and win. Thanks for the game.
In reply to shameonyou
#739
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shameonyou
19.05.2013 shameonyou (red, Citadel, Crag Hack, Crag Hack) def Kesa (blue, Inferno, Marius, Marius) Jebus Cross. 132

Used all 3 restarts, 2 due to bad respawn, 3rd due to a block. Excellent start - 2 native heroes in the tavern with decent stacks, nearby prison guarded by Troglodytes, a camp (there were Magogs :( ). On day 113 or 114 I take a Dragon Fly Hive for 6 with Nomads, then a Pandora's Box for 45 Orcs with Pegasi. In the next 2 days I take another Dragon Fly Hive for 6, an external dwelling of Cyclopes (the only one out of 5-7), I clear the Cape of +2 with Liches (though because of high morale I lost the creature :D ). On the 2nd week I spot a whole 4 Griffin Conservatories, due to which I was delayed on the respawn all the way to the 3rd week, good thing I had View Air and saw that the opponent wasn't rushing the center. I gathered 3 of the 4 Griffin Conservatories (all without roads), go to kill the Arch Devils, lose 2 Wyverns. Right away I see 3 Dragon Fly Hives and Wings with Manticores. The next day the opponent's scout hero is spotted, I check the air - I see that Marius is nearby, I decide to attack and win. Thanks for the game.
confirmed
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#740
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19.05.2013 Dsquared (blue, Stronghold, Gretchin) def Kluka (red, Rampart, Kyrre) 2sm4d(3), 134

A cunning opponent broke my main castle on turn 127 and took it, which drew my attention. I thought the guy wanted a fast build, but he turned out to be a trickster, fleeing to his Fortress.



Thanks for the game.
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#741
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19.05.2013 The_ (red, Citadel, Crag Hack, Crag Hack) def RoninHW (blue, Conflux, Erdamon, Brissa) 2sm4d(3) 222.
We played in two sittings, with a gap of a couple of weeks, so I don't remember the beginning very well. In the fort, I think the bears were built, I got the native secondary skill, and the birds were built there as well. I cleared the respawn, ran underground, where there was another castle and a treasure zone. We continued from that point.
I finished clearing the treasure zone, got +3 sword, 16 ducks, and 4 angels, but over a fairly large portion of the treasure zone map and a week of running around there, it didn't really pay off.
Anyway, I broke back home, upgraded the bears, and went to break the GO on the first day of the second month. Crag Hack level 20 with perfect stats, have mass Haste and Slow. I see via the view that the opponent is on another respawn, and taking the opportunity, I recapture the main, killing a few Pikemen with an insignificant army. Next, I head to the swamp secondary town, where the opponent is located; after all this running around, I attack the swamp Citadel. The opponent, in a hurry, didn't pass artifacts to the main hero, but even with them, there was little chance to hold out — the advantage in stats and in raw power was quite large. Final battle: 10 Beholders, 10 Angels, 13 Ducks, 100 Orc Chieftains, 40 Thunderbirds, 50 Goblins, 13 Energy Elementals — against 10 Phoenixes, 9 Angels, 4 Ducks, 50 Storms, 13 Elementals of Mind, and a few Energy units.
Thanks for the game.
241-568-808