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marajan (blue, Castle, Valeska) def numone (red, Swamp, Wistan) 113 2sm4d3
#1 merged, thanks.
#1 merged, thanks.
New here? I'm Roha — want a quick tour?
marajan (blue, Castle, Valeska) def numone (red, Swamp, Wistan) 113 2sm4d3
#1 merged, thanks.
05.05.2013 BlooDy)DriVeR (blue, dungeon, Shakti) def CuC9CTblu (red, Inferno, Galthran) 2sm4d(3) 117
I spent all my restorations, Shakti comes with 2 stacks on the surface, hit a secondary town in wasteland, sent a scout hero there to defend, through the field of view I see a convenient passage to the opponent, on day 114 I break 33 diamond golems for a pandora's box with 10k exp, they gave me a beating, but a plan emerges to take the opponent's capital through the secondary town on week 1, I run there, Shakti is level 10, I buy the army, total 85 Troglodytes, 3 Minotaurs and 4 Medusas, on day 115 I attack the guard of his zone, and there's a stack of 15 Snipers, I attack, lose 25 Troglodytes, but I still hope to reach the capital, but there's a big detour on the way. I end my turn and on day 117 the opponent attacks with a scout hero and hit-and-runs me. The replay showed that if not for this mistake by my opponent, I would hardly have dragged this game. In general, it turned out to be an epic game. Thanks for the game!
05.05.2013 Yostairs (Blue, Rampart, Ivor, Ivor) def Nestor86 (Red, Fortress, Alkin, Alkin) 2sm4d(3) 124
We started without rests.
Ivor with 5 elves, stables near the castle, as well as a Griffin Conservatory and a Dragon Fly Hive. On day 112, a GO candle, and very close by a fast exit to the opponent through a barbarian secondary town. On day 113, I take the secondary castle and a candle for an angel external dwelling for 20-49 demons. I roam around the castle respawn until day 117, and on day 117 I take the external dwelling, with dwellings 1-6 in the castle. I break back home, take the Dragon Fly Hive (8), take the triple Griffin Conservatory, and on day 122 I stand at the bottleneck in front of this fast passage. I was 1 hex short of the opponent's castle, but on day 124 he attacks himself.
Ivor: 6-10-2-2, no mana, 26 elves, 1+1 pegasi, 6 wyverns, 6 unicorns, 28 centaurs, 5 angels.
Alkin: 5-9-1-3, 60 mana and an artifact for +2 spell duration, 14 greater basilisks, 2 gorgons, 2 bears, 2+1 dragon flies, 19 wyverns, 13 gnolls.
In FB, my exp. tactics largely decided it. After blocking the elves and angels, I first killed the dragon flies, and then the main stacks; all angels and elves survived, followed by a surrender. Thanks for the game!
05.05.2013 Amiloo (Blue, Rampart, Kyrre) def MaxGor (Red, Castle, Valeska) 2sm4d(3) 112
08.05.2013 Aiwe (Blue, Dungeon, Shakti) def JustObserver(Red, Citadel, Citadel) 2sm4d(3) 213
On week 1 everything is fine, I capture 2 adjacent castles, unfortunately no treasure spots...
On week 2 I immediately take the level 2 Griffin Conservatory, rush further to 124, lose my entire army at 4, retreat with Shakti, leaving 50 griffins. I decide to fight to the end! I wait for 131 since I have 0 army :(
On 131 I finish it off, a couple of days later I take the level 2, decide to go into the Treasure Cave, and pray that the opponent doesn't come to kill me )
By 211 I capture a bunch of small Dragon Fly Hives at 24 Wyverns, 2 Dragon Utopias, which only gave Wings and Shackles, Phoenixes at the campfire, the only pleasant thing is that Shakti is leveling like a god.
On 211 I double my movement points, cast View Air — all of the opponent's heroes are on his respawn — I decide to hit the GO and, since I have a lot of movement from the Boots and Gloves, sneak something out and escape if needed into the previously cleared Treasure Cave.
On 213 I destroy the GO (100+ Manticores), I fly out — there's Gunnar on a scout hero + an army. In my joy I don't even put on the Shackles — I attack the scout hero — there are 11 Bears, almost 200 Goblins, about the same number of Hounds, and about 20 Wyverns, I have 7 Angels, 2 Phoenixes, 50 Earth Elementals and 20 Magma Elementals, Wyverns, about a hundred Troglodytes, 50+ Eyes. Stats 20-20 decide it. After the 1st round, it's GG.
Post-mortem revealed the opponent's native adjacent zone, Gunnar's stats 30-30 :eek: , I would have been torn apart.
Thanks for the game!
09.05.2013 aka.Ward3n(red,Castle,Valeska,Crag Hack) def Ingersol(blue,Fortress,Tazar,Tazar) 2sm4d(3) 1.3.3
Opponent surprised me a bit by picking blue.
We scouted fully. On 112 I break through the guard of the swamp secondary, and there's a block of halfling horde. Nothing to do, I break through on 113 and come out with 8 archers and 8 pikemen. Barely finished the first week with 1,2 dwellings in the Citadel and 1,2,6 in the swamp in the Citadel. On 122 I take the minimal Griffin Conservatory with a meat delivery, then 15 Dwarf Cottage, on 124 ring +1 HP, I build Knight dwellings. On 125 I take the boots, on 126 I take the 2nd unit and clear through the chain on 127 a tomb with shield +4 and ring +1 HP, hoping that maybe I'll assemble the bottle.
On 131 I do a full delivery and break through to the opponent's swamp via an adjacent zone. On 132 I take a tomb +10% bowstring, pass the turn. On 132 the opponent attacks with a Citadel, kills 9 archers. On 133 I see a fork, but unbroken lizards and a nearby ГО showed me where to go. There I kill Rosic and cover Tazar on 13 ducks. The opponent had no money for a ransom. Post-mortem showed that if there had been even 1 more day of stalling, the opponent would have been taking 2 Griffin Conservatories for +5 angels, and in terms of meat there was a HUGE advantage.
GG, thanks for the game