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Posts from Puzzle by Antoshka.

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13 years ago
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Today, I received a save file for a puzzle that was created by one of the best Heroes of Might and Magic III players in the world (in my opinion). At one time, this challenge made many of the strongest players in the CIS region rack their brains. To solve it, you need to know a lot of things: how to speed up, how to avoid penalties on rough terrain, how to summon demons, how to dig for the Grail, and much, much more. Take a look and try to complete it. You need to complete the entire map in 1 day! Score 500 points. Those who manage to solve it, please don't post the answers right away. It's a very good tutorial for those who want to learn how to play Heroes.
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13 years ago
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250 views and not a single reply. Has no one completed it? Seems like we have a weak and lazy hero player here.
13 years ago
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Captain
Our hero is weak and lazy.
He is indeed lazy. I saw this riddle and its solution somewhere on the internet, but I'm too lazy to look for it...
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13 years ago
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I opened it, took a look, and the puzzle with the troll and harpies seemed interesting, but I didn't even finish it because I realized how much more would need to be done correctly in the end, and that's when I got lazy.
13 years ago
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Online players simply aren't interested in this, especially without any extra benefits... And the situation for offline players has already been resolved.
In reply to Mee
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13 years ago
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Mee
Killed the Harpy, it was a pain.
Well done.

The entire map can be completed in an hour.
And Rebe is wrong that it's not interesting for online players - it's very educational.
Of course, the difficult battle at the start against the harpies discourages lazy players, so if you don't want to, use the cheat code to win that battle.
After that, it's very educational, especially for online players, on how to build up your army and, most importantly, how to avoid losing movement points on rough terrain.
In reply to Captain
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13 years ago
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Captain


Further on, it provides very useful information on how to accelerate and, most importantly for online players, how to avoid losing momentum on uneven terrain.

No, no, no. The most important thing for online players is streaming.
13 years ago
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and will the save work with the Warlords expansion?
In reply to asm
13 years ago
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I know it's frustrating, but you're still 50 moves away from that oasis near the peasants.
In reply to Mee
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13 years ago
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Mee
Even if you force me, I'm still 50 moves short of reaching that oasis near the peasants.
Wow, this is another puzzle :)))
Many people have experienced this, but everything is definitely calculated correctly.

Regarding WT and ASM, please check.
It will show you how to accelerate properly, and it's very useful to use HD-Mod for this.
In reply to Captain
13 years ago
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Captain
Wow, this is another puzzle :)))

There seems to be something messed up with the terrain type under the harpies; the battle takes place on an underground landscape, and after the battle, the post-battle report shows dirt, but moving away consumes 150 mana, which shouldn't happen on dirt or in an underground area. This puzzle isn't really for online players; on random maps, everything is what it appears to be.
In reply to rebellious
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13 years ago
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I managed to complete it turn by turn, but only with battles on fast speed. I definitely won't be polishing it for a final version because:
rebellious
It's simply not interesting for online players, especially without any rewards... And for offline players, everything has already been decided.
Mee
Even if you force me, I'm still 50 moves short of that oasis near the peasants.
This can be easily solved without any complicated solutions. A difference of 10 movement points makes all the difference :)
In reply to Dirty_Player
13 years ago
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okay, I understand, you need to fight harpies diagonally while exiting the dungeon.
13 years ago
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In the first case, everything is straightforward – first, you need to kill the harpies diagonally, then gain speed at the oasis, and you'll reach the next oasis with a bunch of peasants, where you get a huge speed boost... it doesn't seem to depend on the type of terrain... it gets even more interesting after that, but I haven't figured it out yet.

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