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:( Not long ago, I started trying to model. I did everything as it should be: pressed Enter, changed the Phoenix parameter, and then what? In the game, everything remained the same as it was :(
And sorry, a file with the same name appears in the Documents folder. And how do I replace the file in the data folder with this file? :(
Just delete the old file and replace it with the new one. Actually, when I tried to be a modder, the archive with the game files would update itself if I saved the changes in Notepad.
Ladies and gentlemen, greetings! I have a question regarding creating custom creatures: what specific programs and skills are required for this? Sorry if this question has already been asked.
Greetings, ladies and gentlemen! I have a question regarding creating custom creatures. What specific programs and skills are required for this? Sorry if this question has already been asked.
As far as I know, it's not possible to create entirely new creatures. You can only modify the skills and appearance of existing ones.
I read an article on the gaming website about changing creatures.
I found the data.pak file, opened it with WinRAR, found the desired unit, opened the file with Notepad, made changes, clicked save, but a window pops up asking to save the file in .txt format and choose where to save it, i.e., it's like "save as." On another computer, when you close the file and make changes, it says that some path was not found. Please describe the entire procedure in detail; I really want to adjust the balance.
So, the problem is this: after changing the file in the archive, it's not possible to simply make changes to it, and when you click the save button, a "save as" window pops up.
Don't modify the original archive! Save the modified file in a different zip archive (making sure the path to it remains the same within the archive), rename it from *.zip to *.h5m, and save it in the UserMODs folder. That's it!
Ment, I'm a complete noob, please explain step by step. So, I open data.pak with WinRAR, find game mechanics/creature/creatures, choose the desired castle and unit, open the unit file with Notepad, change the parameters - what do I do next? (as detailed as possible, please).
Next, click "save as", choose a directory, and name the file exactly as it was before. Create a folder there: /GameMechanics/Creature/Creatures/[city]/, and place the modified xdb file inside. You need to pack the entire folder (all levels, starting with GameMechanics) into a zip archive. Change the archive extension to .h5m and place it in the game folder/UserMODs. That's it.