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In reply to Kilgor
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Kilgor
18.03.2013 Kilgor (blue, Tower, Neela, Kyrre) def Amiloo (red, Tower, Aine, Luna/Styg/Deessa), Jebus Cross, 216

Week 1: I don't upgrade Gremlins, building Giants in the fort. On 117 I broke 90 Griffins, the army consisted of 70 Gremlins, 4 Mages, 2 Nagas, 1 Giant and Kyrre without oil, had to sweat it out.
Week 2: Took maximum Griffin Conservatories, got 30 Swans, broke a Dragon Utopia, broke another Conservatory +3. On 126 entered the center through 2 GO horses and Archangels. Snagged another Dragon Utopia. Both Dragon Utopias only gave Shield +12 and Boots of Resistance. Captured the central castle, and that's when I got blindsided... Implosion on 2700 took out 7 Titans. Then there was a buyout.
Weeks 3-4. Snagged Wings, plus another 2 Dragon Utopias, gave nothing. There was a moment when Kyrre with the charge reached the opponent's shooters. I could have ended the game right there had I attacked the castle first with the boosted main, not the mana pool. I miscalculated the MP a bit (27 short :D). Then I snagged the Red Orb, and now nothing scares me. But there's full control there, against just Wings on Kyrre.

Second month
On 121 I built the Tower Portal, gave nothing at level five. We snatch castles from each other, started building a Mage Guild in the opponent's castle. They already have Archangels and soon upgraded Swans. I cleared the Inferno respawn, planned to demonize with Elixir of Life, also built a Mage Guild. With Dimension Door from the center Kyrre could reach any point.

Since the deadlines were already extreme, Amiloo conceded the victory to me. Thanks for an interesting game!

I confirm. I essentially lost around 116 by suiciding Luna on a stack of Mages during breaking. After auto, I entered the center on 122, took KO, Sword +5+5, 50+ Swans. KS 20+, captured the Hat for the entire 5th level. That's when I should have won, but in a battle with Devils I cast Armageddon instead of Inferno with Luna — lost Luna, 4 Angels, and all artifacts.
Continued as best I could, assembled a Legion, mana-farmed several heroes with control, but I think the opponent's chances were an order of magnitude greater.
Thanks for the game!


http://heroes3.tv/Amiloo
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=Stinger=(red, Tower, Solmyr, Kyrre) def BlooDy)DriVeR(blue, Tower, Torosar, Shakti) JC 125

On D1D1, Kyrre arrives. I find 2 external dwellings of mages guarded by lots of flies. Gargoyles are not built. On D1D2, I hit the flies, losing half of my archers, but that's still cannon fodder, since 3 Dragon Fly Hives and a Naga external dwelling are already visible. Next, I find more Dragon Fly Hives; roads to the secondary heroes are blocked. Kyrre runs around collecting chests and stat boosts; scout heroes secure artifacts and gold. There is an external market. GO - a pack of Archmages.
End of week one: Nagas in the Citadel, Kyrre with Wisdom and Armorer, 2 mage external dwellings, 1 Naga dwelling, 1 archer dwelling; a Pandora's Box with 35 Golems is taken, which helped with the Hives — the first has 8, the second has 12 Wyverns. The third Hive also has 12, and the fourth has 6.
On D2D2, Kyrre is at GO; a scout hero also took a Griffin Conservatory with 3 Angels.
On D2D3, mage upgrade. I break through GO, losing Angels and 9 Wyverns, take the central Inferno, a Dragon Fly Hive with 4 Wyverns, and find a passage to the opponent.
With a scout hero, I pick up Anti-Morale and a Pandora's Box for Kyrre with 20K experience; I get Earth Magic and expert it, also getting Offense.
D2D4 - I attack the opponent's GO — a horde of Scorpicores. No problem with Oil; behind the GO, lots of Minotaurs guard a Sword +12; I take it as well, stopping at a crossroads.
On D2D5, I guess wrong on the main's direction, kill a couple of scout heroes, but the opponent capitulates. Kyrre: 22 9 11 (50), 28 Archmages, 26 Wyverns, 1+1 Obsidian Gargoyles, 80+ Archers, Oil.
Thanks for the game.
In reply to =Stinger=
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=Stinger=
=Stinger=(red, Solmyr, Kyrre) def BlooDy)DriVeR(Torosar, Shakti) JC 125

On day 111 Kyrre arrives, I find 2 external dwellings of mages guarded by a lot of Harpies. Gargoyles are not built, on day 112 I attack the Harpies, losing half the Marksmen, but that's still disposable, as 3 Dragon Fly Hives and a Naga dwelling are already visible. Farther on I find more Hives, roads to secondary heroes are blocked. Kyrre runs around collecting chests and stat boosters, scout heroes pick up artifacts and gold. There is an external market. GO — a stack of Archmagi.
Result of the first week — Nagas in the Citadel, Kyrre with Wisdom and Armor, 2 mage dwellings, 1 Naga dwelling, 1 Marksmen dwelling, a Pandora's Box with 35 Golems is taken, which helped in the Hives — the first one has 8, the second one has 12 Wyverns. The third Hive also has 12 and the 4th has 6,
On day 122 Kyrre is at GO, a scout hero also took a Griffin Conservatory with 3 Angels.
On day 123 upgrade to Mages, I break through GO losing Angels and 9 Wyverns, take the central Inferno, a Hive with 4 Wyverns, find a passage to the opponent.
I pick up Anti-Morale with a scout, a Pandora's Box for Kyrre with 20K experience, get Earth Magic and Expert Earth, also get Offense.
Day 124 — I attack the opponent's GO — a horde of Scorpicores. With Oil easily, behind GO a lot of Minotaurs guard a +12 Sword, I take it too, stopping at a crossroads.
On day 125 I fail to guess the main's direction, kill a couple of scout heroes, but the opponent capitulates. Kyrre 22 9 11 (50) 28 Archmagi, 26 Wyverns, 1+1 Obsidian Gargoyles, 80+ Marksmen, Oil.
Thanks for the game.
Respawn below average, had money problems the whole game, constantly had to exchange resources at the external market, cleared a Giant dwelling and a mini-Griffin Conservatory for 1st week, revealed 3 Dragon Fly Hives, but unlike my opponent they turned out to be 6+4+4, however I found 6 Dragon Utopias on the respawn 0_o, in the 2nd week I had plans to take the +12 Sword — 3 and attack GO, but that was done for me on day 124)). Thanks for the game!
In reply to =Stinger=
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=Stinger=
=Stinger=(red, Tower, Solmyr, Kyrre) def BlooDy)DriVeR(blue, Tower, Torosar, Shakti) JC 125
Thank you for the game.
Are the replays still available? The report was impressive, I'd like to take a look.
In reply to Juristis
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Juristis
Do you still have the save files? The report was impressive, I'd like to take a look.
I still have them; if Artem doesn't mind, I can share them.
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Juristis
Are the saves still available? The report was impressive; I'd like to take a look.
Password for red: glhftywp
Password for blue: Stingerglhf

http://zalil.ru/upload/34389064
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=Stinger= (red, Tower, Iona, Alkin) def Borzoid (blue, Tower, Neela) h3dm1 122

On day 1, 3 potential main heroes arrived (Alkin, Jabarkas, and Jenova), but I settled on Alkin and sent him to the Dwarf Cottage.
112 - captured the max Dwarf Cottage without losing a stack, Alkin runs to split and buy in the secondary town, got water.
113 - took the Necro secondary town, bought out Alkin, took another Dwarf Cottage for 20 units from the Necro, got the log. Opened the lookout - I see a stable and a +3 sword.
114 - visited the stable, broke into the snow treasure zone, took the little sword, built Naga.
115 - take a Pandora's box guarded by a horde of Golems, got 5K experience, immediately break the library guard, upgrade Naga.
116 - with a scout hero and Nagas, take the Castle secondary town, Alkin finds a Naga Bank in the snow and takes it on 117 (turned out to be a minor one).
121 - emerge onto the opponent's plane, take a Pandora's box for 15K gold guarded by a lot of Manticores.
122 - upgrade Genies, buy up everything and reach the opponent's scout hero standing on a wood mine with a power stack inside. GG
Thanks for the game.
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At first, I didn't understand how they had enough shots, but it's a War Machine; the Dwarves in it are like zombies, you control them, and the Gremlyns with the cart shoot everything.
01.04.2013 Maretti (red, tower, fafner, gurnisson) def Herolwy (blue, tower, solmyr, kyrre) panic 133

Hard start but got a nice hero and saw 2 genie dwells early. Was low on wood and ore but just managed to build genies and nagas w1. Week 2 I took 2 naga banks with 20 nagas and a con with 3 angels. Then moved to new areas and found a nice t-area with boots and some hives. Took 2 hives and was about to take 3 more when opponent showed up. We had similar stats but he had a very weak army, so it was a clear win in the end.

Seems he was so happy to get kyrre as main that he forgot that his area sucked. But nice to play without one single restart taken. Thanks for playing.
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On Tuesday, the update with Io arrives, and djinns are no longer needed for Nagas (or something like that). There are a lot of changes in general, and it's better to read about them in a separate topic.
In reply to crzq
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crzq
On Tuesday, the update with Io arrives, and genies are no longer needed for Nagas (or something like that). There are a lot of changes in general, and it's better to read about them in a separate topic.
But are genies needed for Nagas in Soda? ))
In Warlords, a magic guild is not needed to build Nagas.
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That’s the whole point, actually.
http://www.twitch.tv/mikevalentine/
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Dear semifinal participants! To increase interest in the tournament, we propose holding the semifinal matches and the final in a format of a two-sided stream with commentary. It should be interesting ;)
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comments from Maretti or Herowli would be especially interesting!

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