Posts from Time is money, or are you going to waste it?
Are you okay with the turn time limit of 8(L)-10(XL) minutes in SoD?
What about poker? Or tanks.
Only the ultimate loser would trade Heroes for poker.
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Only the ultimate loser would trade heroes for poker.
The few who completely switch from poker to Heroes, like DCVasya, do so quite successfully.

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You are absolutely wrong.
The few who completely switch from poker to Heroes, like DCVasya, do so quite successfully.
Vasya? What about Vasya? He played King's Bounty and Heroes, and if things work out, he'll come to Odessa.
1) Often, there are situations where you have to micromanage for a long time at the beginning. In particular, this happens when there are few conditions for a fast start at the spawn, but there are good prospects. Or, simply, there are no restarts left, and the respawn is clearly for patient players.
2) The neutrals have been cleared, and you either carefully consider your actions and play as best as you can, or you type "gg" and lose the game. No one is immune to this.
+ Might and Magic is not a game where you only engage in battles when you are sure you won't lose, even on autopilot. Often, it involves a moderate risk.
3) One player will be able to save time and accumulate it, while another will not. Simply because one player was lucky at the start and/or during the game, while the other will have to play at the limit of human capabilities, even without a chess timer, hoping that the opponent will make a mistake somewhere and that he will at least be able to turn the game around.
And in such a case, with a chess timer, the imbalance only becomes more serious with each turn.
For online tournaments, everything is fine as it is.
Otherwise, there are no WCG events planned, and I don't participate in club tournaments, nor does the vast majority of players.
P.S.; Thank you, Dirty, for another contribution to the development of the game.
It's difficult for me to play with a small time control because many things don't happen automatically (compared to streams, for example), but I have to think and remember, and if 6 minutes is enough for a standard match, then I won't be able to do anything in 4 minutes (I haven't played with a chess timer, but I think it will be the same in battle).
Well, you can simply practice with bots for that. After a certain amount of training, many routine tasks start to be performed automatically. In addition, I believe it is wrong to be "doing your own thing" during your opponent's turn, as this way you waste not only your own time but also your opponent's time thinking about various things during your turn. I fully support the idea of chess clocks. Whether to allow the clock to tick during battle is a complex question. I am in favor of allowing it. If you really need a break to eat, smoke, drink coffee, or relax, nothing prevents you from agreeing on it with your opponent. When playing with chess clocks, it would be good to add a function for such a pause (naturally, by mutual agreement) - the timer does not tick for both players, and the interface for both is as it is during the opponent's turn - you can look at anything, but you cannot do anything. This function will be useful to refresh the map in your memory, which you saved last weekend.
Не любят многие порнуху, а я... А я люблю порнуху! © А.С. Пушкин
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Не любят многие порнуху, а я... А я люблю порнуху! © А.С. Пушкин
Twitch Channel
Crypt Videos