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Posts from “Spring 2013” season. Online ranked games (reports, confirmations, discussions).

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03/26/13 0771 (Rockmachine, Rampart, Ivor) def Roger (Blue, Dungeon, Shachti) Fresh template 126.
Decided to try a new template, Roger suggested it. In week 1, I enter the second town through a portal, but due to the small number of archers and bad luck with the rests, I don't make much progress. In week 2, I capture another castle, and then my opponent says he conceded in the Hive. Thanks for the game!
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Rockmachine
03/26/13 0771 (Rockmachine, Rampart, Ivor) def Roger (Blue, Dungeon, Shahti) Fresh template 126.
Decided to try a new template, Roger suggested it. In week 1, I enter the second town through a portal, but due to the small number of archers and bad luck with the rests, I don't make much progress. In week 2, I capture another castle, and then my opponent says he lost in the Hive. Thanks for the game!
Thanks for the game!
Nagash arrived, and he immediately got a cloak, and a little later, an amulet for his Necromancer. In the second turn, he broke into the Treasury, started taking Hives, saw a Key Quest behind the trolls, and immediately lost in joy. :)
Воздам сторицей!
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Rockmachine
03/26/13 0771 (Rockmachine, Rampart, Ivor) def Roger (Blue, Dungeon, Shacti) Fresh template 126.
Decided to try a new template, Roger suggested it. In week 1, I get to the second town through a portal, but because there are very few archers, and I didn't get good rests, I don't make much progress. In week 2, I capture another castle, and then my opponent says he lost in the Hive. Thanks for the game=)

Take a look at the sample report header in the first post. For example, this one:
06/01/2010 Scorpiona (red, Dungeon, Shacti, Shacti) def Pit for LM (blue, Inferno, Pirr, Marius) 2SM4d(3) 136

And find 10 mistakes in your report. :rolleyes:

The easiest way to write reports is to copy the sample and change each word in turn.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
In reply to Gomunguls
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Gomunguls
03/27/2013 Gomunguls (Blue, random, Swamp, Alkin, Alkin) def. HellLighT (Red, random, Swamp, Rosik, Brogh) 8x8, 1.4.1
The game started poorly, I barely managed to break through, but then, with a large number of cows, I pushed back and things started to improve. Towards the end, I was ready for a final push, but the game didn't go my way, and I had to concede.
Thanks for the game!!!
Confirmed, multiple losses, the hope for another Pandora's Box with meat and experience turns out to be magic, and a large part of the army is lost... nerves gave out %)
27.03.2013 Maretti (red, stronghold, hack) def NumOne (blue, flux, random thunar, gurnisson) 2sm4d(3) 115

Had an average game going when the opponent gave up. Hack rules. Thanks for playing.
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26.03.2013 Juristis (red, Stronghold, Crag Hack) def Mizrael (blue, Fortress, Tazar), Jebus Cross, 136

It happened. I pushed into the center well, ate two Dragon Utopia there, and another 3 were waiting at home. I made the wrong decision to eat the ones at home to scoop up all the growth; in the end, the opponent found control that Taz could have taken if he hadn't given away the central Inferno. Thanks for the game.
http://www.twitch.tv/mikevalentine/
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Juristis
26.03.2013 Juristis (blue, Conflux, random, Labetha) def aka.Ward3n (red, Rampart, Ivor, Moandor), Panic, 132
Great start, stables and a fountain under the castle, some cash available, shield +3 behind the golems. In the Mage Guild, I got shield and slow, decided to level Labetha.
Then things got worse. The road was slow and long, and the worst part was that it led to a portal on the second month behind 10-19 pits, preventing me from reaching the necro village on the first month. The second big problem was the lack of mines. Well, they existed, but behind mountains, and I only got to them on the second month as well. In short, there was hardly any tempo, I took an external dwelling of air elementals, popped in some psychos in the citadel.
On the second week, with oil, I finally broke through the pits, took the necro village, built bird dwellings, and upgraded the mage guild, got anti-magic, teleport, meteor — overall, pretty good. Found the Griffin Conservatory, but in the corner of the spawn behind mountains. On the necro secondary hero, I took a mini-naga bank and a mini-medusa dwelling. On 132, I was planning to buy up whatever I could and move toward the opponent with meteor on 300, but he surrendered, as shortly before that he had lost his main hero on a split. Thanks for the time.

Confirm.
Everything seemed to be going well. Around 300 skeletons, 70 grand elves, though the guards were wearing me down quite a bit. Then I see the treasure zone guard — 1-4 fairies. I thought, well, I have 6 zombies, let me attack and replenish my mana. But it turned out there were 2 fairies. Chain lightning and then lightning bolt left Moandor no chance to survive. I figured, okay, there's still Tanth, but on 132 I notice he's only now taking Advanced Necromancy:eek: so I decide not to drag it out.
P.S. Once again I'm convinced that on Panic it's unclear what's better — tempo exits or clearing your own spawn. Thanks to you as well for the time and the game.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

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27.03.2013 Juristis (blue, Necropolis, Clavius) def CryptoNight (red, Dungeon, Shakti, Galtran), Panic, 127
Roads are fast, under the castle there is a refugee camp for 50-99 skeleton growth. I build MG1, I get Haste. I clear with Vidomina, losing 18 skeletons, in the camp there are 2 Efreet Sultans! Here we go)
By 117: 350 skeletons and 20k gold, stables built in the Citadel. I scouted and checked the Griffin Conservatory, it's level 3. I took a Naga bank level 3, a mini Dwarf Cottage, 40 Beserkers, several crypts, broke through to the secondary, though I made a mistake with the road and didn't reach the town. I used Vidomina to stand on the Griffin Conservatory, Clavius on the stables, have Defense and Tactics.
121 - a day of small losses, first I used Clavius to take a Naga stack level 4 with Haste, the Nagas cast Forgetfulness twice and killed 1 Sultan and 20 skeletons. Then I took the Griffin Conservatory with Vidoma, casually didn't notice Haste wore off and lost 60 skeletons. In return they gave 30 and 3 Angels) Well, okay, not fatal.
122 - full buying, I broke through a portal on the road, took a Rampart town, next to it a lookout tower. I scouted the opponent's movement, saw Gosu, who was standing in front of the entrance to a snow treasure zone. Also discovered an exit into the Inferno treasure zone and a passage to the opponent via the road. And I saw the same lookout tower on his adjacent zone, meaning he sees me too. Clavius got Earth magic, but no Slow.
123-126 - I got Slow for Vidomina in my native town, used her with Expert Earth to clear the Inferno treasure zone, +8 Wyverns, 30 Magogs, and a gold mine. Clavius took a Dungeon town adjacent to the opponent's secondary, then broke into the town, got Slow-Shield, broke back into the Dungeon, and I run to the opponent, having Expert Earth along the way.
127 - Red surrenders on his turn, the Mage Guild didn't give anything useful, and in terms of army strength and leveling there is a significant gap. Thanks for the game!
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03/28/2013. Grisha=) (red, Inferno, Kalh, Gundula) def. Pupa (blue, Inferno, Nimus, Nimus), Jebus Cross, 142.

The opponent delved into the center without a chain, while I had one. I managed to transfer creatures from my castle, and the opponent had none. Thanks for the game.
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In reply to Maretti
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Maretti
27.03.2013 Maretti (red, stronghold, hack) def NumOne (blue, flux, random thunar, gurnisson) 2sm4d(3) 115

Confirm.
Air was built and came Lebetta with Gurnisson, but guard to next area was to strong - archmages and sniper. Thinking about rest on 112 but made a decision - wait till next day where i can open observatory. In open area was dwell of air and pandora with guard orge-magi. Gave all forces to Gurni (include psyche elems) and went to fight. There were 33 - killed my ballista and half the army. In box was 5 000 exp and i probably would not be able to build a birds after that. Decided not to waste time.

Thx for game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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03/26/13 Rockmachine (Blue, Rampart, Ivor) def. Marader-Kisa (Red, Castle, Valeska) SM4d3, 135.
We started well. The archers were good, and the game progressed. In the first week, I captured the secondary Tower Castle and immediately scouted the area, starting to gather gold. In the second week, I noticed another castle, Flax, and captured it as well. After that, at the end of the second week, I captured a Consulate with 2 angels using Ivor, and then took the Pandora's Box artifact with spells. In the third week, I captured 3 more angels in another Consulate. In total, I had 5 angels, and then an opponent emerged from a teleport and took back my Flax. My revenge was terrible. I quickly used Ivor to rush to the Flax area, killed his scout, and marched boldly into the teleport! - And I went on a brave march through unfamiliar territories. Here was Kisa's castle, and I attacked! - 5 angels decided everything. The opponent had 6 knights, 18 swordsmen, and 28 archers. I had 6 angels, 8 knights, 27 elves, and 56 centaurs. As a result, I messed up in the battle and lost all my angels, but I wasn't worried because I knew I would win; the advantage was significant. In the end, I messed up so much that the opponent even had a small chance of winning, but luck was on my side, and I won.
Thanks for the game, Kisa.
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03/26/13 Rockmachine (Blue, Rampart, Ivor) def. Marader-Kisa (Red, Castle, Valeska) SM4d3, 135. Confirmed. Thanks for the game!
In reply to Гриша =)
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Grisha =)
03/28/2013. Grisha=) (red, Dungeon, Das, Gunnar) def Pupa (blue, Conflux, Labeta, Labeta), Jebus Cross, 142.

Opponent moved into the center without a chain, and I had one. I managed to transfer the meat from my Castle; the opponent had none. Thanks for the game.
confirm...
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Juristis
27.03.2013 Juristis (blue, Necropolis, Clavius) def CryptoNight (red, Dungeon, Shakti, Galtran), Panic, 127
The roads are fast, under the castle there's a refugee camp for 50-99 gr of skeletons. I build mage guild 1, they give Haste. I clear with Vidomina losing 18 skeletons, in the camp there are 2 Efreet Sultans! Here we go)
By 117: 350 skeletons and 20k gold, stables built in the Citadel. I scouted and checked the Griffin Conservatory, tier 3. Took a Naga bank-trio, a mini Dwarf Cottage, a Haspids 40, several crypts, broke through to the secondary, though I made a wrong turn and didn't reach the village. With Vidomina I stood on the Griffin Conservatory, Clavius at the stables, have Defense and Tactics.
121 - a day of small losses, first I took a Naga guard 4-stack with Clavius, the Nagas double-cast forgetfulness and killed 1 Sultan and 20 skeletons. Then Vidomina took the Griffin Conservatory, didn't notice Haste wore off and lost 60 skeletons. In return, got 30 and 3 Angels) Well, not fatal.
122 - full buyout, broke a portal on the road, took a Rampart town, next to it an observation tower. Spotted the opponent's movement, saw Gosha, who was standing in front of the entrance to a snowy treasure zone. Also discovered an exit to an Inferno treasure zone and a path to the opponent along the road. Also saw a similar observation tower on his adjacent zone, meaning he can see me too. Clavius got Earth Magic, but no Slow.
123-126 - Vidomina got Slow in the native town, cleared the Inferno treasure zone with her using expert Earth Magic, +8 Wyverns, 30 Magogs and a gold mine. Clavius took a Dungeon town adjacent to the opponent's secondary, then split to the town, learned Slow-Shield, split back to the Dungeon, and run to the opponent, getting Earth to expert along the way.
127 - red surrenders on their turn, they didn't get anything useful in the Mage Guild, and they have a significant disadvantage in army size and development. Thanks for the game!
That's how it was - played decently - but it was much cooler there:smile10:
Зима 2011-12.
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27.03.2013 angry russian man (red, Swamp, Wystan, Crag Hack) def Myxomoar (blue, Rampart, Ivor, Ivor) 2SM4d(3) 143

Week 1: no gold at all, but Crag Hack arrives. External dwellings of Lizardmen, Wyverns, and Cattle (which was never taken) are revealed. 4 heroes, but Wyverns in the stronghold. +2 Wyverns and +9 Lizardmen from external dwellings.
Week 2: broke through to the Inferno respawn, collected some gold, built Hydras at home.
Week 3: broke through to the adjacent area with the opponent, immediately took the Dragon Fly Hive and the Naga Bank.

FB:
Crag Hack 11 6 1 3 (16 mana) expertise in Tactics, Attack, Air Magic (has Mass Haste), Archery
68 Lizardmen, 18 Wyverns, 1 Hydra, 4 War Unicorns, 14 Grand Elves, about 100 Gnolls, 2 Greater Basilisks

Ivor 4 9 1 3
5 Angels, 8 Wyverns, 11 Dendroid Soldiers, 20+ Grand Elves, 6 Silver Pegasi (4+2), 8 War Unicorns

On Tactics, blocked the Grand Elves and Lizardmen with the Hydra, Gnolls, and Unicorns.
After the opponent's Grand Elves ran out (4 remained), he moved forward but could not break through to my Lizardmen and Grand Elves.

Forfeiture follows.
Thanks for the game, time, and communication.
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