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03/07/2013 Juristis (blue, Rampart, Ivor, Mephala/Ivor) def Pupa (red, Castle, Valeska, Gunnar) Diamond 127
Medium roads, divine surrender, Ivor with 3 stacks, Mephala with 3 stacks, elf dwelling under the town, total 29 elves + 60 centaurs on 111. Immediately cast view, central respawn is small, little money, but plenty of roads. On the respawn, besides the elf dwelling, there are stables, a crypt, a centaur dwelling + a hating post for 20-49 cerberi, a Griffin Conservatory, and 2 Pandora's Boxes (horde of gr centaurs and a group of gr ogres).
On 112, Ivor captured a Tower village in the swamp, Mephala took the crypt and a sawmill.
113 - upgrade elves, break both Pandoras (closed poorly on centaurs and lost 7 of my own). They give 50 regular + 35 gr dwarves! A hundred dwarves on 113, not bad at all) Decided not to build anything more than pegasi.
114 - break through in all directions, in the underground I reveal the Book of Air behind a horde of vampires.
115 - upgrade dwarves, enough for 75 units. Decide I need to apply this power somewhere and take control from the vampires without much trouble. True, none of the heroes have mana for spells, but control on 115 is very nice)
Until the end of the week, continue scouting in all directions, Mephala experts Earth, learns Slow at home. Built levels 1-4 in the citadel. Captured several villages and a green com - swamp.
121 - Mephala oil-clears the home Griffin Conservatory, a tier 3. Then she runs to the stone treasure zone, where many Pandoras are revealed, a shield +12, blue cap, a couple of artifacts. No mana, that's the problem.
122 - stables along the road, capture a swamp village on the stone, total 8 castles, decent. Break 49 regular nagas without mana for 2 Pandoras, they give 20 basilisks + 20k gold.
123 - break 40 gr bulls, take a beehive for 6 wyverns. Mephala breaks into a Dungeon village, into another treasure zone, where she plans to replenish mana and take armor 4-4, a Pandora, and an artifact. The army meanwhile heads to the underground, where a Griffin Conservatory is revealed behind a ridge. Greed wins, and I make a serious mistake: instead of waiting a turn, I fly to the Conservatory with a freshly bought, un-leveled Astral, who takes the Conservatory (-all centaurs for 3 angels), but lacks movement points to return. I grab my head, but what can you do.. Gotta run into the unknown.
124 - Mephala stalls, Astral runs out onto the road and breaks a portal into a zone with my 2 swamp villages. I breathe out, only 1 day lost, not fatal. Build a chain through the swamp. Nearby red flags, a portal in the orange com's zone, whom the opponent just killed these turns. Astral expert Defense.
125 - reds come out, check my army, then Gunnar attacks for some reason, sets up on Tactics and immediately loses -5 horses to angels and elves. In response, hits into the angels with everything, kills one, and buys peace.
On my turn, take an artifact in the swamp, minimal (guardian basilisks devoured 13 dwarves). Heavy chain through the swamp. Mephala breaks 50 genies, 9 bears, and 15 gr cyclopes in a row, takes armor 4-4, an empty Pandora, and a mini-hive. The swamp com comes out and takes its swamp back) Just in time)))
126 - Leave an angel for Mephala, crash her into the swamp com at a Dungeon village, there's a whirlpool, 60 mana. Speed up before the rocks separating the zone from the opponent's respawn. The army goes to Ivor in the stone treasure zone, he takes a Pandora for 5k exp against 5-9 gr nagas and a shield +12 against 120 storm elementals. Also have Mass Earth.
127 - Ivor breaks 40 gr minotaurs for a blue cap, then 5 hydras + 3 black dragons for a Pandora giving 60 lizardmen and a beehive. Beehive for 8 wyverns. In a cart, a sword +3. Army goes to the swamp treasure zone, where Fiona takes a maxi-hive. Upgrade pegasi. And all the power to Mephala, she casts Dimension Door to the opponent's respawn and runs to the main, with a tavern in front of it. Logically, not to lose shooters in vain, buy a hero in the tavern, capture the town with the angels, and return the army in the last seconds (though I don't manage to speed up fully).
I look at the town, and angels are built in the castle there, opponent surrenders. Thanks for the game!