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04.03.13 Juristis (red, Dungeon, Shakti) def Pupa (blue, Stronghold, Crag Hack) Balance, 126
L-U, 130%. Took a restart, 3 stacks bugged out, fast roads, Clavius in the tavern, and stables and a Tree of Knowledge near the town. I go for the tree immediately, Shakti gets Armorer, but Clavius and Vokial refuse to advance Necromancy. So I won't switch heroes. 3 roads, one to GO (10-19 Ghost Dragons), second to an empty secondary, third to 20-49 Evil Eyes on an adjacent zone. That third road made me think about a restart, but I decided to play.
On the first, Shakti pushed through off-road to a grass adjacent zone, there's a Rampart village, bought a spell book. Have Earth Magic but no Slow. Found a Griffin Conservatory. Clavius found the way to the Evil Eyes' adjacent zone through Golems, and also took a village, Necromancy on Lava. A Griffin Conservatory near it, also a Dwarf Cottage, a couple of Pandora's Boxes, a Hive of Magi, chests, and on 117 an external Dwelling of Horses was revealed behind a horde of Golems, but I couldn't capture it in time. Didn't really want to anyway, my wallet's not made of rubber. At home, 1-4 in the Citadel with mushrooms and +1k, in the secondary +1k. Forgot to build anything one day entirely.
121 - Minotaur week)))) Annoying, but oh well. Upgrade Harpies, scouting, Shakti with 1 Bless for 2 turns breaks a level-3 Griffin Conservatory on grass, lost 60 Troglodytes (2 morale procs + it was worth not being stingy and taking another stack of feeders). Still, a solid trade for 3 Angels. I clear out the main area.
122 - I break through the Eyes, then spend several turns clearing a Necromancy respawn on Lava, a Pandora's Box for 5k gold (at one point on 124 I had 20k gold, an impressive sum for Balance), a Dwarf Cottage for 20, a Hive of Magi for 20, a level-3 Griffin Conservatory (this time without losses). Clavius necros some skeletons + buys in the Necropolis, total 200+. Captured an external Dwelling of Horses + portals, another 6 Black Knights. On 124 the opponent was spotted nearby, in the central zone. On 125 I scouted near the external Dwelling of Horses, though I didn't have time to buff up, but I revealed Crag, a central Necropolis, and a scout hero. Crag stays buffed right next to the passage, the army rides off with the scout somewhere.
126 - I break through a horde of Iron Golems, Shakti on Angels with Tactics kills Crag, Vokial takes the Necropolis town, Voi runs along the road, cuts down the scout and takes a Swamp village. On his turn, the opponent surrenders.
04.03.13 Juristis (blue, Castle, Caitlin, Mephala) def Pupa (red, Stronghold, Crag Hack) 2sm4d(3), 127
Medium roads, Mephala arrives immediately, then Monere and Alkin, but Mephala gets Offense at level 2, and the question of the main hero resolves itself. The respawn is quite nice, there's a level 2-4 Griffin Conservatory, a max Skeleton Crypt, external dwellings of Spearmen and Swordsmen, a Dragon Fly Hive for 5-9 Naga, a Naga Dwelling, a Dwarf Cottage, light blockers. Downsides: no Sawmill or Stables seen.
On the first week, I broke through a portal and took a secondary Dungeon town (lost 2 Swordsmen to a ton of morale procs from Dendroids guarding the portal). Got a Helm +3. Found the Sawmill, no Stables, built 1, 2, 4, 6 in the Citadel. Very close to the road in an underground treasure zone, the Sword of Justice was revealed, but behind 10-19 Titans.
121 - Bought a hero, Horses, Archers, took a mini Medusa Dwelling with Mephala.
122 - Broke through Zombies and Hounds to an exit to an adjacent Metro zone. On the grass nearby, found another Griffin Conservatory, Mephala set up next to it.
123 - Edric gets Pendant of +1 Speed, Monere gets Sword +3, Mephala gets a level-1 Griffin Conservatory, Earth Magic, Advanced Armorer. Also nearby, a Dragon Fly Hive was found behind a horde of Water Elementals.
124 - In the very corner of the respawn, an external Stable was found, also an external dwelling of Archers was found.
125 - Crag runs off-road into the adjacent zone next to my Dungeon. Meanwhile, Mephala clears her way back home and now with Grand Master Horses, Mass Shield, and Mass Stone Skin breaks a level-3 Griffin Conservatory. Along the way, Alkin breaks a 20-strong Dwarf Cottage, gets Logistics and Tactics. On the second Dungeon adjacent zone, the Cape of Speed is scouted.
126 - With Mephala, I hit a Naga Bank x4, set Angels, Tyraxor captures the Dragon Fly Hive for 8 Wyverns. Crag with a small army (no Bears) stands next to my Dungeon. I move Alkin closer to there so that next turn I can take it back and move Mephala there.
127 - Crag takes the Dungeon, breaks a nearby prison with Josephine, and stays not far from the town. On my turn, I buy another Angel at home, transfer the army to Alkin, he chases Josephine off the road and runs through a flag to the empty Dungeon. There, the defeated Mephala is bought back (I forgot to pick up artifacts, but that didn't matter anymore) and reaches Crag, gg. Thanks for the games!