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Posts from Journey

4.6 (10 ratings)
In reply to Rambo1969
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Rambo1969
By the way, I spent a long time thinking about how to prevent the Necropolis faction from using the "Armenian bucket" :smile41:, but then I solved the problem :smile44:.
What is an "Armenian bucket"?))
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Wow, they really come up with alternative words! Thanks for the answer. Is there a thread where all these kinds of phrases are explained?
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I read your posts about killing the LAW)) and decided to try one tactic. The secret lies in the skills and troops))) The replay is below.
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You can even create an army of 7 mummies by having only 1 mummy in each stack.
In reply to Мусульманен
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Muslim
I read your posts about killing the LAW faction and decided to try one tactic. The secret is in the skills and troops. See the replay below.
Something tells me that the Mummies have too many resurrections... I mean, is the limit of 2 per stack being exceeded?
And the LAW faction helped - Armageddon wasn't used...
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That's right, mummies have many resurrections because the hero has a skill like "Secrets of Light" which halves the resurrection cost, plus the Sar-Isi religion.
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Damn, I was just about to write the same thing; the replay author was one step ahead =)

Amazing battle, another good way to defeat Zok.

Whatever
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Watched the battle – it's very impressive! An original idea and a great implementation! :smile20:

And why does Haven have such a strange army? It usually has red and black phoenixes and dragons, and twilight witches. Where did the undead come from? :confused:
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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I don't know why the Law didn't use Armageddon, but even if he had, the battle to the last would still be decisive.

Added 1 minute ago
I don't know why the Law doesn't have Phoenixes; maybe the author weakened the Law in the latest version? Unfortunately, I don't have the version where the Law has Phoenixes.
In reply to Мусульманен
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Muslim
You can even create an army of 7 mummies by using only 1 mummy per unit.

I think that in this case, "fight to the last" won't help; you need at least 2 mummies in each unit for this ability to work.

As for Armageddon, the AI only uses it when it's cornered – when it doesn't see an enemy or when the enemy's forces significantly outnumber its own. This situation arose at the end of the game, and instead of "speeding up," the AI could have quite reasonably used Armageddon. Before that, it didn't use it for good reason.
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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What a bug! I start playing as Dwarves, my favorite race, and no matter what I do, by the end of the first turn, the game tells me I've lost!
In reply to Kastom
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Kastom
What a bug! I start playing with Dwarves, my favorite race, and no matter what I do, by the end of the first turn, it tells me that I lost!((
The map description on the forum says that the game version should be 3.1, not 3.0.
It needs to be patched.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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Could you please tell me how to get out of the room located behind the "Cave of Benevolence"? (The thing is, the Tear is located there, so I definitely need to go in and out). The teleport to the town doesn't work. Is this intentional?
In reply to maddogsv
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maddogsv
......teleport to the town doesn't work :( is that how it's supposed to be?

The teleport to the town becomes available after the hero reaches level 35.
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13:
Древняя восточная мудрость (вольный перевод)

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